Player Matchup

Izanami
Izanami
GobbieMoonGrey
Izanami
Level 16
God Stats
0W - 2L
1,313 SR
Queue Stats
19W - 14L
1,511 Elo+
Party 1
Zeus
Zeus
MoogleMage
Zeus
Level 87
God Stats
0W - 1L
1,715 SR
Queue Stats
23W - 20L
1,487 Elo+
Party 1
Surtr
Surtr
soggy_bacon_
Surtr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,696 Elo+
Party 1
Team Averages
Level 68
1,509 SR
1,564 Elo+

VS

Team Averages
Level 106
1,576 SR
1,479 Elo+
Cthulhu
Cthulhu
ElBijack
Cthulhu
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
289W - 297L
1,411 Elo+
Party 2
Martichoras
Martichoras
ZmarioErMago
Martichoras
Level 146
God Stats
59W - 40L
1,696 SR
Queue Stats
607W - 602L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
dabicho
Baron Samedi
Level 105
God Stats
88W - 71L
1,533 SR
Queue Stats
509W - 535L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
8,400
600
4,921
11,027
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 0
8,720
623
12,925
9,602
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 1
8,204
586
6,507
13,794
13,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElBijack
Cthulhu
15
2 / 0 / 3
9,495
678
8,136
13,870
16,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Martichoras
ZmarioErMago
Martichoras
16
2 / 0 / 3
9,856
704
14,190
9,306
4,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
dabicho
Baron Samedi
14
1 / 1 / 3
9,193
657
7,667
8,519
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
5
5
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ElBijack
Cthulhu
2
0
3
3.5
L
0
1
1
0.5
L
1
3
0
0.33
W
Martichoras
ZmarioErMago
Martichoras
2
0
3
3.5
W
Baron Samedi
dabicho
Baron Samedi
1
1
3
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,353
Damage
29,993
34,423
Taken
31,695
22,145
Mitigated
24,283
2,703
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ElBijack
Cthulhu
8,136
196
240
1,923
13,870
16,463
507
4,310
9,560
27,085
0
L
4,921
2,996
0
1,468
11,027
4,719
0
5,789
5,238
0
37,115
L
12,925
1,490
0
369
9,602
4,015
0
3,699
5,903
48,974
0
W
Martichoras
ZmarioErMago
Martichoras
14,190
2,647
0
4,058
9,306
4,036
1,724
4,997
4,309
0
73,307
W
Baron Samedi
dabicho
Baron Samedi
7,667
313
854
4,041
8,519
3,784
832
3,737
4,782
38,921
0
L
6,507
1,707
0
866
13,794
13,411
0
6,396
7,398
38
14,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
28,544
165
Minions Killed
214
0
Camps Cleared
0
723,368
Distance Traveled
764,210
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,495
678
32
2
0
263,050
0
L
Izanami
8,400
600
70
5
0
238,131
0
L
Zeus
8,720
623
82
6
0
233,656
4
W
Martichoras
9,856
704
115
8
0
273,931
0
W
Baron Samedi
9,193
657
67
5
0
227,229
0
L
Surtr
8,204
586
13
1
0
251,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role