Player Matchup

Aphrodite
Aphrodite
Onfire9393
Aphrodite
Level 88
God Stats
43W - 27L
1,607 SR
Queue Stats
250W - 228L
1,480 Elo+
Solo
Izanami
Izanami
SilenceKills82
Izanami
Level 108
God Stats
28W - 13L
1,529 SR
Queue Stats
158W - 143L
1,384 Elo+
Party 1
Merlin
Merlin
Six PT9959
Merlin
Level 65
God Stats
39W - 43L
1,496 SR
Queue Stats
293W - 317L
1,492 Elo+
Solo
Bellona
Bellona
XxSiBeRsHoTxX
Bellona
Level 105
God Stats
16W - 6L
1,608 SR
Queue Stats
158W - 137L
1,398 Elo+
Party 1
Lancelot
Lancelot
bxldur
Lancelot
Level 142
God Stats
10W - 7L
1,685 SR
Queue Stats
540W - 519L
1,547 Elo+
Solo
Team Averages
Level 102
1,585 SR
1,460 Elo+

VS

Team Averages
Level 87
1,453 SR
1,437 Elo+
He Bo
He Bo
NicolaSturge
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 135L
1,463 Elo+
Party 2
Charybdis
Charybdis
OokamiHiver
Charybdis
Level 118
God Stats
2W - 2L
1,523 SR
Queue Stats
94W - 87L
1,478 Elo+
Solo
Terra
Terra
SinonGGOWaifu
Terra
Level 44
God Stats
5W - 7L
1,209 SR
Queue Stats
274W - 268L
1,351 Elo+
Solo
King Arthur
King Arthur
acrayon17
King Arthur
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 18L
1,445 Elo+
Party 2
Awilix
Awilix
weemitch15
Awilix
Level 92
God Stats
17W - 18L
1,532 SR
Queue Stats
114W - 108L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Onfire9393
Aphrodite
8
2 / 2 / 3
4,826
603
3,814
6,305
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

8
1 / 2 / 4
5,043
630
6,836
5,487
1,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Six PT9959
Merlin
9
0 / 1 / 1
5,039
630
1,390
3,680
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
9
2 / 0 / 0
5,603
700
1,805
4,152
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
bxldur
Lancelot
9
6 / 0 / 1
5,672
709
4,228
5,284
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,006
626
1,177
2,901
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
OokamiHiver
Charybdis
7
2 / 3 / 1
4,210
526
5,747
7,132
2,069
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 4 / 2
4,209
526
906
9,806
5,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
acrayon17
King Arthur
2
0 / 1 / 0
3,157
395
574
1,584
658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
weemitch15
Awilix
8
2 / 2 / 1
4,707
588
3,555
6,325
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
5
5
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Aphrodite
Onfire9393
Aphrodite
2
2
3
1.75
L
Charybdis
OokamiHiver
Charybdis
2
3
1
0.83
W
1
2
4
1.5
L
0
4
2
0.25
W
Merlin
Six PT9959
Merlin
0
1
1
0.5
W
Bellona
2
0
0
2
L
King Arthur
acrayon17
King Arthur
0
1
0
0
W
Lancelot
bxldur
Lancelot
6
0
1
6.5
L
Awilix
weemitch15
Awilix
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,073
Damage
11,959
24,908
Taken
27,748
11,126
Mitigated
11,218
8,566
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,177
63
0
550
2,901
812
0
1,096
1,805
31,413
0
W
Aphrodite
Onfire9393
Aphrodite
3,814
594
1,605
3,021
6,305
2,514
304
475
5,830
16,321
0
L
Charybdis
OokamiHiver
Charybdis
5,747
3,556
0
1,444
7,132
2,069
0
1,306
5,658
0
31,972
W
6,836
5,143
0
758
5,487
1,666
872
225
5,262
0
40,266
L
906
206
1,261
3,247
9,806
5,466
0
2,032
7,466
4,857
0
W
Merlin
Six PT9959
Merlin
1,390
55
0
1,008
3,680
1,105
0
1,071
2,503
26,806
0
W
Bellona
1,805
871
0
1,718
4,152
3,770
1,051
0
4,152
0
26,535
L
King Arthur
acrayon17
King Arthur
574
169
0
320
1,584
658
0
0
1,584
0
3,668
W
Lancelot
bxldur
Lancelot
4,228
675
0
456
5,284
2,071
60
206
5,078
0
31,779
L
Awilix
weemitch15
Awilix
3,555
1,374
0
1,807
6,325
2,213
0
294
6,031
0
24,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,183
Gold Earned
21,289
263
Minions Killed
166
0
Camps Cleared
0
774,714
Distance Traveled
670,641
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,006
626
60
8
0
151,206
0
W
Aphrodite
4,826
603
26
3
0
150,028
2
L
Charybdis
4,210
526
52
7
0
141,761
2
W
Izanami
5,043
630
68
9
0
125,026
4
L
Terra
4,209
526
6
1
0
158,805
2
W
Merlin
5,039
630
61
8
0
158,757
2
W
Bellona
5,603
700
44
6
0
138,337
0
L
King Arthur
3,157
395
6
1
0
42,635
0
W
Lancelot
5,672
709
64
8
0
202,566
0
L
Awilix
4,707
588
42
5
0
176,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role