Player Matchup

Charybdis
Charybdis
AbstractCrayon
Charybdis
Level 68
God Stats
2W - 3L
1,429 SR
Queue Stats
66W - 61L
1,465 Elo+
Party 2
Anubis
Anubis
Asefardiep
Anubis
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 72L
1,524 Elo+
Party 2
Geb
Geb
LethalRecipe
Geb
Level 29
God Stats
3W - 2L
1,541 SR
Queue Stats
5W - 6L
1,403 Elo+
Party 2
Team Averages
Level 55
1,490 SR
1,464 Elo+

VS

Team Averages
Level 50
1,370 SR
1,464 Elo+
Shiva
Shiva
Lifesteal4Days
Shiva
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 24L
1,446 Elo+
Party 1
Freya
Freya
ZeroJuicyFruit
Freya
Level 7
God Stats
4W - 1L
1,112 SR
Queue Stats
8W - 10L
1,438 Elo+
Party 1
Bastet
Bastet
mattvlegendd
Bastet
Level 36
God Stats
10W - 9L
1,499 SR
Queue Stats
220W - 222L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AbstractCrayon
Charybdis
17
6 / 2 / 0
11,232
749
18,288
11,362
5,770
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Asefardiep
Anubis
13
0 / 7 / 4
9,216
614
4,801
11,307
4,525
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 3 / 6
10,651
710
8,042
17,690
21,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 5
11,952
797
10,595
16,332
13,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 2 / 8
11,270
751
11,694
13,474
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
15
1 / 4 / 9
10,114
674
11,896
14,034
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
12
12
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AbstractCrayon
Charybdis
6
2
0
3
L
Anubis
Asefardiep
Anubis
0
7
4
0.29
L
0
3
6
1
W
7
0
5
9.5
W
4
2
8
4
W
Bastet
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,131
Damage
34,185
40,359
Taken
43,840
31,592
Mitigated
25,899
8,783
Healing
11,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AbstractCrayon
Charybdis
18,288
10,844
0
3,165
11,362
5,770
2,464
3,364
7,998
0
57,559
L
Anubis
Asefardiep
Anubis
4,801
208
0
825
11,307
4,525
525
1,292
10,015
34,182
0
L
8,042
712
2,363
2,430
17,690
21,297
205
7,073
10,617
18,420
0
W
10,595
1,462
264
3,073
16,332
13,754
0
4,999
11,333
0
51,519
W
11,694
3,625
0
7,058
13,474
6,128
1,204
3,629
9,845
51,502
0
W
Bastet
11,896
3,070
0
1,427
14,034
6,017
2,210
4,305
9,729
0
34,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,099
Gold Earned
33,336
186
Minions Killed
182
0
Camps Cleared
0
725,379
Distance Traveled
837,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,232
749
100
7
0
241,116
0
L
Anubis
9,216
614
63
4
0
211,549
0
L
Geb
10,651
710
23
2
0
272,714
0
W
Shiva
11,952
797
57
4
0
307,388
0
W
Freya
11,270
751
74
5
0
260,856
0
W
Bastet
10,114
674
51
3
0
268,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role