Player Matchup

Artemis
Artemis
Silver I
AeIeby
Artemis
Silver I
Level 119
God Stats
6W - 1L
1,819 SR
Queue Stats
29W - 32L
1,416 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
HYp3RZ_H96
Baron Samedi
Silver III
Level 148
God Stats
5W - 6L
1,939 SR
Queue Stats
52W - 60L
1,322 MMR
Party 1
Atlas
Atlas
Gold V
zDxrk_Souls
Atlas
Gold V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,540 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,753 SR
1,426 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,691 SR
1,380 MMR
Anubis
Anubis
Bronze III
Demzou
Anubis
Bronze III
Level 64
God Stats
0W - 1L
1,697 SR
Queue Stats
1W - 4L
1,410 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
Orkyes91
Tsukuyomi
Bronze III
Level 32
God Stats
0W - 1L
1,797 SR
Queue Stats
1W - 4L
1,364 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
antovo91
Cthulhu
Bronze III
Level 46
God Stats
1W - 3L
1,580 SR
Queue Stats
1W - 4L
1,364 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AeIeby
Artemis
16
6 / 0 / 4
9,911
826
8,525
7,516
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
HYp3RZ_H96
Baron Samedi
14
2 / 2 / 8
9,074
756
13,004
7,805
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 7
9,142
762
4,121
16,688
14,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ThothGaneshaVamanaBacchusGuan Yu

VS

Bans
AresKhepriAwilixXing TianSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Demzou
Anubis
12
1 / 5 / 2
7,794
650
8,279
10,382
5,675
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Orkyes91
Tsukuyomi
14
2 / 3 / 2
8,014
668
6,307
11,292
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
antovo91
Cthulhu
12
1 / 2 / 3
7,584
632
8,106
11,348
10,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
4
4
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
AeIeby
Artemis
6
0
4
8
L
Anubis
Demzou
Anubis
1
5
2
0.4
W
Baron Samedi
HYp3RZ_H96
Baron Samedi
2
2
8
3
L
Tsukuyomi
Orkyes91
Tsukuyomi
2
3
2
1
L
Cthulhu
antovo91
Cthulhu
1
2
3
1.25
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,650
Damage
22,692
32,009
Taken
33,022
20,619
Mitigated
21,720
11,184
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AeIeby
Artemis
8,525
3,969
0
1,873
7,516
2,842
1,078
4,273
3,166
0
41,483
L
Anubis
Demzou
Anubis
8,279
64
0
1,905
10,382
5,675
0
5,490
4,892
34,166
0
W
Baron Samedi
HYp3RZ_H96
Baron Samedi
13,004
1,226
2,318
2,343
7,805
3,668
807
3,608
3,908
53,997
0
L
Tsukuyomi
Orkyes91
Tsukuyomi
6,307
1,888
0
1,677
11,292
5,065
0
5,437
5,855
0
28,427
L
Cthulhu
antovo91
Cthulhu
8,106
648
656
1,591
11,348
10,980
14
6,750
4,598
19,588
605
W
4,121
1,636
1,692
2,958
16,688
14,109
0
7,243
9,113
10,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,127
Gold Earned
23,392
162
Minions Killed
112
0
Camps Cleared
0
668,596
Distance Traveled
669,011
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,911
826
67
6
0
224,662
0
L
Anubis
7,794
650
47
4
0
203,037
0
W
Baron Samedi
9,074
756
84
7
0
214,944
0
L
Tsukuyomi
8,014
668
48
4
0
217,540
0
L
Cthulhu
7,584
632
17
1
0
248,434
0
W
Atlas
9,142
762
11
1
0
228,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role