Player Matchup

Maui
Maui
HogJuniper
Maui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
JoBeans
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,510 Elo+
Party 1
Arachne
Arachne
Jobblee
Arachne
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 56L
1,722 Elo+
Party 3
Artemis
Artemis
iBirdyJ
Artemis
Level 143
God Stats
0W - 1L
1,863 SR
Queue Stats
14W - 10L
1,726 Elo+
Party 1
Horus
Horus
notsoavrage
Horus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,664 Elo+
Party 3
Team Averages
Level 76
1,573 SR
1,624 Elo+

VS

Team Averages
Level 140
1,579 SR
1,609 Elo+
Xing Tian
Xing Tian
Alfwyn
Xing Tian
Level 126
God Stats
1W - 2L
1,475 SR
Queue Stats
94W - 92L
1,498 Elo+
Party 4
Sun Wukong
Sun Wukong
AnnaDarkheart
Sun Wukong
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 113L
1,522 Elo+
Party 4
Ra
Ra
Lyonhappy29
Ra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,555 Elo+
Party 2
Cernunnos
Cernunnos
kevincubito
Cernunnos
Level 157
God Stats
1W - 0L
1,575 SR
Queue Stats
5W - 3L
1,721 Elo+
Party 2
Artemis
Artemis
overmatch2387
Artemis
Level 126
God Stats
2W - 0L
1,846 SR
Queue Stats
13W - 3L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,220
844
0
0
0
Apollo
JoBeans
Apollo
9
0 / 5 / 2
4,860
972
3,788
7,014
2,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Jobblee
Arachne
8
1 / 5 / 0
4,714
943
2,647
7,925
3,239
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
iBirdyJ
Artemis
10
0 / 4 / 2
4,959
992
5,933
5,724
2,227
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 4 / 1
5,151
1,030
1,586
7,122
4,934
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alfwyn
Xing Tian
10
1 / 1 / 14
6,273
1,255
2,110
5,710
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
AnnaDarkheart
Sun Wukong
10
1 / 1 / 13
5,948
1,190
4,343
5,289
4,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 1 / 11
6,905
1,381
6,371
4,068
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
kevincubito
Cernunnos
11
5 / 1 / 10
6,723
1,345
6,060
4,438
2,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
11
5 / 1 / 8
6,606
1,321
5,653
3,799
1,672
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
74
2
Kills
18
18
Deaths
5
5
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Alfwyn
Xing Tian
1
1
14
8
W
Sun Wukong
AnnaDarkheart
Sun Wukong
1
1
13
7.5
L
0
0
0
0
L
Apollo
JoBeans
Apollo
0
5
2
0.2
L
Arachne
Jobblee
Arachne
1
5
0
0.2
W
6
1
11
11.5
L
Artemis
iBirdyJ
Artemis
0
4
2
0.25
W
Cernunnos
kevincubito
Cernunnos
5
1
10
10
L
1
4
1
0.38
W
Artemis
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,954
Damage
24,537
27,785
Taken
23,304
13,021
Mitigated
17,040
2,593
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Alfwyn
Xing Tian
2,110
189
541
1,176
5,710
6,579
350
0
5,710
4,537
0
W
Sun Wukong
AnnaDarkheart
Sun Wukong
4,343
529
0
412
5,289
4,895
707
0
5,289
0
9,471
L
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
JoBeans
Apollo
3,788
2,391
168
413
7,014
2,621
0
1,295
5,675
0
6,574
L
Arachne
Jobblee
Arachne
2,647
1,676
0
818
7,925
3,239
0
2,199
5,549
0
3,134
W
6,371
1,188
2,141
2,525
4,068
1,865
1,341
0
4,068
10,449
0
L
Artemis
iBirdyJ
Artemis
5,933
2,750
0
200
5,724
2,227
0
1,759
3,852
0
14,510
W
Cernunnos
kevincubito
Cernunnos
6,060
3,134
0
1,937
4,438
2,029
1,641
0
4,438
0
13,635
L
1,586
754
414
580
7,122
4,934
0
2,712
4,228
0
3,593
W
Artemis
5,653
2,878
0
981
3,799
1,672
1,428
0
3,799
0
10,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,904
Gold Earned
32,455
25
Minions Killed
67
0
Camps Cleared
0
340,500
Distance Traveled
492,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,273
1,255
5
1
0
98,304
0
W
Sun Wukong
5,948
1,190
13
3
0
101,906
0
L
Maui
4,220
844
0
0
0
0
0
L
Apollo
4,860
972
8
2
0
88,140
0
L
Arachne
4,714
943
1
0
0
71,308
0
W
Ra
6,905
1,381
19
4
0
103,599
0
L
Artemis
4,959
992
14
3
0
85,308
0
W
Cernunnos
6,723
1,345
20
4
0
99,411
0
L
Horus
5,151
1,030
2
0
0
95,744
0
W
Artemis
6,606
1,321
10
2
0
88,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role