Player Matchup

Ao Kuang
Ao Kuang
DonPelamen
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 68L
1,391 Elo+
Solo
Awilix
Awilix
Rovere_Terreo77
Awilix
Level 76
God Stats
7W - 10L
1,389 SR
Queue Stats
368W - 387L
1,446 Elo+
Party 2
Bellona
Bellona
Shoot4head
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,461 Elo+
Solo
Medusa
Medusa
plesioth2000
Medusa
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,542 Elo+
Solo
Xbalanque
Xbalanque
vagge94
Xbalanque
Level 150
God Stats
6W - 10L
1,244 SR
Queue Stats
532W - 569L
1,533 Elo+
Party 2
Team Averages
Level 87
1,427 SR
1,475 Elo+

VS

Team Averages
Level 124
1,483 SR
1,463 Elo+
Geb
Geb
AGHATAHAAA
Geb
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
447W - 425L
1,558 Elo+
Solo
Rama
Rama
Princess_C_nasse
Rama
Level 159
God Stats
3W - 6L
1,528 SR
Queue Stats
333W - 327L
1,503 Elo+
Party 1
King Arthur
King Arthur
Rayli-Tm
King Arthur
Level 129
God Stats
5W - 4L
1,364 SR
Queue Stats
417W - 379L
1,522 Elo+
Party 1
Chiron
Chiron
Schwencke10
Chiron
Level 107
God Stats
4W - 7L
1,521 SR
Queue Stats
540W - 553L
1,485 Elo+
Solo
Thoth
Thoth
mnbhjkl33
Thoth
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DonPelamen
Ao Kuang
15
4 / 2 / 5
8,213
747
7,984
10,321
4,967
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
6 / 3 / 6
8,582
780
13,108
10,157
4,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Shoot4head
Bellona
14
0 / 4 / 13
7,386
671
8,077
13,818
14,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
10
1 / 6 / 4
6,681
607
4,748
11,093
4,217
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
vagge94
Xbalanque
15
2 / 3 / 10
8,325
757
12,226
10,346
4,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 14
9,799
891
8,675
16,505
22,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 3 / 9
8,603
782
5,848
9,314
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Rayli-Tm
King Arthur
13
0 / 5 / 7
8,014
729
5,004
14,978
21,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
17
9 / 2 / 6
10,340
940
15,230
9,217
6,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
mnbhjkl33
Thoth
16
5 / 2 / 9
9,370
852
13,992
8,969
4,989
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
63
13
Kills
18
18
Deaths
14
38
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
L
Ao Kuang
DonPelamen
Ao Kuang
4
2
5
3.25
W
1
3
9
1.83
W
King Arthur
Rayli-Tm
King Arthur
0
5
7
0.7
L
6
3
6
3
W
Chiron
9
2
6
6
L
Bellona
Shoot4head
Bellona
0
4
13
1.63
W
Thoth
mnbhjkl33
Thoth
5
2
9
4.75
L
Medusa
1
6
4
0.5
L
Xbalanque
vagge94
Xbalanque
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,143
Damage
48,749
55,735
Taken
58,983
33,067
Mitigated
60,247
16,769
Healing
18,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,675
602
4,390
3,666
16,505
22,153
654
2,697
13,491
18,254
0
L
Ao Kuang
DonPelamen
Ao Kuang
7,984
1,429
1,110
4,633
10,321
4,967
0
3,392
6,842
13,827
0
W
5,848
3,127
1,229
1,628
9,314
5,209
1,558
668
8,607
0
23,346
W
King Arthur
Rayli-Tm
King Arthur
5,004
333
525
1,238
14,978
21,581
327
2,123
12,544
0
10,351
L
13,108
2,622
623
1,738
10,157
4,625
0
3,781
6,251
0
25,954
W
Chiron
15,230
4,436
1,951
1,132
9,217
6,315
2,814
1,195
7,942
0
30,230
L
Bellona
Shoot4head
Bellona
8,077
894
425
989
13,818
14,831
405
6,043
7,559
0
15,176
W
Thoth
mnbhjkl33
Thoth
13,992
816
754
1,833
8,969
4,989
2,177
1,301
7,576
26,933
0
L
Medusa
4,748
964
1,232
2,196
11,093
4,217
0
4,274
6,693
0
9,041
L
Xbalanque
vagge94
Xbalanque
12,226
4,385
1,090
2,733
10,346
4,427
244
5,177
5,043
0
24,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,187
Gold Earned
46,126
95
Minions Killed
113
0
Camps Cleared
0
1,014,053
Distance Traveled
963,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,799
891
15
1
0
229,982
0
L
Ao Kuang
8,213
747
21
2
0
219,820
0
W
Rama
8,603
782
34
3
0
157,164
0
W
King Arthur
8,014
729
9
1
0
196,995
0
L
Awilix
8,582
780
21
2
0
223,075
0
W
Chiron
10,340
940
26
2
0
185,380
0
L
Bellona
7,386
671
13
1
0
180,712
0
W
Thoth
9,370
852
29
3
0
193,897
0
L
Medusa
6,681
607
2
0
0
175,630
0
L
Xbalanque
8,325
757
38
3
0
214,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role