Player Matchup

Geb
Geb
 
Geb
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DeathSurge
Cthulhu
Level 106
God Stats
1W - 2L
1,177 SR
Queue Stats
71W - 54L
1,580 Elo+
Party 1
Neith
Neith
MikeyHoncho
Neith
Level 26
God Stats
2W - 1L
1,280 SR
Queue Stats
25W - 37L
1,332 Elo+
Party 1
Charybdis
Charybdis
SSJ3OmegaChungus
Charybdis
Level 47
God Stats
3W - 0L
1,803 SR
Queue Stats
117W - 108L
1,550 Elo+
Party 1
Athena
Athena
TheeKeyserSoze
Athena
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 24L
1,302 Elo+
Party 1
Team Averages
Level 67
1,452 SR
1,453 Elo+

VS

Team Averages
Level 79
1,500 SR
1,438 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ckilla53
Heimdallr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 247L
1,501 Elo+
Solo
Achilles
Achilles
CrushingVoid
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,284 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xxcrazy_fanXx222
Tsukuyomi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,403 Elo+
Solo
Cthulhu
Cthulhu
xdeliriax
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 5
5,468
911
2,004
7,133
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
DeathSurge
Cthulhu
12
3 / 0 / 5
6,432
1,072
7,268
7,200
4,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
4 / 0 / 3
6,582
1,097
6,444
4,129
1,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
10
1 / 0 / 5
5,763
961
2,962
4,746
1,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 5
5,758
960
875
8,467
7,968
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 2
5,946
991
9,656
3,259
1,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
Ckilla53
Heimdallr
10
0 / 2 / 2
5,202
867
3,995
3,665
1,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
CrushingVoid
Achilles
9
0 / 2 / 1
5,011
835
3,890
5,129
4,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tsukuyomi
11
3 / 2 / 1
5,805
968
5,971
4,794
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
xdeliriax
Cthulhu
8
0 / 1 / 2
4,985
831
1,175
3,547
2,699
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
8
Kills
4
4
Deaths
8
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
5
1.25
L
Nu Wa
 
Nu Wa
1
1
2
2
L
Heimdallr
Ckilla53
Heimdallr
0
2
2
0.5
L
Achilles
CrushingVoid
Achilles
0
2
1
0.25
W
Cthulhu
DeathSurge
Cthulhu
3
0
5
5.5
W
4
0
3
5.5
W
Charybdis
1
0
5
3.5
W
0
2
5
1.25
L
Tsukuyomi
3
2
1
1.75
L
Cthulhu
xdeliriax
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,553
Damage
24,687
31,675
Taken
20,394
22,308
Mitigated
11,932
13,879
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,004
87
452
1,240
7,133
5,656
0
1,811
5,281
4,852
0
L
Nu Wa
 
Nu Wa
9,656
2,972
610
733
3,259
1,338
24
1,830
1,429
25,012
0
L
Heimdallr
Ckilla53
Heimdallr
3,995
475
362
286
3,665
1,684
0
1,539
2,126
0
6,473
L
Achilles
CrushingVoid
Achilles
3,890
980
0
1,100
5,129
4,077
0
3,058
2,071
0
3,786
W
Cthulhu
DeathSurge
Cthulhu
7,268
189
2,612
3,583
7,200
4,893
0
2,644
4,514
21,241
0
W
6,444
1,584
312
1,360
4,129
1,836
49
1,515
2,516
0
16,369
W
Charybdis
2,962
1,473
384
1,209
4,746
1,955
301
2,450
2,217
0
14,174
W
875
371
1,433
1,294
8,467
7,968
68
2,411
5,935
4,337
0
L
Tsukuyomi
5,971
769
215
708
4,794
2,134
0
2,087
2,707
0
11,664
L
Cthulhu
xdeliriax
Cthulhu
1,175
31
369
190
3,547
2,699
0
1,633
1,914
2,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,003
Gold Earned
26,949
83
Minions Killed
52
0
Camps Cleared
0
636,435
Distance Traveled
535,998
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,468
911
3
1
0
135,003
0
L
Nu Wa
5,946
991
28
5
0
121,490
0
L
Heimdallr
5,202
867
8
1
0
130,831
1
L
Achilles
5,011
835
4
1
0
123,164
0
W
Cthulhu
6,432
1,072
32
5
0
147,352
0
W
Neith
6,582
1,097
21
4
0
129,472
0
W
Charybdis
5,763
961
22
4
0
117,577
0
W
Athena
5,758
960
5
1
0
107,031
0
L
Tsukuyomi
5,805
968
10
2
0
97,511
0
L
Cthulhu
4,985
831
2
0
0
63,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role