Player Matchup

Zeus
Zeus
Backwoods315
Zeus
Level 89
God Stats
0W - 2L
1,191 SR
Queue Stats
174W - 194L
1,399 Elo+
Party 2
Apollo
Apollo
Carbinated
Apollo
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
306W - 302L
1,517 Elo+
Party 2
Hun Batz
Hun Batz
Sour Seaman
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,588 Elo+
Solo
Vamana
Vamana
katy0720
Vamana
Level 19
God Stats
5W - 3L
1,366 SR
Queue Stats
179W - 194L
1,309 Elo+
Party 2
Shiva
Shiva
keatt
Shiva
Level 35
God Stats
0W - 2L
1,292 SR
Queue Stats
47W - 89L
1,325 Elo+
Solo
Team Averages
Level 63
1,370 SR
1,428 Elo+

VS

Team Averages
Level 57
1,531 SR
1,435 Elo+
Susano
Susano
HaHebrewHammer
Susano
Level 98
God Stats
2W - 1L
1,169 SR
Queue Stats
202W - 226L
1,459 Elo+
Party 1
Shiva
Shiva
JesusIsLord40
Shiva
Level 28
God Stats
4W - 0L
1,742 SR
Queue Stats
156W - 157L
1,520 Elo+
Solo
Bastet
Bastet
Kewlman91
Bastet
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 163L
1,200 Elo+
Solo
Anubis
Anubis
Spazums
Anubis
Level 100
God Stats
7W - 3L
1,742 SR
Queue Stats
241W - 262L
1,457 Elo+
Party 1
Tsukuyomi
Tsukuyomi
aslkdjfdsl
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 4
10,417
744
17,919
11,164
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Carbinated
Apollo
19
5 / 5 / 3
10,659
761
17,825
13,967
7,212
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Sour Seaman
Hun Batz
16
1 / 11 / 8
9,580
684
10,016
21,253
6,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
katy0720
Vamana
16
1 / 5 / 4
9,071
648
3,393
16,493
11,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
keatt
Shiva
11
1 / 2 / 5
8,066
576
2,625
6,815
5,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 12
10,779
770
5,862
15,359
17,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 1 / 24
11,753
840
10,107
18,046
24,775
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
Kewlman91
Bastet
19
4 / 1 / 19
11,905
850
9,183
12,653
16,868
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Anubis
Spazums
Anubis
18
7 / 5 / 15
11,186
799
10,084
14,090
10,771
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
aslkdjfdsl
Tsukuyomi
19
8 / 4 / 15
12,126
866
30,230
16,935
10,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
114
13
Kills
29
29
Deaths
15
24
Assists
85
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
L
Apollo
Carbinated
Apollo
5
5
3
1.3
W
5
4
12
2.75
W
5
1
24
17
W
Bastet
Kewlman91
Bastet
4
1
19
13.5
L
Hun Batz
Sour Seaman
Hun Batz
1
11
8
0.45
W
Anubis
Spazums
Anubis
7
5
15
2.9
W
Tsukuyomi
aslkdjfdsl
Tsukuyomi
8
4
15
3.88
L
Vamana
katy0720
Vamana
1
5
4
0.6
L
Shiva
keatt
Shiva
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,778
Damage
65,466
69,692
Taken
77,083
34,357
Mitigated
79,832
12,847
Healing
30,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,919
421
0
0
11,164
3,248
0
1,273
9,891
32,820
0
L
Apollo
Carbinated
Apollo
17,825
8,265
1,595
2,328
13,967
7,212
0
1,225
12,742
0
42,691
W
5,862
1,137
2,177
1,190
15,359
17,004
1,943
4,814
9,453
0
12,862
W
10,107
316
7,803
7,929
18,046
24,775
852
5,075
12,797
0
21,873
W
Bastet
Kewlman91
Bastet
9,183
1,725
275
2,027
12,653
16,868
291
2,472
10,091
0
17,700
L
Hun Batz
Sour Seaman
Hun Batz
10,016
562
632
2,961
21,253
6,851
0
3,650
17,603
0
20,205
W
Anubis
Spazums
Anubis
10,084
902
475
2,983
14,090
10,771
1,663
2,317
11,639
23,961
0
W
Tsukuyomi
aslkdjfdsl
Tsukuyomi
30,230
7,413
1,525
3,731
16,935
10,414
2,334
3,241
12,180
0
60,274
L
Vamana
katy0720
Vamana
3,393
1,146
1,713
2,175
16,493
11,116
0
2,620
13,873
0
10,166
L
Shiva
keatt
Shiva
2,625
153
337
1,106
6,815
5,930
0
1,316
5,499
0
4,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,793
Gold Earned
57,749
144
Minions Killed
143
0
Camps Cleared
0
1,089,996
Distance Traveled
1,343,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,417
744
47
3
0
238,910
0
L
Apollo
10,659
761
71
5
0
238,227
0
W
Susano
10,779
770
18
1
0
237,759
0
W
Shiva
11,753
840
24
2
0
302,494
0
W
Bastet
11,905
850
20
1
0
305,297
0
L
Hun Batz
9,580
684
10
1
0
230,105
0
W
Anubis
11,186
799
35
3
0
222,688
0
W
Tsukuyomi
12,126
866
46
3
0
274,765
0
L
Vamana
9,071
648
10
1
0
288,005
0
L
Shiva
8,066
576
6
0
0
94,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role