Player Matchup

Bacchus
Bacchus
BigDJ14
Bacchus
Level 89
God Stats
18W - 22L
1,500 SR
Queue Stats
468W - 434L
1,406 Elo+
Party 3
Izanami
Izanami
HeyItsDrunk
Izanami
Level 47
God Stats
3W - 4L
1,688 SR
Queue Stats
174W - 178L
1,398 Elo+
Party 3
Thanatos
Thanatos
lilaxll
Thanatos
Level 64
God Stats
77W - 71L
1,498 SR
Queue Stats
230W - 230L
1,411 Elo+
Solo
Kali
Kali
lkimer1
Kali
Level 33
God Stats
15W - 13L
1,528 SR
Queue Stats
95W - 86L
1,445 Elo+
Party 1
Janus
Janus
oudanoasdisdn
Janus
Level 108
God Stats
0W - 1L
1,521 SR
Queue Stats
12W - 11L
1,348 Elo+
Party 1
Team Averages
Level 68
1,547 SR
1,401 Elo+

VS

Team Averages
Level 59
1,499 SR
1,466 Elo+
Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
G0RPNight
Baron Samedi
Level 57
God Stats
13W - 10L
1,526 SR
Queue Stats
372W - 441L
1,459 Elo+
Party 4
Jing Wei
Jing Wei
MariosBiggestFan
Jing Wei
Level 44
God Stats
3W - 4L
1,448 SR
Queue Stats
120W - 147L
1,431 Elo+
Party 4
Gilgamesh
Gilgamesh
Rabbit3yt
Gilgamesh
Level 17
God Stats
3W - 1L
1,521 SR
Queue Stats
8W - 8L
1,442 Elo+
Party 2
Jormungandr
Jormungandr
alssis
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 86L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigDJ14
Bacchus
9
2 / 3 / 4
6,646
554
4,840
12,536
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
HeyItsDrunk
Izanami
9
1 / 1 / 1
6,088
507
4,581
6,654
2,294
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
lilaxll
Thanatos
11
4 / 2 / 0
6,812
568
8,276
10,658
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
lkimer1
Kali
14
3 / 0 / 1
7,908
659
6,888
9,401
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 6 / 4
7,472
623
7,972
8,846
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
5 / 0 / 0
7,607
634
7,405
10,309
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
G0RPNight
Baron Samedi
12
5 / 3 / 0
7,116
593
6,801
10,462
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 4 / 1
6,185
515
5,366
9,152
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Rabbit3yt
Gilgamesh
10
0 / 3 / 0
5,565
464
3,082
10,181
7,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
alssis
Jormungandr
10
0 / 3 / 3
6,425
535
4,562
11,086
8,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
13
Kills
11
12
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
0
5
L
Bacchus
BigDJ14
Bacchus
2
3
4
1.33
W
Baron Samedi
G0RPNight
Baron Samedi
5
3
0
1.67
L
Izanami
HeyItsDrunk
Izanami
1
1
1
1.5
W
1
4
1
0.38
W
Gilgamesh
Rabbit3yt
Gilgamesh
0
3
0
0
W
Jormungandr
alssis
Jormungandr
0
3
3
0.5
L
Thanatos
lilaxll
Thanatos
4
2
0
2
L
Kali
lkimer1
Kali
3
0
1
3.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,557
Damage
27,216
48,095
Taken
51,190
24,517
Mitigated
26,730
16,023
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,405
4,940
0
2,910
10,309
3,696
402
1,722
8,587
0
54,269
L
Bacchus
BigDJ14
Bacchus
4,840
517
227
2,841
12,536
10,712
18
2,539
9,021
23,940
0
W
Baron Samedi
G0RPNight
Baron Samedi
6,801
530
142
1,518
10,462
3,888
0
3,103
7,359
39,482
0
L
Izanami
HeyItsDrunk
Izanami
4,581
3,920
90
478
6,654
2,294
934
974
5,470
0
42,241
W
5,366
3,747
0
1,479
9,152
3,151
698
3,681
5,471
0
34,959
W
Gilgamesh
Rabbit3yt
Gilgamesh
3,082
843
0
972
10,181
7,833
0
0
10,181
0
23,158
W
Jormungandr
alssis
Jormungandr
4,562
1,476
0
1,786
11,086
8,162
110
4,306
6,780
32,492
0
L
Thanatos
lilaxll
Thanatos
8,276
2,909
0
6,181
10,658
4,087
0
2,303
8,170
0
41,145
L
Kali
lkimer1
Kali
6,888
3,670
0
5,048
9,401
4,051
232
1,619
7,742
0
54,040
L
7,972
454
55
1,103
8,846
3,373
0
3,928
4,668
54,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,926
Gold Earned
32,898
347
Minions Killed
311
0
Camps Cleared
0
1,229,387
Distance Traveled
1,245,153
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,607
634
106
9
0
295,741
0
L
Bacchus
6,646
554
30
3
0
226,615
2
W
Baron Samedi
7,116
593
57
5
0
212,204
0
L
Izanami
6,088
507
75
6
0
235,152
0
W
Jing Wei
6,185
515
69
6
0
256,239
0
W
Gilgamesh
5,565
464
35
3
0
237,829
0
W
Jormungandr
6,425
535
44
4
0
243,140
0
L
Thanatos
6,812
568
60
5
0
244,178
1
L
Kali
7,908
659
87
7
0
262,632
0
L
Janus
7,472
623
95
8
0
260,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role