Player Matchup

Medusa
Medusa
BeenanaMan
Medusa
Level 150
God Stats
4W - 6L
1,866 SR
Queue Stats
338W - 363L
1,459 Elo+
Party 1
Anubis
Anubis
FryedIceCream
Anubis
Level 136
God Stats
6W - 6L
1,471 SR
Queue Stats
239W - 285L
1,428 Elo+
Party 1
Nike
Nike
LikelyThrone327
Nike
Level 149
God Stats
70W - 66L
1,521 SR
Queue Stats
184W - 208L
1,518 Elo+
Party 1
Ne Zha
Ne Zha
RaveyRayBaths
Ne Zha
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 39L
1,480 Elo+
Solo
Ix Chel
Ix Chel
phoinexking
Ix Chel
Level 104
God Stats
2W - 4L
1,228 SR
Queue Stats
62W - 105L
1,321 Elo+
Party 1
Team Averages
Level 121
1,517 SR
1,441 Elo+

VS

Team Averages
Level 88
1,440 SR
1,535 Elo+
Martichoras
Martichoras
ComradeGodfrey
Martichoras
Level 83
God Stats
1W - 3L
1,352 SR
Queue Stats
14W - 18L
1,542 Elo+
Party 2
Yu Huang
Yu Huang
Neologism
Yu Huang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,620 Elo+
Solo
Surtr
Surtr
Shurgatal
Surtr
Level 54
God Stats
2W - 3L
1,411 SR
Queue Stats
35W - 32L
1,441 Elo+
Solo
Poseidon
Poseidon
XxXTOCXICBOYXxX
Poseidon
Level 158
God Stats
33W - 19L
1,606 SR
Queue Stats
194W - 160L
1,550 Elo+
Solo
Cthulhu
Cthulhu
lavits22
Cthulhu
Level 64
God Stats
2W - 3L
1,333 SR
Queue Stats
9W - 15L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeenanaMan
Medusa
16
2 / 1 / 3
9,941
523
6,538
12,429
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 2 / 1
11,815
622
9,880
16,268
8,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 2 / 1
10,144
534
10,907
17,147
17,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 0 / 1
9,942
523
4,470
13,340
5,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
phoinexking
Ix Chel
12
1 / 7 / 1
8,323
438
6,280
14,196
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ComradeGodfrey
Martichoras
15
3 / 3 / 4
8,884
468
11,863
14,220
7,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Neologism
Yu Huang
19
0 / 3 / 2
10,833
570
8,325
10,523
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Shurgatal
Surtr
9
0 / 1 / 0
7,218
380
2,369
7,816
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
17
7 / 2 / 0
10,572
556
14,220
12,085
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
lavits22
Cthulhu
14
2 / 1 / 5
9,148
481
6,262
14,062
12,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
10
Kills
12
12
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
BeenanaMan
Medusa
2
1
3
3.5
L
Martichoras
ComradeGodfrey
Martichoras
3
3
4
1.67
W
4
2
1
2.25
W
2
2
1
1.25
L
Yu Huang
Neologism
Yu Huang
0
3
2
0.33
W
1
0
1
1.5
L
Surtr
Shurgatal
Surtr
0
1
0
0
L
Poseidon
7
2
0
3.5
L
Cthulhu
lavits22
Cthulhu
2
1
5
4.5
W
Ix Chel
phoinexking
Ix Chel
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,075
Damage
43,039
73,380
Taken
58,706
42,646
Mitigated
33,158
22,064
Healing
19,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BeenanaMan
Medusa
6,538
2,672
0
503
12,429
5,670
1,475
4,071
8,358
0
72,302
L
Martichoras
ComradeGodfrey
Martichoras
11,863
5,222
0
4,582
14,220
7,007
94
4,018
9,676
0
69,557
W
9,880
402
0
8,785
16,268
8,364
1,249
9,474
6,350
120,700
0
W
10,907
1,258
0
4,270
17,147
17,181
1,012
7,494
9,653
713
72,693
L
Yu Huang
Neologism
Yu Huang
8,325
132
0
750
10,523
3,684
0
6,033
4,490
106,904
0
W
4,470
908
0
3,340
13,340
5,941
0
2,126
11,148
0
105,536
L
Surtr
Shurgatal
Surtr
2,369
1,017
0
1,617
7,816
5,448
0
0
7,022
221
35,706
L
Poseidon
14,220
2,577
0
5,743
12,085
4,077
350
2,438
9,140
94,201
0
L
Cthulhu
lavits22
Cthulhu
6,262
368
2,427
4,472
14,062
12,942
0
3,410
10,410
34,429
0
W
Ix Chel
phoinexking
Ix Chel
6,280
649
2,206
2,960
14,196
5,490
0
5,157
9,039
36,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,165
Gold Earned
46,655
632
Minions Killed
560
0
Camps Cleared
0
1,950,266
Distance Traveled
1,701,550
26
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,941
523
112
6
0
382,635
5
L
Martichoras
8,884
468
106
6
0
336,512
0
W
Anubis
11,815
622
192
10
0
373,162
8
W
Nike
10,144
534
131
7
0
362,825
4
L
Yu Huang
10,833
570
192
10
0
383,226
0
W
Ne Zha
9,942
523
144
8
0
429,188
3
L
Surtr
7,218
380
63
3
0
166,516
0
L
Poseidon
10,572
556
157
8
0
432,794
0
L
Cthulhu
9,148
481
42
2
0
382,502
4
W
Ix Chel
8,323
438
53
3
0
402,456
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role