Player Matchup

Danzaburou
Danzaburou
Brayantac2000
Danzaburou
Level 69
God Stats
14W - 23L
1,477 SR
Queue Stats
61W - 111L
1,271 Elo+
Solo
Achilles
Achilles
fedetrico201
Achilles
Level 125
God Stats
39W - 27L
1,661 SR
Queue Stats
153W - 123L
1,559 Elo+
Solo
Ix Chel
Ix Chel
lumpus0311
Ix Chel
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,334 Elo+
Solo
Team Averages
Level 118
1,546 SR
1,388 Elo+

VS

Team Averages
Level 117
1,436 SR
1,251 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ElChalai
Bacchus
Level 100
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 9L
1,187 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
d0nb0in4
Ah Muzen Cab
Level 96
God Stats
4W - 11L
1,307 SR
Queue Stats
258W - 286L
1,067 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brayantac2000
Danzaburou
11
0 / 5 / 2
7,618
635
5,161
9,963
4,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
fedetrico201
Achilles
14
2 / 4 / 1
8,640
720
6,292
11,444
13,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
lumpus0311
Ix Chel
14
3 / 5 / 0
9,219
768
13,524
11,604
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
6 / 4 / 4
10,184
849
7,320
9,197
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ElChalai
Bacchus
15
2 / 1 / 11
9,326
777
5,919
9,928
10,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
d0nb0in4
Ah Muzen Cab
16
6 / 0 / 8
10,196
850
13,484
10,809
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
14
14
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
4
4
2
L
Danzaburou
Brayantac2000
Danzaburou
0
5
2
0.2
W
Bacchus
ElChalai
Bacchus
2
1
11
7.5
W
Ah Muzen Cab
d0nb0in4
Ah Muzen Cab
6
0
8
10
L
Achilles
fedetrico201
Achilles
2
4
1
0.63
L
Ix Chel
lumpus0311
Ix Chel
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,977
Damage
26,723
33,011
Taken
29,934
23,384
Mitigated
19,442
4,394
Healing
7,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,320
1,350
1,288
2,267
9,197
4,011
813
5,342
3,570
36,034
0
L
Danzaburou
Brayantac2000
Danzaburou
5,161
1,970
0
1,620
9,963
4,659
0
4,734
5,229
0
18,005
W
Bacchus
ElChalai
Bacchus
5,919
1,046
370
2,220
9,928
10,492
304
4,995
4,814
20,347
0
W
Ah Muzen Cab
d0nb0in4
Ah Muzen Cab
13,484
7,783
0
1,374
10,809
4,939
2,211
3,281
7,312
0
55,658
L
Achilles
fedetrico201
Achilles
6,292
1,976
0
1,146
11,444
13,136
0
3,163
8,281
0
29,579
L
Ix Chel
lumpus0311
Ix Chel
13,524
1,555
281
1,347
11,604
5,589
0
5,421
6,183
49,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,477
Gold Earned
29,706
165
Minions Killed
159
0
Camps Cleared
0
590,780
Distance Traveled
705,561
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,184
849
78
7
0
214,333
0
L
Danzaburou
7,618
635
23
2
0
180,983
4
W
Bacchus
9,326
777
12
1
0
238,595
4
W
Ah Muzen Cab
10,196
850
69
6
0
252,633
0
L
Achilles
8,640
720
71
6
0
220,059
0
L
Ix Chel
9,219
768
71
6
0
189,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role