Player Matchup

Fafnir
Fafnir
Phadgebadge
Fafnir
Level 158
God Stats
2W - 0L
1,726 SR
Queue Stats
196W - 159L
1,499 Elo+
Solo
Ymir
Ymir
SQUISHYPUFF
Ymir
Level 159
God Stats
2W - 1L
1,536 SR
Queue Stats
196W - 205L
1,502 Elo+
Solo
Set
Set
Stonedwolf78810
Set
Level 26
God Stats
1W - 1L
1,255 SR
Queue Stats
68W - 77L
1,471 Elo+
Solo
Xbalanque
Xbalanque
elerocks1515
Xbalanque
Level 169
God Stats
6W - 1L
1,808 SR
Queue Stats
501W - 522L
1,544 Elo+
Solo
Loki
Loki
xeur1
Loki
Level 107
God Stats
2W - 0L
1,909 SR
Queue Stats
99W - 32L
1,749 Elo+
Solo
Team Averages
Level 124
1,647 SR
1,553 Elo+

VS

Team Averages
Level 155
1,565 SR
1,518 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Be Zaded
Jing Wei
Level 186
God Stats
1W - 2L
1,734 SR
Queue Stats
169W - 162L
1,468 Elo+
Party 1
Kali
Kali
Lost Sphynx
Kali
Level 120
God Stats
0W - 1L
1,514 SR
Queue Stats
27W - 22L
1,537 Elo+
Party 1
Martichoras
Martichoras
Syn Kogami
Martichoras
Level 158
God Stats
0W - 1L
1,674 SR
Queue Stats
79W - 55L
1,581 Elo+
Party 1
Odin
Odin
TallWhiteMan
Odin
Level 156
God Stats
14W - 15L
1,401 SR
Queue Stats
712W - 705L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
1 / 1 / 13
10,311
859
7,423
16,247
27,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
2 / 1 / 7
9,204
767
7,068
11,283
16,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
7 / 3 / 6
10,200
850
15,243
11,709
16,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
elerocks1515
Xbalanque
15
1 / 2 / 9
9,404
784
11,130
9,683
5,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Loki
xeur1
Loki
18
9 / 3 / 7
11,108
926
21,332
10,886
5,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 3 / 5
8,818
735
9,501
12,484
5,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Be Zaded
Jing Wei
14
1 / 7 / 5
8,214
685
6,502
12,404
4,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 3
9,103
759
6,717
11,615
5,190
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
Syn Kogami
Martichoras
14
0 / 4 / 7
7,798
650
7,978
9,842
3,987
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 2 / 6
8,339
695
6,776
20,576
17,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
20
Kills
9
10
Deaths
20
42
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
5
1.83
L
Jing Wei
Be Zaded
Jing Wei
1
7
5
0.5
L
4
4
3
1.38
W
Fafnir
1
1
13
7.5
W
2
1
7
5.5
W
7
3
6
3.33
L
Martichoras
Syn Kogami
Martichoras
0
4
7
0.88
L
1
2
6
2
W
Xbalanque
elerocks1515
Xbalanque
1
2
9
2.75
W
Loki
xeur1
Loki
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,196
Damage
37,474
59,808
Taken
66,921
71,650
Mitigated
36,895
16,347
Healing
22,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,501
1,589
1,454
3,560
12,484
5,119
206
2,588
9,896
0
26,467
L
Jing Wei
Be Zaded
Jing Wei
6,502
4,510
1,244
400
12,404
4,693
344
2,834
9,570
0
13,639
L
6,717
1,828
1,635
2,927
11,615
5,190
0
2,169
9,446
0
11,744
W
Fafnir
7,423
1,650
2,484
3,297
16,247
27,247
576
0
16,247
10,179
0
W
7,068
1,000
2,538
2,928
11,283
16,501
840
0
11,283
18,879
0
W
15,243
3,361
536
1,025
11,709
16,647
444
0
11,709
4,660
22,215
L
Martichoras
Syn Kogami
Martichoras
7,978
2,653
344
1,198
9,842
3,987
0
2,875
6,967
0
26,930
L
6,776
605
1,465
8,068
20,576
17,906
157
6,944
13,632
0
11,089
W
Xbalanque
elerocks1515
Xbalanque
11,130
4,013
1,422
1,435
9,683
5,295
4,354
0
9,683
0
31,508
W
Loki
xeur1
Loki
21,332
3,330
473
209
10,886
5,960
1,774
0
10,886
0
37,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,227
Gold Earned
42,272
152
Minions Killed
118
0
Camps Cleared
0
1,132,800
Distance Traveled
1,090,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,818
735
40
3
0
246,640
0
L
Jing Wei
8,214
685
18
2
0
201,912
0
L
Kali
9,103
759
7
1
0
211,460
0
W
Fafnir
10,311
859
10
1
0
226,373
0
W
Ymir
9,204
767
24
2
0
210,631
0
W
Set
10,200
850
21
2
0
227,539
0
L
Martichoras
7,798
650
31
3
0
194,955
0
L
Odin
8,339
695
22
2
0
235,488
0
W
Xbalanque
9,404
784
64
5
0
214,039
0
W
Loki
11,108
926
33
3
0
254,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role