Player Matchup

Lancelot
Lancelot
Djseal456
Lancelot
Level 69
God Stats
17W - 14L
1,720 SR
Queue Stats
166W - 137L
1,582 Elo+
Party 1
Guan Yu
Guan Yu
Entrsndmn601
Guan Yu
Level 123
God Stats
1W - 3L
1,517 SR
Queue Stats
196W - 169L
1,556 Elo+
Party 1
Zeus
Zeus
FuzzyToucan
Zeus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 309L
1,528 Elo+
Party 2
Sobek
Sobek
Voisardian
Sobek
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 209L
1,555 Elo+
Party 2
Apollo
Apollo
owenjrb
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 113
1,547 SR
1,544 Elo+

VS

Team Averages
Level 94
1,520 SR
1,475 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FakeRyanReynolds
Fenrir
Level 69
God Stats
1W - 8L
1,191 SR
Queue Stats
128W - 131L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZNKgame
Ah Muzen Cab
Level 143
God Stats
12W - 8L
1,910 SR
Queue Stats
288W - 265L
1,547 Elo+
Solo
Guan Yu
Guan Yu
m00sejaw15
Guan Yu
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 80L
1,398 Elo+
Solo
Atlas
Atlas
poxcys
Atlas
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 26L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Djseal456
Lancelot
11
2 / 3 / 1
6,762
520
4,474
10,246
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Entrsndmn601
Guan Yu
12
0 / 2 / 1
6,734
518
6,826
11,883
12,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
1 / 4 / 1
7,239
557
6,472
7,861
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
11
0 / 5 / 4
6,368
490
2,992
13,764
11,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Apollo
owenjrb
Apollo
12
3 / 2 / 0
7,108
547
5,073
8,795
3,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 5
8,107
624
9,200
5,432
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 2 / 3
8,616
663
7,838
11,097
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ZNKgame
Ah Muzen Cab
13
3 / 1 / 2
7,652
589
7,187
8,486
3,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
m00sejaw15
Guan Yu
12
1 / 1 / 2
6,836
526
5,688
11,067
12,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
poxcys
Atlas
12
0 / 2 / 7
6,761
520
3,953
7,974
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
16
16
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
5
4.5
L
Lancelot
Djseal456
Lancelot
2
3
1
0.83
L
Guan Yu
Entrsndmn601
Guan Yu
0
2
1
0.25
W
10
2
3
5.75
L
1
4
1
0.38
L
Sobek
0
5
4
0.4
W
Ah Muzen Cab
ZNKgame
Ah Muzen Cab
3
1
2
4
W
Guan Yu
m00sejaw15
Guan Yu
1
1
2
2
L
Apollo
owenjrb
Apollo
3
2
0
1.5
W
Atlas
poxcys
Atlas
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,837
Damage
33,866
52,549
Taken
44,056
33,205
Mitigated
29,197
12,861
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,200
2,161
0
500
5,432
2,008
0
3,662
1,770
67,720
0
L
Lancelot
Djseal456
Lancelot
4,474
764
0
1,601
10,246
3,514
0
2,561
7,685
0
53,189
L
Guan Yu
Entrsndmn601
Guan Yu
6,826
1,520
0
3,935
11,883
12,504
0
595
11,288
0
44,319
W
7,838
1,250
0
1,258
11,097
5,179
0
1,361
9,736
0
60,965
L
6,472
898
0
750
7,861
2,210
0
3,290
4,571
66,284
0
L
Sobek
2,992
553
0
3,202
13,764
11,507
0
5,324
8,440
18,504
0
W
Ah Muzen Cab
ZNKgame
Ah Muzen Cab
7,187
4,340
0
2,657
8,486
3,526
479
463
8,023
0
74,725
W
Guan Yu
m00sejaw15
Guan Yu
5,688
1,029
40
3,479
11,067
12,985
0
0
11,067
0
41,728
L
Apollo
owenjrb
Apollo
5,073
3,396
0
3,373
8,795
3,470
0
1,383
7,412
0
57,159
W
Atlas
poxcys
Atlas
3,953
1,607
0
1,719
7,974
5,499
0
3,978
3,996
16,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,211
Gold Earned
37,972
428
Minions Killed
411
0
Camps Cleared
0
1,364,650
Distance Traveled
1,367,733
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,107
624
123
9
0
248,986
0
L
Lancelot
6,762
520
98
8
0
318,685
0
L
Guan Yu
6,734
518
63
5
0
275,694
0
W
Fenrir
8,616
663
82
6
0
287,617
1
L
Zeus
7,239
557
115
9
0
252,144
1
L
Sobek
6,368
490
27
2
0
249,914
3
W
Ah Muzen Cab
7,652
589
131
10
0
280,511
3
W
Guan Yu
6,836
526
61
5
0
288,612
2
L
Apollo
7,108
547
125
10
0
268,213
1
W
Atlas
6,761
520
14
1
0
262,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role