Player Matchup

Ix Chel
Ix Chel
CucPoGod
Ix Chel
Level 108
God Stats
2W - 5L
1,375 SR
Queue Stats
588W - 583L
1,494 Elo+
Solo
Amaterasu
Amaterasu
MyVenomouRomance
Amaterasu
Level 158
God Stats
1W - 0L
1,337 SR
Queue Stats
111W - 116L
1,445 Elo+
Solo
Tiamat
Tiamat
brewedtea77
Tiamat
Level 86
God Stats
5W - 5L
1,246 SR
Queue Stats
37W - 47L
1,408 Elo+
Solo
Artio
Artio
cheeto15
Artio
Level 57
God Stats
6W - 0L
1,362 SR
Queue Stats
117W - 47L
1,486 Elo+
Solo
Skadi
Skadi
slacker288
Skadi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,403 Elo+
Solo
Team Averages
Level 113
1,364 SR
1,447 Elo+

VS

Team Averages
Level 51
1,604 SR
1,298 Elo+
Horus
Horus
Edgar Magni6401
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,196 Elo+
Solo
Neith
Neith
Funkmasterfail8
Neith
Level 15
God Stats
2W - 7L
1,449 SR
Queue Stats
9W - 16L
1,370 Elo+
Solo
Aphrodite
Aphrodite
HiImJarod
Aphrodite
Level 106
God Stats
1W - 1L
1,820 SR
Queue Stats
14W - 23L
1,414 Elo+
Solo
Ganesha
Ganesha
Ninjayoshigara
Ganesha
Level 64
God Stats
0W - 1L
1,849 SR
Queue Stats
2W - 7L
1,296 Elo+
Solo
Danzaburou
Danzaburou
SplayJungle9804
Danzaburou
Level 40
God Stats
12W - 25L
1,405 SR
Queue Stats
15W - 25L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CucPoGod
Ix Chel
15
7 / 1 / 12
8,807
881
9,341
7,550
3,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
14
1 / 0 / 12
7,516
752
4,642
9,554
10,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
15
4 / 0 / 11
8,157
816
8,676
6,774
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
cheeto15
Artio
14
2 / 1 / 15
8,109
811
5,552
9,971
12,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
16
9 / 1 / 5
9,233
923
15,776
7,348
3,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,296
630
4,340
13,925
12,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
6,067
607
160
1,572
877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
HiImJarod
Aphrodite
13
1 / 5 / 2
7,062
706
6,250
11,331
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 5 / 3
6,796
680
3,934
12,397
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
SplayJungle9804
Danzaburou
14
2 / 5 / 1
8,301
830
9,370
10,785
4,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
23
Kills
3
3
Deaths
23
55
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CucPoGod
Ix Chel
7
1
12
13
L
0
7
2
0.14
L
0
1
0
0
L
Aphrodite
HiImJarod
Aphrodite
1
5
2
0.4
W
Amaterasu
1
0
12
7
L
0
5
3
0.3
L
Danzaburou
SplayJungle9804
Danzaburou
2
5
1
0.5
W
Tiamat
4
0
11
9.5
W
Artio
cheeto15
Artio
2
1
15
9.5
W
Skadi
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,987
Damage
24,054
41,197
Taken
50,010
34,713
Mitigated
33,770
13,553
Healing
10,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CucPoGod
Ix Chel
9,341
1,763
2,415
2,505
7,550
3,632
1,441
1,274
6,147
27,051
0
L
4,340
2,279
344
1,931
13,925
12,872
0
8,398
5,392
0
10,696
L
160
160
0
0
1,572
877
0
1,311
261
0
1,338
L
Aphrodite
HiImJarod
Aphrodite
6,250
365
1,738
4,443
11,331
5,429
0
4,703
6,593
20,258
0
W
Amaterasu
4,642
942
110
2,365
9,554
10,780
988
2,348
7,206
0
15,617
L
3,934
623
0
415
12,397
9,919
0
4,026
8,218
10,555
0
L
Danzaburou
SplayJungle9804
Danzaburou
9,370
3,953
0
1,491
10,785
4,673
0
5,131
5,561
0
23,252
W
Tiamat
8,676
546
0
805
6,774
4,254
1,294
2,021
4,614
27,157
0
W
Artio
cheeto15
Artio
5,552
606
1,491
2,368
9,971
12,873
283
2,240
7,473
14,941
0
W
Skadi
15,776
6,123
0
1,494
7,348
3,174
1,979
2,301
4,977
0
43,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,822
Gold Earned
34,522
189
Minions Killed
106
0
Camps Cleared
0
1,068,956
Distance Traveled
755,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,807
881
37
4
0
220,334
0
L
Horus
6,296
630
7
1
0
173,149
0
L
Neith
6,067
607
6
1
0
23,365
0
L
Aphrodite
7,062
706
53
5
0
168,951
0
W
Amaterasu
7,516
752
29
3
0
212,773
0
L
Ganesha
6,796
680
9
1
0
193,277
0
L
Danzaburou
8,301
830
31
3
0
196,418
0
W
Tiamat
8,157
816
40
4
0
220,457
0
W
Artio
8,109
811
19
2
0
215,288
0
W
Skadi
9,233
923
64
6
0
200,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role