Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
Ambuasari
Ix Chel
Level 187
God Stats
46W - 47L
1,519 SR
Queue Stats
518W - 490L
1,552 Elo+
Party 1
Ravana
Ravana
Neratsu
Ravana
Level 141
God Stats
16W - 23L
1,450 SR
Queue Stats
983W - 939L
1,457 Elo+
Solo
Set
Set
Robinlv
Set
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
464W - 429L
1,509 Elo+
Party 1
Vulcan
Vulcan
peru8819
Vulcan
Level 156
God Stats
65W - 63L
1,538 SR
Queue Stats
152W - 151L
1,555 Elo+
Party 3
Team Averages
Level 160
1,501 SR
1,515 Elo+

VS

Team Averages
Level 46
1,536 SR
1,720 Elo+
Anhur
Anhur
Kokuѕhibo
Anhur
Level 24
God Stats
3W - 0L
1,784 SR
Queue Stats
14W - 0L
1,981 Elo+
Party 2
Aphrodite
Aphrodite
ShababsBotten
Aphrodite
Level 39
God Stats
2W - 0L
1,574 SR
Queue Stats
9W - 2L
1,590 Elo+
Party 2
Anubis
Anubis
SquirtGame
Anubis
Level 18
God Stats
1W - 0L
1,566 SR
Queue Stats
12W - 3L
1,799 Elo+
Party 2
Chang'e
Chang'e
Sylvaen7
Chang'e
Level 104
God Stats
1W - 3L
1,258 SR
Queue Stats
192W - 174L
1,526 Elo+
Solo
Arachne
Arachne
Ζonic
Arachne
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 4 / 0
7,003
700
4,379
12,505
10,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Ambuasari
Ix Chel
13
1 / 5 / 3
6,966
697
10,093
9,970
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Neratsu
Ravana
13
1 / 7 / 1
7,025
703
5,741
10,392
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
12
0 / 4 / 2
6,558
656
4,475
8,976
4,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
peru8819
Vulcan
12
0 / 2 / 1
6,480
648
9,356
5,145
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 2 / 9
7,726
773
7,304
11,117
4,570
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
ShababsBotten
Aphrodite
14
0 / 0 / 10
7,625
763
3,804
9,246
7,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
SquirtGame
Anubis
16
11 / 0 / 7
9,343
934
16,244
8,871
4,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Sylvaen7
Chang'e
15
4 / 1 / 5
7,979
798
6,567
7,379
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Ζonic
Arachne
15
5 / 1 / 5
8,011
801
7,903
11,132
10,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
4
Kills
22
22
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
0
0.5
L
Ix Chel
Ambuasari
Ix Chel
1
5
3
0.5
W
Anhur
2
2
9
3.25
L
Ravana
Neratsu
Ravana
1
7
1
0.21
L
Set
0
4
2
0.25
W
Aphrodite
ShababsBotten
Aphrodite
0
0
10
5
W
Anubis
SquirtGame
Anubis
11
0
7
14.5
W
Chang'e
Sylvaen7
Chang'e
4
1
5
6.5
L
Vulcan
peru8819
Vulcan
0
2
1
0.25
W
Arachne
Ζonic
Arachne
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,044
Damage
41,822
46,988
Taken
47,745
23,671
Mitigated
29,698
4,552
Healing
24,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,379
722
0
1,754
12,505
10,356
0
7,614
4,632
111
12,589
L
Ix Chel
Ambuasari
Ix Chel
10,093
1,202
127
811
9,970
2,796
72
4,696
5,138
27,954
0
W
Anhur
7,304
3,810
0
2,353
11,117
4,570
1,737
5,107
6,010
0
29,699
L
Ravana
Neratsu
Ravana
5,741
1,632
0
740
10,392
4,701
0
5,221
5,024
0
19,535
L
Set
4,475
1,317
0
670
8,976
4,110
0
5,892
3,039
0
16,882
W
Aphrodite
ShababsBotten
Aphrodite
3,804
462
2,750
6,680
9,246
7,174
326
4,096
5,150
19,252
0
W
Anubis
SquirtGame
Anubis
16,244
1,101
0
4,149
8,871
4,644
478
3,335
5,536
45,136
0
W
Chang'e
Sylvaen7
Chang'e
6,567
832
2,008
3,364
7,379
2,844
512
3,409
3,970
27,183
0
L
Vulcan
peru8819
Vulcan
9,356
3,317
0
450
5,145
1,708
0
3,192
1,953
27,706
0
W
Arachne
Ζonic
Arachne
7,903
4,657
0
3,543
11,132
10,466
751
3,613
7,519
0
16,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,032
Gold Earned
40,684
191
Minions Killed
254
0
Camps Cleared
0
965,392
Distance Traveled
997,508
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,003
700
23
2
0
213,836
0
L
Ix Chel
6,966
697
56
6
0
184,195
0
W
Anhur
7,726
773
52
5
0
182,761
0
L
Ravana
7,025
703
37
4
0
178,003
0
L
Set
6,558
656
35
4
0
185,283
0
W
Aphrodite
7,625
763
36
4
0
194,234
0
W
Anubis
9,343
934
86
9
0
200,553
0
W
Chang'e
7,979
798
59
6
0
190,297
1
L
Vulcan
6,480
648
40
4
0
204,075
3
W
Arachne
8,011
801
21
2
0
229,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role