Player Matchup

Charybdis
Charybdis
DaddyIVIatty
Charybdis
Level 61
God Stats
76W - 39L
1,636 SR
Queue Stats
513W - 530L
1,458 Elo+
Party 2
Bakasura
Bakasura
Jay444
Bakasura
Level 71
God Stats
5W - 7L
1,450 SR
Queue Stats
47W - 50L
1,458 Elo+
Party 1
Bacchus
Bacchus
Kazadrei
Bacchus
Level 41
God Stats
7W - 8L
1,480 SR
Queue Stats
131W - 112L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
iDummiedYou
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 96L
1,198 Elo+
Party 2
Ao Kuang
Ao Kuang
xCarver4x
Ao Kuang
Level 40
God Stats
5W - 6L
1,499 SR
Queue Stats
91W - 93L
1,410 Elo+
Party 1
Team Averages
Level 48
1,513 SR
1,392 Elo+

VS

Team Averages
Level 108
1,641 SR
1,465 Elo+
Zhong Kui
Zhong Kui
DT-PIRATACRAZY
Zhong Kui
Level 80
God Stats
7W - 3L
1,680 SR
Queue Stats
211W - 226L
1,442 Elo+
Solo
Ravana
Ravana
Katsura_kotaro7
Ravana
Level 158
God Stats
2W - 1L
1,455 SR
Queue Stats
153W - 166L
1,447 Elo+
Solo
Ra
Ra
Kozmic-Soda
Ra
Level 122
God Stats
26W - 15L
1,703 SR
Queue Stats
760W - 716L
1,451 Elo+
Solo
Aphrodite
Aphrodite
Miketheking2134
Aphrodite
Level 76
God Stats
2W - 0L
1,853 SR
Queue Stats
72W - 64L
1,520 Elo+
Solo
Cupid
Cupid
YuckyGerm
Cupid
Level 105
God Stats
27W - 15L
1,511 SR
Queue Stats
128W - 113L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaddyIVIatty
Charybdis
8
0 / 4 / 0
5,060
506
3,503
6,291
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Jay444
Bakasura
11
4 / 2 / 0
6,450
645
5,857
8,425
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Kazadrei
Bacchus
7
0 / 2 / 0
4,967
497
2,987
9,110
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
iDummiedYou
Kukulkan
7
0 / 3 / 1
4,781
478
1,154
5,423
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ao Kuang
xCarver4x
Ao Kuang
8
0 / 4 / 1
5,190
519
1,684
6,022
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DT-PIRATACRAZY
Zhong Kui
10
4 / 1 / 2
6,813
681
4,506
6,454
4,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
4 / 0 / 5
6,652
665
4,399
4,669
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 2
6,655
666
4,332
5,646
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Miketheking2134
Aphrodite
9
0 / 0 / 5
5,995
600
3,450
6,826
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
YuckyGerm
Cupid
11
6 / 0 / 1
6,673
667
5,981
5,883
2,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
15
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DT-PIRATACRAZY
Zhong Kui
4
1
2
5
L
Charybdis
DaddyIVIatty
Charybdis
0
4
0
0
L
Bakasura
Jay444
Bakasura
4
2
0
2
W
4
0
5
6.5
L
Bacchus
Kazadrei
Bacchus
0
2
0
0
W
1
3
2
0.67
W
Aphrodite
Miketheking2134
Aphrodite
0
0
5
2.5
W
Cupid
YuckyGerm
Cupid
6
0
1
6.5
L
Kukulkan
iDummiedYou
Kukulkan
0
3
1
0.17
L
Ao Kuang
xCarver4x
Ao Kuang
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,185
Damage
22,668
35,271
Taken
29,478
15,363
Mitigated
14,884
7,277
Healing
15,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DT-PIRATACRAZY
Zhong Kui
4,506
473
0
4,025
6,454
4,291
360
1,624
4,689
40,613
0
L
Charybdis
DaddyIVIatty
Charybdis
3,503
2,186
0
1,359
6,291
1,816
0
497
5,794
0
31,539
L
Bakasura
Jay444
Bakasura
5,857
4,483
0
2,667
8,425
3,521
0
1,648
6,717
0
34,366
W
4,399
1,399
0
1,160
4,669
1,871
0
580
4,089
0
38,114
L
Bacchus
Kazadrei
Bacchus
2,987
302
0
2,553
9,110
6,634
0
3,175
5,874
13,780
0
W
4,332
423
727
1,308
5,646
2,003
362
1,143
4,290
54,234
0
W
Aphrodite
Miketheking2134
Aphrodite
3,450
1,337
1,497
4,344
6,826
4,473
0
1,404
5,253
23,102
0
W
Cupid
YuckyGerm
Cupid
5,981
4,249
0
2,806
5,883
2,246
0
1,462
4,311
0
39,254
L
Kukulkan
iDummiedYou
Kukulkan
1,154
296
0
0
5,423
1,532
0
3,425
1,818
21,698
0
L
Ao Kuang
xCarver4x
Ao Kuang
1,684
673
0
698
6,022
1,860
0
3,242
2,780
18,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,448
Gold Earned
32,788
240
Minions Killed
295
0
Camps Cleared
0
918,184
Distance Traveled
1,000,694
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,813
681
59
6
0
182,876
0
L
Charybdis
5,060
506
53
5
0
147,915
1
L
Bakasura
6,450
645
89
9
0
222,095
0
W
Ravana
6,652
665
46
5
0
240,471
0
L
Bacchus
4,967
497
24
2
0
207,513
2
W
Ra
6,655
666
99
10
0
191,753
0
W
Aphrodite
5,995
600
23
2
0
183,733
1
W
Cupid
6,673
667
68
7
0
201,861
1
L
Kukulkan
4,781
478
44
4
0
143,066
0
L
Ao Kuang
5,190
519
30
3
0
197,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role