Player Matchup

Kumbhakarna
Kumbhakarna
KissnerArt
Kumbhakarna
Level 146
God Stats
0W - 2L
1,541 SR
Queue Stats
121W - 124L
1,439 Elo+
Solo
Cliodhna
Cliodhna
N3FTH1S
Cliodhna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,058 Elo+
Solo
Hachiman
Hachiman
NG-_-JoaKo1564
Hachiman
Level 68
God Stats
1W - 3L
1,690 SR
Queue Stats
130W - 130L
1,408 Elo+
Solo
Surtr
Surtr
loudpacktree
Surtr
Level 101
God Stats
11W - 14L
1,728 SR
Queue Stats
71W - 78L
1,461 Elo+
Solo
Sol
Sol
mlynn1019
Sol
Level 97
God Stats
1W - 3L
1,314 SR
Queue Stats
42W - 31L
1,579 Elo+
Solo
Team Averages
Level 91
1,555 SR
1,389 Elo+

VS

Team Averages
Level 132
1,568 SR
1,467 Elo+
Bacchus
Bacchus
 
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Recognizzle
Baron Samedi
Level 157
God Stats
3W - 0L
1,756 SR
Queue Stats
78W - 76L
1,422 Elo+
Solo
Vamana
Vamana
freix0
Vamana
Level 100
God Stats
33W - 44L
1,538 SR
Queue Stats
111W - 116L
1,442 Elo+
Party 1
Arachne
Arachne
jjason28
Arachne
Level 145
God Stats
8W - 3L
1,350 SR
Queue Stats
93W - 74L
1,443 Elo+
Solo
Chernobog
Chernobog
victorariel87
Chernobog
Level 113
God Stats
12W - 6L
1,698 SR
Queue Stats
207W - 183L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KissnerArt
Kumbhakarna
12
2 / 6 / 1
7,892
464
5,006
17,291
13,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
N3FTH1S
Cliodhna
11
0 / 4 / 4
7,343
432
5,380
14,116
5,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
13
2 / 4 / 2
8,031
472
8,183
13,265
4,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 1
7,958
468
8,914
17,609
17,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 0
8,721
513
7,867
10,666
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 1 / 4
8,123
478
8,791
11,806
10,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Recognizzle
Baron Samedi
15
1 / 3 / 3
9,329
549
5,169
9,054
4,140
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
freix0
Vamana
15
1 / 2 / 1
9,055
533
11,079
14,493
18,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
jjason28
Arachne
17
10 / 2 / 2
10,476
616
13,550
16,888
8,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
victorariel87
Chernobog
14
3 / 2 / 7
8,979
528
12,373
13,493
6,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
19
19
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
4
6
L
Kumbhakarna
KissnerArt
Kumbhakarna
2
6
1
0.42
L
Cliodhna
N3FTH1S
Cliodhna
0
4
4
0.5
L
Hachiman
2
4
2
0.75
W
Baron Samedi
Recognizzle
Baron Samedi
1
3
3
0.83
W
Vamana
freix0
Vamana
1
2
1
0.75
W
Arachne
jjason28
Arachne
10
2
2
5.5
L
1
2
1
0.75
L
4
3
0
1.33
W
Chernobog
victorariel87
Chernobog
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,350
Damage
50,962
72,947
Taken
65,734
45,591
Mitigated
47,566
19,754
Healing
23,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,791
1,031
395
2,828
11,806
10,262
130
1,207
10,599
26,431
0
L
Kumbhakarna
KissnerArt
Kumbhakarna
5,006
363
118
4,058
17,291
13,745
0
3,838
13,401
25,758
0
L
Cliodhna
N3FTH1S
Cliodhna
5,380
593
0
3,083
14,116
5,233
0
893
13,176
0
50,817
L
Hachiman
8,183
3,353
0
3,280
13,265
4,994
246
4,549
8,716
0
55,474
W
Baron Samedi
Recognizzle
Baron Samedi
5,169
531
163
4,583
9,054
4,140
805
5,493
3,561
74,484
0
W
Vamana
freix0
Vamana
11,079
4,010
74
4,673
14,493
18,812
1,130
375
13,122
2,776
74,334
W
Arachne
jjason28
Arachne
13,550
8,265
0
4,650
16,888
8,162
807
2,987
13,803
0
101,553
L
8,914
3,893
0
4,756
17,609
17,751
2
791
15,529
310
59,341
L
7,867
1,601
0
4,459
10,666
3,868
721
4,810
5,856
64,368
0
W
Chernobog
victorariel87
Chernobog
12,373
7,853
0
6,496
13,493
6,190
642
3,049
10,401
0
74,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,945
Gold Earned
45,962
396
Minions Killed
520
0
Camps Cleared
0
1,580,274
Distance Traveled
1,649,964
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,123
478
33
2
0
342,154
9
L
Kumbhakarna
7,892
464
32
2
0
300,472
3
L
Cliodhna
7,343
432
75
4
0
344,142
5
L
Hachiman
8,031
472
83
5
0
320,089
0
W
Baron Samedi
9,329
549
106
6
0
300,282
7
W
Vamana
9,055
533
122
7
0
344,091
2
W
Arachne
10,476
616
146
9
0
348,251
0
L
Surtr
7,958
468
97
6
0
313,240
0
L
Sol
8,721
513
109
6
0
302,331
2
W
Chernobog
8,979
528
113
7
0
315,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role