Player Matchup

Ishtar
Ishtar
DRAGONxCULTAVIST
Ishtar
Level 118
God Stats
3W - 3L
1,533 SR
Queue Stats
388W - 346L
1,523 Elo+
Party 1
Agni
Agni
Dubbs4Daddy
Agni
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 47L
1,689 Elo+
Party 2
Atlas
Atlas
Riskyexopilot
Atlas
Level 86
God Stats
12W - 6L
1,804 SR
Queue Stats
235W - 205L
1,518 Elo+
Party 1
Pele
Pele
TanqueVasca
Pele
Level 163
God Stats
3W - 5L
1,271 SR
Queue Stats
356W - 385L
1,600 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YanoStark
Tsukuyomi
Level 230
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 183L
1,544 Elo+
Solo
Team Averages
Level 131
1,522 SR
1,575 Elo+

VS

Team Averages
Level 100
1,569 SR
1,476 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
DButtersnaps
Yemoja
Level 144
God Stats
1W - 0L
1,773 SR
Queue Stats
16W - 10L
1,486 Elo+
Party 3
Tyr
Tyr
iLILRRXz
Tyr
Level 68
God Stats
6W - 6L
1,479 SR
Queue Stats
223W - 212L
1,592 Elo+
Solo
Ne Zha
Ne Zha
immune4k
Ne Zha
Level 129
God Stats
1W - 0L
1,594 SR
Queue Stats
13W - 11L
1,507 Elo+
Party 3
Cernunnos
Cernunnos
poxcys
Cernunnos
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 26L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,384
527
6,280
8,654
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 1
7,658
547
7,690
9,749
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
4,124
295
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 4 / 1
8,133
581
4,304
11,518
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
YanoStark
Tsukuyomi
15
2 / 0 / 1
8,554
611
9,885
13,045
7,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 3 / 2
8,156
583
7,186
9,505
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
13
3 / 1 / 4
7,775
555
3,396
9,183
6,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 0
7,749
554
5,712
14,022
15,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
immune4k
Ne Zha
14
5 / 3 / 3
8,146
582
6,545
11,192
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cernunnos
poxcys
Cernunnos
12
1 / 2 / 3
7,282
520
3,271
9,391
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
10
Kills
12
12
Deaths
11
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
3
2
1.33
W
Yemoja
3
1
4
5
L
2
4
0
0.5
L
1
4
1
0.38
L
0
0
0
0
L
5
4
1
1.38
L
Tsukuyomi
YanoStark
Tsukuyomi
2
0
1
2.5
W
0
2
0
0
W
Ne Zha
immune4k
Ne Zha
5
3
3
2.17
W
Cernunnos
poxcys
Cernunnos
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,159
Damage
26,110
42,966
Taken
53,293
18,722
Mitigated
33,211
9,663
Healing
19,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,186
1,611
0
750
9,505
3,939
0
6,082
2,989
76,573
0
W
Yemoja
3,396
929
2,504
2,483
9,183
6,169
42
714
8,401
23,016
0
L
6,280
3,352
0
1,735
8,654
3,514
0
695
7,959
0
54,695
L
7,690
886
0
1,000
9,749
3,716
0
7,196
2,553
65,915
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,304
723
0
1,178
11,518
4,417
0
2,658
8,860
0
70,967
L
Tsukuyomi
YanoStark
Tsukuyomi
9,885
1,692
0
5,750
13,045
7,075
0
1,216
11,829
0
76,438
W
5,712
716
0
6,161
14,022
15,280
0
0
14,022
2,710
67,837
W
Ne Zha
immune4k
Ne Zha
6,545
2,092
0
5,213
11,192
4,140
73
344
10,800
0
63,871
W
Cernunnos
poxcys
Cernunnos
3,271
1,885
0
2,056
9,391
3,683
0
0
9,391
0
42,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,853
Gold Earned
39,108
447
Minions Killed
470
0
Camps Cleared
0
1,127,398
Distance Traveled
1,450,523
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,156
583
124
9
0
295,429
0
W
Yemoja
7,775
555
25
2
0
284,032
1
L
Ishtar
7,384
527
90
6
0
248,735
0
L
Agni
7,658
547
114
8
0
262,299
2
L
Atlas
4,124
295
0
0
0
0
0
L
Pele
8,133
581
107
8
0
325,920
2
L
Tsukuyomi
8,554
611
136
10
0
290,444
2
W
Tyr
7,749
554
139
10
0
290,114
0
W
Ne Zha
8,146
582
107
8
0
329,717
0
W
Cernunnos
7,282
520
75
5
0
251,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role