Player Matchup

Ares
Ares
ANGEL12309
Ares
Level 106
God Stats
3W - 2L
1,471 SR
Queue Stats
270W - 243L
1,476 Elo+
Party 2
Ullr
Ullr
Rocco1900
Ullr
Level 69
God Stats
1W - 0L
1,139 SR
Queue Stats
25W - 21L
1,447 Elo+
Party 1
Awilix
Awilix
Sknsu
Awilix
Level 27
God Stats
3W - 1L
1,718 SR
Queue Stats
21W - 20L
1,427 Elo+
Party 1
Nemesis
Nemesis
Sven Olof9138
Nemesis
Level 68
God Stats
3W - 2L
1,568 SR
Queue Stats
242W - 250L
1,466 Elo+
Solo
Ishtar
Ishtar
iamryaniam
Ishtar
Level 127
God Stats
7W - 4L
1,561 SR
Queue Stats
299W - 276L
1,485 Elo+
Party 2
Team Averages
Level 79
1,492 SR
1,460 Elo+

VS

Team Averages
Level 83
1,523 SR
1,438 Elo+
Geb
Geb
Chalonzo74
Geb
Level 102
God Stats
8W - 9L
1,500 SR
Queue Stats
170W - 178L
1,472 Elo+
Party 3
Kukulkan
Kukulkan
Croassant20
Kukulkan
Level 31
God Stats
0W - 1L
1,473 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Thor
Thor
DevilZaffi
Thor
Level 61
God Stats
3W - 2L
1,750 SR
Queue Stats
83W - 75L
1,356 Elo+
Solo
Hercules
Hercules
Mastapav
Hercules
Level 177
God Stats
4W - 1L
1,760 SR
Queue Stats
230W - 261L
1,460 Elo+
Party 3
Hachiman
Hachiman
RydeurChx
Hachiman
Level 43
God Stats
0W - 5L
1,133 SR
Queue Stats
51W - 68L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,640
443
6,352
11,516
12,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
13
3 / 3 / 4
7,660
511
9,064
12,710
5,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Awilix
Sknsu
Awilix
14
6 / 1 / 2
8,311
554
6,417
11,793
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
12
1 / 2 / 1
6,891
459
3,081
10,494
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
iamryaniam
Ishtar
14
3 / 1 / 4
8,227
548
13,800
10,556
4,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
6,502
433
4,908
15,970
14,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Croassant20
Kukulkan
11
2 / 5 / 1
6,652
443
6,622
8,908
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 2 / 2
7,417
494
6,003
9,190
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Mastapav
Hercules
14
4 / 0 / 1
8,705
580
6,828
9,236
10,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
RydeurChx
Hachiman
11
0 / 4 / 1
6,475
432
5,753
11,546
4,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
16
Kills
8
8
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
0
5
4
0.4
L
Kukulkan
Croassant20
Kukulkan
2
5
1
0.5
L
2
2
2
1.5
L
Hercules
Mastapav
Hercules
4
0
1
4.5
W
Ullr
3
3
4
1.67
L
Hachiman
RydeurChx
Hachiman
0
4
1
0.13
W
Awilix
Sknsu
Awilix
6
1
2
7
W
Nemesis
1
2
1
0.75
W
Ishtar
iamryaniam
Ishtar
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,714
Damage
30,114
57,069
Taken
54,850
34,355
Mitigated
35,985
9,269
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,352
93
466
981
11,516
12,483
0
3,395
8,121
31,275
0
L
4,908
219
394
2,690
15,970
14,048
0
3,181
12,747
20,925
0
L
Kukulkan
Croassant20
Kukulkan
6,622
352
0
71
8,908
3,622
336
518
8,390
37,645
0
L
6,003
1,728
0
580
9,190
3,341
0
196
8,994
0
45,450
L
Hercules
Mastapav
Hercules
6,828
1,051
0
3,123
9,236
10,878
60
953
7,630
0
61,471
W
Ullr
9,064
3,125
0
795
12,710
5,151
676
4,317
8,393
0
50,034
L
Hachiman
RydeurChx
Hachiman
5,753
3,550
0
3,509
11,546
4,096
0
1,504
9,995
0
45,077
W
Awilix
Sknsu
Awilix
6,417
2,528
0
500
11,793
5,293
0
1,987
9,806
0
63,949
W
Nemesis
3,081
718
0
2,152
10,494
6,748
0
643
9,851
0
43,945
W
Ishtar
iamryaniam
Ishtar
13,800
9,068
0
4,375
10,556
4,680
444
1,188
9,368
0
71,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,729
Gold Earned
35,751
395
Minions Killed
331
0
Camps Cleared
0
1,539,441
Distance Traveled
1,478,580
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,640
443
29
2
0
315,121
8
L
Geb
6,502
433
18
1
0
295,076
5
L
Kukulkan
6,652
443
55
4
0
281,259
0
L
Thor
7,417
494
70
5
0
326,442
0
L
Hercules
8,705
580
117
8
0
308,722
4
W
Ullr
7,660
511
88
6
0
273,223
0
L
Hachiman
6,475
432
71
5
0
267,081
4
W
Awilix
8,311
554
94
6
0
338,355
0
W
Nemesis
6,891
459
69
5
0
320,587
1
W
Ishtar
8,227
548
115
8
0
292,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role