Player Matchup

Hera
Hera
Rinkate
Hera
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 71L
1,053 Elo+
Party 1
Nu Wa
Nu Wa
ZiaPierah
Nu Wa
Level 145
God Stats
7W - 8L
1,616 SR
Queue Stats
168W - 188L
1,466 Elo+
Solo
Medusa
Medusa
slurplimo
Medusa
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 58L
1,053 Elo+
Party 1
Team Averages
Level 84
1,539 SR
1,191 Elo+

VS

Team Averages
Level 94
1,642 SR
1,396 Elo+
Cernunnos
Cernunnos
LaurenRoseN7
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,330 Elo+
Party 2
Hercules
Hercules
SpecialAgentK
Hercules
Level 105
God Stats
15W - 10L
1,679 SR
Queue Stats
35W - 25L
1,488 Elo+
Solo
Ix Chel
Ix Chel
Supertoxin135
Ix Chel
Level 107
God Stats
0W - 1L
1,748 SR
Queue Stats
13W - 20L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Rinkate
Hera
16
5 / 0 / 4
10,679
763
13,242
4,400
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
ZiaPierah
Nu Wa
15
2 / 0 / 7
10,274
734
9,975
4,246
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
slurplimo
Medusa
15
2 / 1 / 5
9,754
697
9,103
7,758
3,204
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LaurenRoseN7
Cernunnos
15
1 / 3 / 0
9,199
657
3,958
11,880
4,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
SpecialAgentK
Hercules
13
0 / 2 / 0
8,914
637
2,657
15,402
18,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
13
0 / 4 / 0
8,437
603
5,618
9,271
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
9
Kills
1
1
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
LaurenRoseN7
Cernunnos
1
3
0
0.33
W
Hera
Rinkate
Hera
5
0
4
7
L
Hercules
SpecialAgentK
Hercules
0
2
0
0
L
Ix Chel
0
4
0
0
W
Nu Wa
ZiaPierah
Nu Wa
2
0
7
5.5
W
Medusa
slurplimo
Medusa
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,320
Damage
12,233
16,404
Taken
36,553
6,902
Mitigated
25,548
3,359
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
LaurenRoseN7
Cernunnos
3,958
1,164
0
3,778
11,880
4,323
0
8,396
3,270
0
50,154
W
Hera
Rinkate
Hera
13,242
1,906
0
1,032
4,400
1,983
826
1,460
2,940
43,201
0
L
Hercules
SpecialAgentK
Hercules
2,657
58
317
7,128
15,402
18,514
0
8,420
6,768
626
14,876
L
Ix Chel
5,618
53
234
825
9,271
2,711
0
5,830
3,244
47,172
0
W
Nu Wa
ZiaPierah
Nu Wa
9,975
3,418
86
598
4,246
1,715
1,530
901
3,345
47,960
0
W
Medusa
slurplimo
Medusa
9,103
5,080
0
1,643
7,758
3,204
1,872
3,632
4,126
0
36,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
26,550
192
Minions Killed
179
0
Camps Cleared
0
802,038
Distance Traveled
731,018
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,199
657
86
6
0
236,116
0
W
Hera
10,679
763
73
5
0
264,124
2
L
Hercules
8,914
637
13
1
0
256,072
10
L
Ix Chel
8,437
603
80
6
0
238,830
0
W
Nu Wa
10,274
734
65
5
0
254,984
0
W
Medusa
9,754
697
54
4
0
282,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role