Player Matchup

Ne Zha
Ne Zha
Alpha4shot4kills
Ne Zha
Level 73
God Stats
48W - 29L
1,634 SR
Queue Stats
157W - 171L
1,482 Elo+
Party 2
Ix Chel
Ix Chel
adrignac16
Ix Chel
Level 68
God Stats
10W - 7L
1,687 SR
Queue Stats
101W - 105L
1,528 Elo+
Party 2
Sol
Sol
arninx
Sol
Level 127
God Stats
5W - 5L
1,399 SR
Queue Stats
105W - 123L
1,475 Elo+
Party 2
King Arthur
King Arthur
marcusdragnell98
King Arthur
Level 111
God Stats
94W - 71L
1,596 SR
Queue Stats
469W - 459L
1,500 Elo+
Party 3
Bacchus
Bacchus
valserthegamer
Bacchus
Level 78
God Stats
89W - 71L
1,723 SR
Queue Stats
502W - 486L
1,491 Elo+
Party 3
Team Averages
Level 91
1,608 SR
1,495 Elo+

VS

Team Averages
Level 134
1,544 SR
1,486 Elo+
Sun Wukong
Sun Wukong
Attempt3dYt
Sun Wukong
Level 122
God Stats
54W - 45L
1,612 SR
Queue Stats
338W - 324L
1,581 Elo+
Solo
Aphrodite
Aphrodite
DevilStitchdu17
Aphrodite
Level 158
God Stats
22W - 26L
1,510 SR
Queue Stats
484W - 465L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
Golden_Eagle_021
Amaterasu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 201L
1,483 Elo+
Party 4
Persephone
Persephone
Kofs_en_Personne
Persephone
Level 113
God Stats
5W - 2L
1,500 SR
Queue Stats
426W - 409L
1,459 Elo+
Party 1
Pele
Pele
doogariii
Pele
Level 149
God Stats
16W - 15L
1,596 SR
Queue Stats
614W - 636L
1,437 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 5
11,110
585
14,848
20,010
11,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
adrignac16
Ix Chel
17
4 / 2 / 0
10,268
540
9,631
10,905
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
arninx
Sol
17
1 / 0 / 1
10,509
553
9,884
11,209
5,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
marcusdragnell98
King Arthur
17
3 / 3 / 10
10,589
557
21,993
19,686
22,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 4 / 7
9,502
500
8,698
20,464
23,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Attempt3dYt
Sun Wukong
17
1 / 2 / 1
9,686
510
10,156
18,255
11,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
DevilStitchdu17
Aphrodite
14
0 / 3 / 5
8,058
424
8,361
15,758
15,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
14
2 / 5 / 5
8,846
466
6,322
21,061
11,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Persephone
Kofs_en_Personne
Persephone
15
2 / 3 / 3
10,175
536
11,757
10,430
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
17
5 / 5 / 2
10,858
571
16,074
24,347
10,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
18
Kills
10
10
Deaths
18
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Sun Wukong
Attempt3dYt
Sun Wukong
1
2
1
0.75
L
Aphrodite
DevilStitchdu17
Aphrodite
0
3
5
0.83
L
Amaterasu
2
5
5
0.9
L
Persephone
Kofs_en_Personne
Persephone
2
3
3
1.17
W
Ix Chel
adrignac16
Ix Chel
4
2
0
2
W
Sol
arninx
Sol
1
0
1
1.5
L
Pele
5
5
2
1.2
W
King Arthur
marcusdragnell98
King Arthur
3
3
10
2.67
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,054
Damage
52,670
82,274
Taken
89,851
67,551
Mitigated
53,559
30,105
Healing
26,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,848
2,963
0
10,878
20,010
11,897
0
4,777
15,233
0
109,014
L
Sun Wukong
Attempt3dYt
Sun Wukong
10,156
2,116
0
3,110
18,255
11,771
0
9,253
9,002
0
94,334
L
Aphrodite
DevilStitchdu17
Aphrodite
8,361
1,597
5,987
6,562
15,758
15,208
0
5,594
10,164
41,788
0
L
Amaterasu
6,322
2,759
0
2,270
21,061
11,016
82
3,937
17,124
0
65,608
L
Persephone
Kofs_en_Personne
Persephone
11,757
1,188
0
1,457
10,430
4,594
0
5,991
4,426
92,917
0
W
Ix Chel
adrignac16
Ix Chel
9,631
989
1,096
2,778
10,905
4,860
0
5,752
5,153
95,685
0
W
Sol
arninx
Sol
9,884
4,079
0
7,540
11,209
5,226
1,410
744
10,465
109,131
0
L
Pele
16,074
3,097
0
6,921
24,347
10,970
2,214
3,425
20,922
0
81,780
W
King Arthur
marcusdragnell98
King Arthur
21,993
1,824
0
3,338
19,686
22,176
239
3,099
16,587
0
87,458
W
8,698
831
346
4,129
20,464
23,392
0
6,426
14,038
26,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,978
Gold Earned
47,623
623
Minions Killed
587
0
Camps Cleared
0
1,885,782
Distance Traveled
1,918,977
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,110
585
146
8
0
438,625
7
L
Sun Wukong
9,686
510
145
8
0
414,210
9
L
Aphrodite
8,058
424
62
3
0
368,021
6
L
Amaterasu
8,846
466
94
5
0
395,799
0
L
Persephone
10,175
536
153
8
0
350,452
4
W
Ix Chel
10,268
540
153
8
0
372,542
5
W
Sol
10,509
553
171
9
0
344,542
6
L
Pele
10,858
571
133
7
0
390,495
3
W
King Arthur
10,589
557
108
6
0
357,420
3
W
Bacchus
9,502
500
45
2
0
372,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role