Player Matchup

Ishtar
Ishtar
Emmanuel 222079
Ishtar
Level 102
God Stats
7W - 13L
1,548 SR
Queue Stats
358W - 353L
1,417 Elo+
Solo
Bellona
Bellona
JUK3 SAD
Bellona
Level 106
God Stats
7W - 12L
1,622 SR
Queue Stats
287W - 334L
1,407 Elo+
Party 2
Agni
Agni
LuzDeRayo78
Agni
Level 63
God Stats
7W - 3L
1,568 SR
Queue Stats
223W - 218L
1,425 Elo+
Solo
Bacchus
Bacchus
Toxic Re4per
Bacchus
Level 64
God Stats
13W - 15L
1,469 SR
Queue Stats
159W - 214L
1,339 Elo+
Party 2
Camazotz
Camazotz
YaManzMar21
Camazotz
Level 67
God Stats
3W - 4L
1,106 SR
Queue Stats
346W - 353L
1,449 Elo+
Solo
Team Averages
Level 80
1,462 SR
1,407 Elo+

VS

Team Averages
Level 108
1,606 SR
1,449 Elo+
Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Damsense
Skadi
Level 69
God Stats
1W - 4L
1,554 SR
Queue Stats
31W - 30L
1,431 Elo+
Solo
Tiamat
Tiamat
NikePolo36
Tiamat
Level 146
God Stats
18W - 15L
1,610 SR
Queue Stats
117W - 145L
1,408 Elo+
Party 1
Camazotz
Camazotz
dakotatheyolopro
Camazotz
Level 98
God Stats
4W - 2L
1,868 SR
Queue Stats
28W - 40L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
7,032
586
6,538
6,588
2,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
JUK3 SAD
Bellona
14
4 / 0 / 0
8,313
693
5,446
7,413
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
5 / 1 / 0
7,236
603
4,231
6,460
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Toxic Re4per
Bacchus
10
1 / 2 / 5
6,416
535
3,222
7,141
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
YaManzMar21
Camazotz
12
1 / 1 / 3
6,965
580
4,851
10,897
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 1 / 0
6,386
532
2,044
10,204
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
 
Cernunnos
12
1 / 4 / 0
6,213
518
3,448
8,643
3,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
Damsense
Skadi
11
0 / 4 / 1
6,316
526
3,543
9,897
3,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
NikePolo36
Tiamat
11
1 / 3 / 1
6,267
522
4,440
6,242
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 2
6,326
527
4,650
10,664
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
5
5
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
0
2
L
Cernunnos
 
Cernunnos
1
4
0
0.25
L
Skadi
Damsense
Skadi
0
4
1
0.13
W
2
1
1
2.5
W
Bellona
JUK3 SAD
Bellona
4
0
0
4
W
5
1
0
5
L
Tiamat
NikePolo36
Tiamat
1
3
1
0.5
W
Bacchus
Toxic Re4per
Bacchus
1
2
5
1.75
W
Camazotz
YaManzMar21
Camazotz
1
1
3
2.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,288
Damage
18,125
38,499
Taken
45,650
22,977
Mitigated
22,851
15,790
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,044
759
0
2,774
10,204
8,334
93
1,184
9,020
22,353
0
L
Cernunnos
 
Cernunnos
3,448
1,284
0
1,891
8,643
3,247
0
318
8,325
0
40,639
L
Skadi
Damsense
Skadi
3,543
2,007
32
879
9,897
3,670
494
1,294
8,603
0
45,899
W
6,538
3,887
0
2,297
6,588
2,684
0
712
5,876
370
49,755
W
Bellona
JUK3 SAD
Bellona
5,446
1,598
0
3,356
7,413
7,206
556
339
7,074
0
61,688
W
4,231
304
60
3,132
6,460
2,202
539
2,444
4,016
45,914
0
L
Tiamat
NikePolo36
Tiamat
4,440
604
0
1,332
6,242
3,802
57
2,811
3,431
39,167
0
W
Bacchus
Toxic Re4per
Bacchus
3,222
356
0
1,873
7,141
7,017
0
1,309
5,832
11,770
0
W
Camazotz
YaManzMar21
Camazotz
4,851
1,806
0
5,072
10,897
3,868
0
1,680
9,217
0
51,673
L
4,650
1,460
0
2,979
10,664
3,798
558
2,216
8,448
0
46,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,962
Gold Earned
31,508
359
Minions Killed
336
0
Camps Cleared
0
1,271,927
Distance Traveled
1,128,542
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,386
532
29
2
0
239,880
0
L
Cernunnos
6,213
518
74
6
0
183,856
0
L
Skadi
6,316
526
92
8
0
235,628
2
W
Ishtar
7,032
586
84
7
0
221,370
2
W
Bellona
8,313
693
113
9
0
251,898
0
W
Agni
7,236
603
71
6
0
230,397
6
L
Tiamat
6,267
522
68
6
0
196,759
0
W
Bacchus
6,416
535
14
1
0
274,087
0
W
Camazotz
6,965
580
77
6
0
294,175
2
L
Camazotz
6,326
527
73
6
0
272,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role