Player Matchup

Horus
Horus
 
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
Not-xLopezx
Izanami
Level 40
God Stats
1W - 7L
1,263 SR
Queue Stats
74W - 82L
1,470 Elo+
Party 4
Anubis
Anubis
etchi_stepdad
Anubis
Level 121
God Stats
17W - 11L
1,698 SR
Queue Stats
87W - 70L
1,593 Elo+
Party 2
Bakasura
Bakasura
etchi_stepsis
Bakasura
Level 109
God Stats
18W - 21L
1,473 SR
Queue Stats
143W - 148L
1,526 Elo+
Party 2
Team Averages
Level 115
1,487 SR
1,518 Elo+

VS

Team Averages
Level 104
1,604 SR
1,512 Elo+
Merlin
Merlin
Alpha4shot4kills
Merlin
Level 74
God Stats
11W - 11L
1,520 SR
Queue Stats
157W - 171L
1,493 Elo+
Party 1
Vamana
Vamana
GlunkyMonkey
Vamana
Level 126
God Stats
8W - 2L
1,800 SR
Queue Stats
185W - 176L
1,524 Elo+
Party 3
Ao Kuang
Ao Kuang
MattieMonster7
Ao Kuang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 156L
1,519 Elo+
Party 3
Horus
Horus
adrignac16
Horus
Level 68
God Stats
31W - 22L
1,621 SR
Queue Stats
101W - 105L
1,538 Elo+
Party 1
Chiron
Chiron
arninx
Chiron
Level 127
God Stats
21W - 12L
1,576 SR
Queue Stats
105W - 123L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 4 / 3
7,727
483
6,226
14,588
11,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
 
Tyr
10
0 / 2 / 0
6,878
430
3,082
10,865
8,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Not-xLopezx
Izanami
13
0 / 3 / 3
7,694
481
2,727
8,949
3,717
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
2 / 6 / 1
8,816
551
14,677
13,510
6,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
etchi_stepsis
Bakasura
14
4 / 3 / 1
8,826
552
9,205
14,662
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 7
9,923
620
12,344
8,693
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
15
3 / 1 / 6
9,712
607
8,107
13,032
10,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
15
6 / 3 / 7
9,360
585
11,679
16,274
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
12
2 / 1 / 10
8,631
539
4,679
12,353
7,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
arninx
Chiron
14
1 / 1 / 6
8,914
557
6,480
7,736
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
18
18
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
3
0.63
L
Tyr
 
Tyr
0
2
0
0
W
6
1
7
9.5
W
Vamana
3
1
6
6
W
Ao Kuang
6
3
7
3.17
L
Izanami
Not-xLopezx
Izanami
0
3
3
0.5
W
Horus
2
1
10
7
W
Chiron
arninx
Chiron
1
1
6
4
L
2
6
1
0.42
L
Bakasura
etchi_stepsis
Bakasura
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,917
Damage
43,289
62,574
Taken
58,088
37,158
Mitigated
29,273
20,739
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,226
2,153
1,463
5,271
14,588
11,980
0
6,046
8,542
0
17,721
L
Tyr
 
Tyr
3,082
603
0
5,315
10,865
8,161
0
3,162
7,703
0
34,520
W
12,344
632
0
1,432
8,693
3,005
0
3,571
4,632
81,730
0
W
Vamana
8,107
3,514
0
2,736
13,032
10,161
359
2,240
10,042
0
66,529
W
Ao Kuang
11,679
3,212
0
3,060
16,274
5,791
0
5,035
11,154
74,072
0
L
Izanami
Not-xLopezx
Izanami
2,727
2,045
0
1,008
8,949
3,717
0
2,200
6,749
0
68,261
W
Horus
4,679
2,282
2,461
3,911
12,353
7,690
0
3,831
8,287
0
20,532
W
Chiron
arninx
Chiron
6,480
1,918
467
1,963
7,736
2,626
2,295
0
7,541
0
66,089
L
14,677
671
0
4,555
13,510
6,916
634
8,346
5,164
85,238
0
L
Bakasura
etchi_stepsis
Bakasura
9,205
7,171
0
3,127
14,662
6,384
0
4,854
9,808
0
54,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,941
Gold Earned
46,540
466
Minions Killed
474
0
Camps Cleared
0
1,539,059
Distance Traveled
1,695,988
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,727
483
23
1
0
336,985
5
L
Tyr
6,878
430
67
4
0
273,523
0
W
Merlin
9,923
620
137
9
0
329,104
4
W
Vamana
9,712
607
101
6
0
336,788
0
W
Ao Kuang
9,360
585
98
6
0
365,251
0
L
Izanami
7,694
481
123
8
0
295,706
2
W
Horus
8,631
539
21
1
0
355,633
9
W
Chiron
8,914
557
117
7
0
309,212
6
L
Anubis
8,816
551
144
9
0
279,296
1
L
Bakasura
8,826
552
109
7
0
353,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role