Player Matchup

Chaac
Chaac
ApexGortat
Chaac
Level 62
God Stats
2W - 5L
1,500 SR
Queue Stats
442W - 440L
1,534 Elo+
Solo
Discordia
Discordia
MegsHBIC
Discordia
Level 72
God Stats
13W - 12L
1,514 SR
Queue Stats
51W - 62L
1,453 Elo+
Solo
Anubis
Anubis
SmiteCheeks
Anubis
Level 120
God Stats
3W - 0L
1,569 SR
Queue Stats
69W - 72L
1,465 Elo+
Solo
Mercury
Mercury
Sv Jodie
Mercury
Level 110
God Stats
69W - 67L
1,508 SR
Queue Stats
419W - 418L
1,441 Elo+
Solo
Danzaburou
Danzaburou
obNOXiousLOL
Danzaburou
Level 75
God Stats
544W - 595L
1,492 SR
Queue Stats
1,118W - 1,111L
1,545 Elo+
Solo
Team Averages
Level 88
1,517 SR
1,488 Elo+

VS

Team Averages
Level 130
1,486 SR
1,485 Elo+
Arachne
Arachne
Desson12
Arachne
Level 126
God Stats
20W - 16L
1,538 SR
Queue Stats
163W - 166L
1,473 Elo+
Solo
Ishtar
Ishtar
Ernest420
Ishtar
Level 155
God Stats
361W - 404L
1,499 SR
Queue Stats
720W - 731L
1,530 Elo+
Solo
Atlas
Atlas
IIlusiom
Atlas
Level 146
God Stats
0W - 1L
1,331 SR
Queue Stats
41W - 39L
1,457 Elo+
Solo
Nemesis
Nemesis
Ryan14116
Nemesis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,524 Elo+
Solo
Zeus
Zeus
omar1123
Zeus
Level 141
God Stats
11W - 13L
1,563 SR
Queue Stats
345W - 410L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 1 / 4
7,907
988
6,849
4,467
5,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
MegsHBIC
Discordia
14
2 / 0 / 7
8,879
1,110
6,151
2,534
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
14
4 / 0 / 3
8,758
1,095
4,885
4,734
2,499
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Sv Jodie
Mercury
14
3 / 1 / 7
8,579
1,072
4,159
5,357
2,200
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
obNOXiousLOL
Danzaburou
14
1 / 0 / 7
8,975
1,122
6,058
3,290
1,730
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

322

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Desson12
Arachne
14
2 / 3 / 0
8,595
1,074
3,786
8,350
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
Ernest420
Ishtar
13
0 / 0 / 2
8,001
1,000
4,707
4,982
2,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
IIlusiom
Atlas
13
0 / 1 / 1
7,859
982
1,950
4,918
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Ryan14116
Nemesis
13
0 / 2 / 2
7,688
961
3,468
5,391
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
13
0 / 5 / 2
7,622
953
4,235
6,930
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
11
Kills
2
2
Deaths
11
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
1
4
3
L
Arachne
Desson12
Arachne
2
3
0
0.67
L
Ishtar
Ernest420
Ishtar
0
0
2
1
L
Atlas
IIlusiom
Atlas
0
1
1
0.5
W
Discordia
MegsHBIC
Discordia
2
0
7
5.5
L
Nemesis
Ryan14116
Nemesis
0
2
2
0.5
W
Anubis
4
0
3
5.5
W
Mercury
Sv Jodie
Mercury
3
1
7
6.5
W
Danzaburou
obNOXiousLOL
Danzaburou
1
0
7
4.5
L
Zeus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,102
Damage
18,146
20,382
Taken
30,571
12,708
Mitigated
14,425
3,239
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
6,849
486
0
941
4,467
5,111
0
1,855
2,612
0
13,134
L
Arachne
Desson12
Arachne
3,786
3,032
0
1,014
8,350
4,586
0
3,068
5,202
0
14,072
L
Ishtar
Ernest420
Ishtar
4,707
1,444
0
1,701
4,982
2,290
0
1,852
2,993
0
33,345
L
Atlas
IIlusiom
Atlas
1,950
563
0
894
4,918
2,826
0
2,188
2,648
7,275
0
W
Discordia
MegsHBIC
Discordia
6,151
44
0
436
2,534
1,168
0
869
1,665
29,902
0
L
Nemesis
Ryan14116
Nemesis
3,468
781
71
373
5,391
2,201
0
2,013
3,208
0
16,185
W
Anubis
4,885
103
0
881
4,734
2,499
0
1,861
2,873
21,200
0
W
Mercury
Sv Jodie
Mercury
4,159
1,422
0
37
5,357
2,200
0
918
4,439
0
11,092
W
Danzaburou
obNOXiousLOL
Danzaburou
6,058
1,508
0
944
3,290
1,730
0
682
2,608
0
20,371
L
Zeus
4,235
266
0
0
6,930
2,522
0
1,915
4,795
13,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,098
Gold Earned
39,765
174
Minions Killed
154
5
Camps Cleared
7
842,387
Distance Traveled
701,232
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,907
988
10
1
0
168,281
0
L
Arachne
8,595
1,074
25
3
3
174,199
0
L
Ishtar
8,001
1,000
65
8
1
139,594
0
L
Atlas
7,859
982
4
1
1
95,608
0
W
Discordia
8,879
1,110
50
6
3
181,803
0
L
Nemesis
7,688
961
35
4
1
171,520
1
W
Anubis
8,758
1,095
54
7
0
138,878
0
W
Mercury
8,579
1,072
25
3
0
197,030
0
W
Danzaburou
8,975
1,122
35
4
2
156,395
0
L
Zeus
7,622
953
25
3
1
120,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role