Player Matchup

Horus
Horus
Jenos143
Horus
Level 100
God Stats
30W - 16L
1,670 SR
Queue Stats
301W - 247L
1,561 Elo+
Party 2
Izanami
Izanami
KaeYtergg
Izanami
Level 89
God Stats
3W - 2L
1,764 SR
Queue Stats
29W - 27L
1,503 Elo+
Solo
Athena
Athena
L3jin
Athena
Level 46
God Stats
4W - 3L
1,488 SR
Queue Stats
29W - 16L
1,684 Elo+
Solo
Anubis
Anubis
SaintsReaper
Anubis
Level 61
God Stats
2W - 6L
1,419 SR
Queue Stats
138W - 142L
1,511 Elo+
Party 2
Thor
Thor
itsrec0n
Thor
Level 63
God Stats
5W - 3L
1,580 SR
Queue Stats
78W - 60L
1,514 Elo+
Solo
Team Averages
Level 72
1,584 SR
1,555 Elo+

VS

Team Averages
Level 71
1,471 SR
1,479 Elo+
Vamana
Vamana
 
Vamana
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
FrostyTooSaucy_
Janus
Level 129
God Stats
11W - 9L
1,600 SR
Queue Stats
29W - 21L
1,573 Elo+
Party 1
Atlas
Atlas
GobbieMoonGrey
Atlas
Level 16
God Stats
3W - 4L
1,136 SR
Queue Stats
26W - 26L
1,328 Elo+
Party 3
Martichoras
Martichoras
MoogleMage
Martichoras
Level 87
God Stats
3W - 3L
1,564 SR
Queue Stats
104W - 89L
1,506 Elo+
Party 3
Lancelot
Lancelot
NXS_Silver10
Lancelot
Level 57
God Stats
18W - 25L
1,556 SR
Queue Stats
474W - 579L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jenos143
Horus
9
0 / 5 / 2
6,096
435
4,346
11,190
12,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
KaeYtergg
Izanami
11
1 / 4 / 0
6,768
483
5,613
9,437
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
L3jin
Athena
8
0 / 3 / 2
5,753
411
4,490
12,420
10,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
12
2 / 4 / 1
7,165
512
4,627
7,926
4,429
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
12
2 / 6 / 0
7,169
512
8,956
15,012
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
11 / 1 / 1
9,585
685
14,468
11,479
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 1 / 2
9,140
653
7,109
5,284
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 4
6,445
460
3,973
9,741
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
MoogleMage
Martichoras
14
6 / 0 / 2
8,724
623
11,848
9,106
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Lancelot
NXS_Silver10
Lancelot
11
1 / 3 / 7
7,021
502
5,902
11,497
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
22
22
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
11
1
1
11.5
W
4
1
2
5
W
0
0
4
2
L
Horus
Jenos143
Horus
0
5
2
0.2
L
Izanami
KaeYtergg
Izanami
1
4
0
0.25
L
Athena
L3jin
Athena
0
3
2
0.33
W
Martichoras
MoogleMage
Martichoras
6
0
2
7
W
Lancelot
NXS_Silver10
Lancelot
1
3
7
1.5
L
Anubis
2
4
1
0.63
L
Thor
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,032
Damage
43,300
55,985
Taken
47,107
36,824
Mitigated
26,082
8,906
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
14,468
7,684
0
2,106
11,479
10,600
541
2,418
8,517
781
72,219
W
7,109
240
0
750
5,284
1,935
0
1,041
4,243
79,111
0
W
3,973
1,447
0
1,852
9,741
5,340
132
1,571
8,170
17,751
0
L
Horus
Jenos143
Horus
4,346
1,884
230
2,460
11,190
12,444
0
772
9,569
0
32,166
L
Izanami
KaeYtergg
Izanami
5,613
3,396
0
551
9,437
3,688
0
1,514
7,897
0
49,588
L
Athena
L3jin
Athena
4,490
996
0
2,554
12,420
10,440
0
3,616
8,533
15,940
0
W
Martichoras
MoogleMage
Martichoras
11,848
4,323
0
3,921
9,106
4,089
312
716
8,346
0
80,060
W
Lancelot
NXS_Silver10
Lancelot
5,902
2,118
0
2,128
11,497
4,118
312
3,371
8,044
0
36,891
L
Anubis
4,627
108
0
2,361
7,926
4,429
0
2,614
5,033
45,558
0
L
Thor
8,956
3,420
0
750
15,012
5,823
0
2,587
12,198
0
57,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,951
Gold Earned
40,915
315
Minions Killed
449
0
Camps Cleared
0
1,378,310
Distance Traveled
1,436,662
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,585
685
98
7
0
288,246
2
W
Janus
9,140
653
153
11
0
285,160
0
W
Atlas
6,445
460
21
2
0
275,295
1
L
Horus
6,096
435
44
3
0
278,982
3
L
Izanami
6,768
483
89
6
0
277,056
0
L
Athena
5,753
411
17
1
0
283,674
5
W
Martichoras
8,724
623
121
9
0
275,731
1
W
Lancelot
7,021
502
56
4
0
312,230
0
L
Anubis
7,165
512
80
6
0
270,403
3
L
Thor
7,169
512
85
6
0
268,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role