Player Matchup

Sylvanus
Sylvanus
Casual Goblins
Sylvanus
Level 149
God Stats
2W - 4L
1,594 SR
Queue Stats
38W - 50L
1,470 Elo+
Party 1
Vamana
Vamana
Spoopy-Glitch
Vamana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,550 Elo+
Solo
Awilix
Awilix
UnboundLobo
Awilix
Level 76
God Stats
5W - 7L
1,463 SR
Queue Stats
100W - 87L
1,527 Elo+
Solo
Ix Chel
Ix Chel
Will Of Alchemy
Ix Chel
Level 174
God Stats
1W - 1L
1,358 SR
Queue Stats
40W - 55L
1,461 Elo+
Party 1
Rama
Rama
yoeyhoover
Rama
Level 84
God Stats
1W - 0L
1,477 SR
Queue Stats
4W - 10L
1,546 Elo+
Party 1
Team Averages
Level 122
1,478 SR
1,511 Elo+

VS

Team Averages
Level 134
1,502 SR
1,491 Elo+
Atlas
Atlas
HOTMAMA381
Atlas
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 270L
1,405 Elo+
Solo
Kukulkan
Kukulkan
Hitthisvape
Kukulkan
Level 66
God Stats
3W - 3L
1,552 SR
Queue Stats
8W - 9L
1,546 Elo+
Solo
Odin
Odin
OXx77736
Odin
Level 190
God Stats
4W - 1L
1,433 SR
Queue Stats
366W - 306L
1,589 Elo+
Solo
Awilix
Awilix
Vretux
Awilix
Level 129
God Stats
26W - 19L
1,530 SR
Queue Stats
200W - 190L
1,472 Elo+
Solo
Neith
Neith
neo420
Neith
Level 128
God Stats
242W - 251L
1,495 SR
Queue Stats
563W - 560L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
3 / 2 / 5
9,159
763
9,231
13,953
16,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 1 / 3
8,696
725
13,653
18,294
22,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
18
9 / 0 / 3
10,122
844
15,114
9,846
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 4 / 5
8,842
737
6,592
12,214
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
2 / 2 / 7
9,707
809
11,031
13,891
5,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 2 / 3
7,700
642
7,123
12,864
13,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Hitthisvape
Kukulkan
16
3 / 3 / 2
8,756
730
11,315
7,590
4,437
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
16
3 / 1 / 4
8,737
728
10,334
14,887
16,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
Vretux
Awilix
15
2 / 6 / 3
8,644
720
10,974
16,072
7,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
neo420
Neith
14
0 / 5 / 4
7,877
656
10,437
12,955
5,798
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
17
Kills
9
9
Deaths
17
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
2
5
2.75
L
Atlas
1
2
3
1.25
L
Kukulkan
Hitthisvape
Kukulkan
3
3
2
1.33
L
Odin
3
1
4
5
W
3
1
3
4.5
W
Awilix
9
0
3
10.5
L
Awilix
Vretux
Awilix
2
6
3
0.58
W
0
4
5
0.63
L
Neith
neo420
Neith
0
5
4
0.4
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,621
Damage
50,183
68,198
Taken
64,368
55,232
Mitigated
48,255
24,903
Healing
6,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
9,231
1,258
3,372
6,275
13,953
16,572
749
3,708
9,995
20,124
0
L
Atlas
7,123
1,880
0
454
12,864
13,215
0
2,612
9,568
13,883
0
L
Kukulkan
Hitthisvape
Kukulkan
11,315
899
0
234
7,590
4,437
0
385
6,982
35,002
0
L
Odin
10,334
1,821
0
2,598
14,887
16,867
0
4,053
9,919
0
29,271
W
13,653
5,866
0
3,791
18,294
22,435
496
5,388
12,669
0
24,176
W
Awilix
15,114
9,155
0
403
9,846
4,648
939
2,249
7,507
0
32,995
L
Awilix
Vretux
Awilix
10,974
3,936
0
500
16,072
7,938
0
4,353
11,248
0
47,029
W
6,592
726
3,680
2,683
12,214
5,780
741
1,382
10,832
29,777
0
L
Neith
neo420
Neith
10,437
4,165
0
2,724
12,955
5,798
0
2,636
9,599
0
33,799
W
11,031
8,767
0
4,699
13,891
5,797
3,371
4,683
8,757
0
53,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,526
Gold Earned
41,714
255
Minions Killed
228
0
Camps Cleared
0
1,230,738
Distance Traveled
1,232,293
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,159
763
24
2
0
215,357
0
L
Atlas
7,700
642
17
1
0
247,022
0
L
Kukulkan
8,756
730
53
4
0
238,307
0
L
Odin
8,737
728
36
3
0
277,606
0
W
Vamana
8,696
725
27
2
0
280,813
0
W
Awilix
10,122
844
39
3
0
290,364
1
L
Awilix
8,644
720
58
5
0
240,241
0
W
Ix Chel
8,842
737
72
6
0
216,126
0
L
Neith
7,877
656
64
5
0
229,117
2
W
Rama
9,707
809
93
8
0
228,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role