Player Matchup

Izanami
Izanami
StupendousSkillz
Izanami
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
UniversalProxy
Ix Chel
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 21L
1,784 Elo+
Party 1
Sun Wukong
Sun Wukong
san71460sj
Sun Wukong
Level 51
God Stats
1W - 3L
1,412 SR
Queue Stats
117W - 134L
1,327 Elo+
Solo
Team Averages
Level 62
1,471 SR
1,537 Elo+

VS

Team Averages
Level 108
1,519 SR
1,500 Elo+
Ix Chel
Ix Chel
FameDC29
Ix Chel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
Xi__WiCkeD__iX
Izanami
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 102L
1,499 Elo+
Solo
Ymir
Ymir
xXEmbrixXx
Ymir
Level 119
God Stats
0W - 2L
1,558 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
6,359
636
4,525
7,169
2,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 0 / 2
8,428
843
16,327
5,775
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
san71460sj
Sun Wukong
13
2 / 1 / 4
7,310
731
4,534
7,722
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FameDC29
Ix Chel
11
1 / 2 / 2
6,608
661
5,231
7,611
3,054
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 1
6,687
669
4,536
9,246
3,287
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 3
6,669
667
3,964
13,494
11,313
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
2
3
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
FameDC29
Ix Chel
1
2
2
1
W
0
2
5
1.25
W
7
0
2
8
L
1
4
1
0.38
W
Sun Wukong
san71460sj
Sun Wukong
2
1
4
4
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,386
Damage
13,731
20,666
Taken
30,351
9,969
Mitigated
17,654
2,588
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
FameDC29
Ix Chel
5,231
779
269
1,900
7,611
3,054
0
3,594
4,017
28,179
0
W
4,525
2,901
0
234
7,169
2,601
385
2,878
4,291
0
10,691
W
16,327
2,193
688
1,246
5,775
2,512
369
2,924
2,851
46,375
0
L
4,536
3,226
0
763
9,246
3,287
0
5,518
3,728
0
27,273
W
Sun Wukong
san71460sj
Sun Wukong
4,534
550
0
420
7,722
4,856
364
3,449
4,273
0
18,636
L
3,964
474
0
3,196
13,494
11,313
0
7,252
6,242
11,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,097
Gold Earned
19,964
118
Minions Killed
113
0
Camps Cleared
0
534,933
Distance Traveled
474,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,608
661
47
5
0
165,088
0
W
Izanami
6,359
636
13
1
0
157,493
0
W
Ix Chel
8,428
843
79
8
0
188,353
0
L
Izanami
6,687
669
50
5
0
152,538
0
W
Sun Wukong
7,310
731
26
3
0
189,087
0
L
Ymir
6,669
667
16
2
0
157,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role