Player Matchup

Osiris
Osiris
Cruzcampo_23
Osiris
Level 87
God Stats
4W - 2L
1,780 SR
Queue Stats
340W - 331L
1,390 Elo+
Party 1
Anhur
Anhur
CursedByMoiga
Anhur
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 80L
1,403 Elo+
Party 4
Bacchus
Bacchus
Hattihat1000
Bacchus
Level 28
God Stats
5W - 7L
1,401 SR
Queue Stats
75W - 78L
1,395 Elo+
Party 4
Awilix
Awilix
NicerDude77
Awilix
Level 46
God Stats
7W - 3L
1,654 SR
Queue Stats
105W - 115L
1,496 Elo+
Solo
Aphrodite
Aphrodite
aquetematowe
Aphrodite
Level 68
God Stats
73W - 49L
1,569 SR
Queue Stats
245W - 237L
1,453 Elo+
Party 1
Team Averages
Level 73
1,581 SR
1,427 Elo+

VS

Team Averages
Level 89
1,577 SR
1,456 Elo+
Fenrir
Fenrir
Baderghanem86
Fenrir
Level 94
God Stats
9W - 11L
1,477 SR
Queue Stats
485W - 500L
1,488 Elo+
Party 3
Athena
Athena
Emperor_leloush
Athena
Level 58
God Stats
1W - 2L
1,864 SR
Queue Stats
21W - 27L
1,334 Elo+
Party 3
Chiron
Chiron
LLV37
Chiron
Level 129
God Stats
18W - 20L
1,503 SR
Queue Stats
619W - 590L
1,443 Elo+
Solo
Anubis
Anubis
Stedx2706
Anubis
Level 98
God Stats
4W - 7L
1,379 SR
Queue Stats
115W - 110L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
ilmatriciano
Sun Wukong
Level 67
God Stats
1W - 2L
1,664 SR
Queue Stats
42W - 60L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
0 / 0 / 1
9,327
491
9,564
16,168
25,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 1 / 2
10,982
578
19,705
17,068
8,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Hattihat1000
Bacchus
15
1 / 0 / 12
9,730
512
8,022
14,176
21,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
18
6 / 2 / 4
11,097
584
14,101
16,054
7,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
aquetematowe
Aphrodite
15
2 / 4 / 7
8,882
467
11,351
13,192
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
8,325
438
7,756
19,282
8,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 1 / 4
8,171
430
5,596
19,318
19,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
LLV37
Chiron
15
0 / 2 / 2
8,681
457
7,989
10,381
4,082
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Stedx2706
Anubis
14
5 / 8 / 0
9,135
481
16,146
18,601
11,085
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
ilmatriciano
Sun Wukong
15
0 / 1 / 0
8,588
452
8,953
16,641
14,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
18
Kills
7
7
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Osiris
0
0
1
0.5
W
9
1
2
10
L
0
1
4
2
W
Bacchus
Hattihat1000
Bacchus
1
0
12
7
L
Chiron
LLV37
Chiron
0
2
2
0.5
W
Awilix
6
2
4
4
L
Anubis
Stedx2706
Anubis
5
8
0
0.63
W
Aphrodite
aquetematowe
Aphrodite
2
4
7
1.38
L
Sun Wukong
ilmatriciano
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,743
Damage
46,440
76,658
Taken
84,223
68,704
Mitigated
57,852
30,010
Healing
19,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,756
1,607
0
2,338
19,282
8,728
0
3,382
15,900
0
58,128
W
Osiris
9,564
3,827
0
4,245
16,168
25,251
0
557
15,611
0
67,181
W
19,705
13,733
0
7,528
17,068
8,230
1,608
3,409
13,659
0
98,442
L
5,596
1,749
0
2,506
19,318
19,439
137
6,672
12,646
22,844
0
W
Bacchus
Hattihat1000
Bacchus
8,022
846
0
3,041
14,176
21,839
390
4,160
10,016
26,807
0
L
Chiron
LLV37
Chiron
7,989
3,227
475
3,715
10,381
4,082
931
538
9,843
0
85,042
W
Awilix
14,101
6,928
0
2,623
16,054
7,221
1,562
5,822
10,232
0
113,743
L
Anubis
Stedx2706
Anubis
16,146
1,853
0
6,244
18,601
11,085
71
8,781
9,820
70,796
0
W
Aphrodite
aquetematowe
Aphrodite
11,351
983
5,797
6,776
13,192
6,163
390
7,794
5,398
67,679
0
L
Sun Wukong
ilmatriciano
Sun Wukong
8,953
2,154
0
4,262
16,641
14,518
0
0
16,641
0
60,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,018
Gold Earned
42,900
543
Minions Killed
437
0
Camps Cleared
0
1,868,765
Distance Traveled
1,702,404
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,325
438
68
4
0
368,131
5
W
Osiris
9,327
491
97
5
0
341,203
2
W
Anhur
10,982
578
156
8
0
366,659
2
L
Athena
8,171
430
32
2
0
383,571
3
W
Bacchus
9,730
512
32
2
0
386,851
0
L
Chiron
8,681
457
144
8
0
340,349
0
W
Awilix
11,097
584
157
8
0
442,561
0
L
Anubis
9,135
481
107
6
0
252,463
0
W
Aphrodite
8,882
467
101
5
0
331,491
0
L
Sun Wukong
8,588
452
86
5
0
357,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role