Player Matchup

Cerberus
Cerberus
AutisticMeme
Cerberus
Level 104
God Stats
6W - 4L
1,659 SR
Queue Stats
188W - 168L
1,494 Elo+
Solo
Nu Wa
Nu Wa
BlueTuzi99
Nu Wa
Level 33
God Stats
4W - 2L
1,305 SR
Queue Stats
93W - 72L
1,723 Elo+
Solo
Martichoras
Martichoras
georgehali123
Martichoras
Level 42
God Stats
4W - 3L
1,652 SR
Queue Stats
88W - 72L
1,599 Elo+
Party 2
Thanatos
Thanatos
grh11
Thanatos
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 16L
1,693 Elo+
Party 2
Tiamat
Tiamat
xRoguexRaiderx
Tiamat
Level 152
God Stats
0W - 1L
1,345 SR
Queue Stats
130W - 97L
1,661 Elo+
Party 2
Team Averages
Level 79
1,492 SR
1,634 Elo+

VS

Team Averages
Level 120
1,523 SR
1,517 Elo+
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AceOfSpads
Maui
Level 42
God Stats
45W - 33L
1,403 SR
Queue Stats
266W - 226L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
Evil Banana02
Heimdallr
Level 121
God Stats
3W - 3L
1,307 SR
Queue Stats
98W - 88L
1,470 Elo+
Party 1
Yu Huang
Yu Huang
Ommnomnom
Yu Huang
Level 158
God Stats
20W - 20L
1,572 SR
Queue Stats
258W - 211L
1,566 Elo+
Party 1
Vamana
Vamana
itsGub
Vamana
Level 121
God Stats
3W - 2L
1,832 SR
Queue Stats
295W - 243L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AutisticMeme
Cerberus
8
0 / 4 / 4
5,585
399
3,297
13,950
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
13
2 / 5 / 6
7,954
568
10,656
8,546
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
georgehali123
Martichoras
12
0 / 4 / 2
6,915
494
5,790
12,011
5,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thanatos
grh11
Thanatos
14
8 / 2 / 1
8,214
587
7,307
13,000
5,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 3 / 2
7,547
539
7,961
9,732
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
5 / 4 / 6
8,088
578
8,050
13,265
6,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 7
7,476
534
4,705
11,234
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Evil Banana02
Heimdallr
13
4 / 3 / 2
8,728
623
10,437
11,386
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Ommnomnom
Yu Huang
14
6 / 1 / 1
8,921
637
9,977
9,178
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
itsGub
Vamana
14
2 / 2 / 5
8,489
606
6,072
11,265
9,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
11
Kills
18
18
Deaths
11
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
4
6
2
W
1
1
7
4.5
L
Cerberus
AutisticMeme
Cerberus
0
4
4
0.5
L
Nu Wa
2
5
6
1
W
Heimdallr
Evil Banana02
Heimdallr
4
3
2
1.67
W
Yu Huang
Ommnomnom
Yu Huang
6
1
1
6.5
L
Martichoras
georgehali123
Martichoras
0
4
2
0.25
L
Thanatos
grh11
Thanatos
8
2
1
4.25
W
Vamana
itsGub
Vamana
2
2
5
2.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,011
Damage
39,241
57,239
Taken
56,328
29,516
Mitigated
34,099
14,191
Healing
12,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,050
3,746
0
660
13,265
6,679
98
4,765
8,392
0
51,233
W
4,705
937
417
3,944
11,234
8,593
54
4,806
6,208
19,720
0
L
Cerberus
AutisticMeme
Cerberus
3,297
25
199
2,161
13,950
10,094
0
4,313
9,511
14,052
0
L
Nu Wa
10,656
2,173
0
500
8,546
3,119
0
1,647
6,863
59,072
0
W
Heimdallr
Evil Banana02
Heimdallr
10,437
6,318
0
3,911
11,386
5,148
1,531
2,429
8,941
0
64,839
W
Yu Huang
Ommnomnom
Yu Huang
9,977
490
0
1,391
9,178
3,721
0
5,524
3,311
71,203
0
L
Martichoras
georgehali123
Martichoras
5,790
1,517
0
1,890
12,011
5,918
0
1,249
10,762
0
56,057
L
Thanatos
grh11
Thanatos
7,307
1,441
0
7,945
13,000
5,483
0
2,368
10,530
0
50,046
W
Vamana
itsGub
Vamana
6,072
2,368
0
1,707
11,265
9,958
852
3,638
7,562
0
67,771
L
7,961
579
0
1,496
9,732
4,902
0
4,663
4,891
55,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,215
Gold Earned
41,702
417
Minions Killed
447
0
Camps Cleared
0
1,408,466
Distance Traveled
1,444,900
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,088
578
73
5
0
335,363
4
W
Maui
7,476
534
21
2
0
294,215
2
L
Cerberus
5,585
399
18
1
0
267,446
4
L
Nu Wa
7,954
568
105
8
0
242,065
0
W
Heimdallr
8,728
623
95
7
0
272,367
2
W
Yu Huang
8,921
637
143
10
0
280,148
4
L
Martichoras
6,915
494
104
7
0
291,568
0
L
Thanatos
8,214
587
72
5
0
317,465
1
W
Vamana
8,489
606
115
8
0
262,807
4
L
Tiamat
7,547
539
118
8
0
289,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role