Player Matchup

Hou Yi
Hou Yi
Silver I
DarkArcherrr
Hou Yi
Silver I
Level 107
God Stats
24W - 27L
1,417 SR
Queue Stats
400W - 456L
1,138 MMR
Solo
Merlin
Merlin
Silver IV
pepeprieto2016
Merlin
Silver IV
Level 124
God Stats
3W - 2L
1,276 SR
Queue Stats
9W - 14L
1,382 MMR
Solo
Vamana
Vamana
Silver IV
xYellowYokex
Vamana
Silver IV
Level 94
God Stats
1W - 4L
1,152 SR
Queue Stats
51W - 66L
1,180 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,282 SR
1,233 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,418 SR
1,223 MMR
Ne Zha
Ne Zha
Silver I
Guszerker
Ne Zha
Silver I
Level 148
God Stats
1W - 5L
1,374 SR
Queue Stats
161W - 196L
1,204 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
OS-Decapre
Baron Samedi
Silver I
Level 87
God Stats
36W - 59L
1,428 SR
Queue Stats
989W - 1,087L
1,395 MMR
Solo
Tyr
Tyr
Silver II
miguelwei
Tyr
Silver II
Level 155
God Stats
1W - 2L
1,453 SR
Queue Stats
268W - 325L
1,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
4 / 1 / 3
13,219
696
12,667
13,319
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 2 / 5
12,752
671
16,113
10,505
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
19
5 / 2 / 2
12,918
680
17,010
19,545
21,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
AphroditeAo KuangMorgan Le FayAchillesSurtr

VS

Bans
AtlasArtioBakasuraHerculesMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Guszerker
Ne Zha
17
1 / 5 / 2
11,872
625
14,507
17,259
16,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
OS-Decapre
Baron Samedi
19
1 / 3 / 3
12,762
672
10,051
12,083
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 2 / 1
12,855
677
11,451
24,043
29,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
5
5
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
1
3
5.5
L
Ne Zha
Guszerker
Ne Zha
1
5
2
0.4
L
Baron Samedi
OS-Decapre
Baron Samedi
1
3
3
0.83
L
3
2
1
1.75
W
1
2
5
1.75
W
Vamana
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,790
Damage
36,009
43,369
Taken
53,385
31,848
Mitigated
53,134
12,166
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
12,667
8,213
0
5,598
13,319
5,409
2,141
2,336
10,889
0
53,507
L
Ne Zha
Guszerker
Ne Zha
14,507
1,309
0
2,108
17,259
16,101
0
1,988
14,743
0
66,215
L
Baron Samedi
OS-Decapre
Baron Samedi
10,051
1,005
1,195
2,692
12,083
7,069
588
2,967
8,572
74,646
0
L
11,451
849
0
8,806
24,043
29,964
145
11,225
12,232
3,873
28,119
W
16,113
983
0
2,125
10,505
4,999
240
1,142
8,963
83,197
0
W
Vamana
17,010
8,469
0
4,443
19,545
21,440
1,269
7,884
11,058
0
50,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,889
Gold Earned
37,489
263
Minions Killed
249
0
Camps Cleared
0
1,091,960
Distance Traveled
1,085,514
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,219
696
93
5
0
326,831
0
L
Ne Zha
11,872
625
67
4
0
377,183
1
L
Baron Samedi
12,762
672
125
7
0
342,313
0
L
Tyr
12,855
677
57
3
0
366,018
1
W
Merlin
12,752
671
121
6
0
355,198
2
W
Vamana
12,918
680
49
3
0
409,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role