Player Matchup

Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
AJV_92
Maui
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,411 Elo+
Party 2
Agni
Agni
IceMan_MZ
Agni
Level 120
God Stats
37W - 36L
1,522 SR
Queue Stats
189W - 190L
1,429 Elo+
Solo
Izanami
Izanami
WolfGoddess4273
Izanami
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
518W - 569L
1,393 Elo+
Solo
Odin
Odin
kirk489
Odin
Level 80
God Stats
1W - 6L
1,178 SR
Queue Stats
193W - 273L
1,286 Elo+
Solo
Team Averages
Level 103
1,440 SR
1,404 Elo+

VS

Team Averages
Level 93
1,553 SR
1,453 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SwellRain8448
Neith
Level 64
God Stats
15W - 8L
1,769 SR
Queue Stats
198W - 185L
1,455 Elo+
Solo
King Arthur
King Arthur
TheSoulTaker-07
King Arthur
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 53L
1,424 Elo+
Party 1
Susano
Susano
temp-957304
Susano
Level 69
God Stats
20W - 25L
1,495 SR
Queue Stats
329W - 311L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 2 / 0
5,798
1,160
1,737
4,062
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maui
AJV_92
Maui
10
0 / 3 / 1
5,646
1,129
1,270
8,963
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
10
0 / 2 / 1
5,476
1,095
6,017
5,645
2,200
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
0 / 1 / 1
5,507
1,101
2,843
5,472
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
kirk489
Odin
10
0 / 5 / 1
5,551
1,110
2,705
9,000
7,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

326

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
5 / 0 / 7
7,154
1,431
10,955
3,028
1,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
 
Hachiman
11
3 / 0 / 7
6,467
1,293
5,935
2,718
920
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 7
6,065
1,213
4,009
1,635
536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
TheSoulTaker-07
King Arthur
11
0 / 1 / 7
5,634
1,127
3,779
7,854
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
11
4 / 0 / 6
6,731
1,346
6,003
4,054
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
1
Kills
13
13
Deaths
1
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
W
Ao Kuang
 
Ao Kuang
5
0
7
8.5
W
Hachiman
 
Hachiman
3
0
7
6.5
L
Maui
AJV_92
Maui
0
3
1
0.17
L
Agni
0
2
1
0.25
W
1
0
7
4.5
W
King Arthur
TheSoulTaker-07
King Arthur
0
1
7
3.5
L
0
1
1
0.5
L
Odin
kirk489
Odin
0
5
1
0.1
W
Susano
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,572
Damage
30,681
33,142
Taken
19,289
22,994
Mitigated
10,242
1,459
Healing
1,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,737
640
0
285
4,062
2,755
0
1,455
2,607
5,115
0
W
Ao Kuang
 
Ao Kuang
10,955
5,152
0
830
3,028
1,409
0
1,348
1,639
12,893
1,031
W
Hachiman
 
Hachiman
5,935
4,241
0
0
2,718
920
0
1,826
848
0
11,358
L
Maui
AJV_92
Maui
1,270
232
0
315
8,963
8,048
0
1,859
7,104
3,335
0
L
Agni
6,017
1,381
112
102
5,645
2,200
0
2,330
3,315
21,541
0
W
4,009
1,695
0
195
1,635
536
0
508
1,052
0
13,715
W
King Arthur
TheSoulTaker-07
King Arthur
3,779
942
0
0
7,854
5,706
0
4,397
3,292
0
7,811
L
2,843
2,161
0
393
5,472
2,336
0
2,029
3,443
0
13,839
L
Odin
kirk489
Odin
2,705
748
0
252
9,000
7,655
0
2,604
6,396
0
13,279
W
Susano
6,003
1,694
0
0
4,054
1,671
0
945
3,031
0
22,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,978
Gold Earned
32,051
90
Minions Killed
93
3
Camps Cleared
3
440,650
Distance Traveled
532,212
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,798
1,160
6
1
1
49,158
0
W
Ao Kuang
7,154
1,431
6
1
1
103,274
0
W
Hachiman
6,467
1,293
13
3
1
96,138
0
L
Maui
5,646
1,129
4
1
0
104,442
0
L
Agni
5,476
1,095
28
6
0
87,315
0
W
Neith
6,065
1,213
21
4
0
98,085
0
W
King Arthur
5,634
1,127
11
2
0
117,497
0
L
Izanami
5,507
1,101
29
6
1
93,931
0
L
Odin
5,551
1,110
23
5
1
105,804
0
W
Susano
6,731
1,346
42
8
1
117,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role