Player Matchup

Hun Batz
Hun Batz
Coco2000
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,514 Elo+
Party 1
Thoth
Thoth
DarckCheer
Thoth
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,552 Elo+
Party 1
Osiris
Osiris
joefell
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,486 Elo+
Party 1
Team Averages
Level 145
1,500 SR
1,517 Elo+

VS

Team Averages
Level 118
1,572 SR
1,453 Elo+
Bacchus
Bacchus
ElChalai
Bacchus
Level 100
God Stats
4W - 4L
1,750 SR
Queue Stats
5W - 9L
1,491 Elo+
Party 2
Ishtar
Ishtar
Yurihenrique13
Ishtar
Level 158
God Stats
6W - 9L
1,464 SR
Queue Stats
932W - 930L
1,535 Elo+
Solo
Janus
Janus
d0nb0in4
Janus
Level 96
God Stats
11W - 30L
1,500 SR
Queue Stats
258W - 286L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Coco2000
Hun Batz
8
2 / 2 / 3
4,975
995
3,323
3,581
1,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
9
2 / 0 / 3
5,141
1,028
5,285
2,882
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
joefell
Osiris
9
2 / 0 / 2
5,016
1,003
1,484
3,206
2,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElChalai
Bacchus
8
1 / 1 / 1
4,477
895
3,173
2,823
2,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 0
4,591
918
2,056
4,674
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
d0nb0in4
Janus
7
0 / 4 / 1
4,061
812
2,192
4,196
952
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
2
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Coco2000
Hun Batz
2
2
3
1.75
W
Thoth
2
0
3
3.5
L
Bacchus
ElChalai
Bacchus
1
1
1
1.5
L
1
1
0
1
L
Janus
d0nb0in4
Janus
0
4
1
0.13
W
Osiris
joefell
Osiris
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,092
Damage
7,421
9,669
Taken
11,693
5,355
Mitigated
4,853
1,359
Healing
2,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Coco2000
Hun Batz
3,323
997
0
144
3,581
1,302
0
1,351
2,230
0
13,660
W
Thoth
5,285
186
0
479
2,882
1,088
34
2,309
573
19,316
0
L
Bacchus
ElChalai
Bacchus
3,173
393
43
890
2,823
2,461
0
1,127
1,696
8,222
0
L
2,056
1,560
0
884
4,674
1,440
0
2,802
1,872
0
14,859
L
Janus
d0nb0in4
Janus
2,192
208
0
214
4,196
952
0
1,376
2,820
11,017
0
W
Osiris
joefell
Osiris
1,484
470
0
736
3,206
2,965
0
1,742
1,464
0
9,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,132
Gold Earned
13,129
72
Minions Killed
61
0
Camps Cleared
0
348,410
Distance Traveled
276,664
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,975
995
23
5
0
119,074
0
W
Thoth
5,141
1,028
26
5
0
114,987
0
L
Bacchus
4,477
895
7
1
0
107,726
2
L
Ishtar
4,591
918
36
7
0
104,400
0
L
Janus
4,061
812
18
4
0
64,538
0
W
Osiris
5,016
1,003
23
5
0
114,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role