Player Matchup

Anubis
Anubis
Nafc
Anubis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,637 Elo+
Party 1
Set
Set
Sage14
Set
Level 108
God Stats
1W - 1L
1,709 SR
Queue Stats
110W - 116L
1,551 Elo+
Party 1
Achilles
Achilles
XER094
Achilles
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 26L
1,533 Elo+
Party 1
Team Averages
Level 127
1,570 SR
1,574 Elo+

VS

Team Averages
Level 154
1,463 SR
1,466 Elo+
Erlang Shen
Erlang Shen
MrIceTeaPêche
Erlang Shen
Level 155
God Stats
4W - 2L
1,302 SR
Queue Stats
84W - 82L
1,516 Elo+
Party 2
Izanami
Izanami
Shawddore
Izanami
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 145L
1,496 Elo+
Party 2
Tiamat
Tiamat
WoolFyN
Tiamat
Level 148
God Stats
2W - 1L
1,586 SR
Queue Stats
14W - 15L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nafc
Anubis
14
3 / 6 / 0
9,600
738
11,259
14,561
6,784
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
Sage14
Set
14
0 / 5 / 4
9,277
714
7,647
17,661
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
XER094
Achilles
14
2 / 4 / 1
8,791
676
8,297
20,279
32,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MrIceTeaPêche
Erlang Shen
15
2 / 1 / 10
9,747
750
12,317
15,482
14,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Shawddore
Izanami
17
9 / 3 / 3
11,620
894
19,027
13,560
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
WoolFyN
Tiamat
16
4 / 1 / 8
10,302
792
12,085
9,074
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
15
15
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
MrIceTeaPêche
Erlang Shen
2
1
10
7
L
Anubis
Nafc
Anubis
3
6
0
0.5
L
Set
Sage14
Set
0
5
4
0.4
W
Izanami
Shawddore
Izanami
9
3
3
3.5
W
Tiamat
WoolFyN
Tiamat
4
1
8
8
L
Achilles
XER094
Achilles
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,203
Damage
43,429
52,501
Taken
38,116
50,115
Mitigated
24,678
9,529
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
MrIceTeaPêche
Erlang Shen
12,317
4,332
0
4,923
15,482
14,336
525
6,707
8,397
1,311
22,200
L
Anubis
Nafc
Anubis
11,259
186
171
4,694
14,561
6,784
0
1,564
12,332
32,012
0
L
Set
Sage14
Set
7,647
2,590
0
2,201
17,661
10,690
0
6,084
11,123
0
36,830
W
Izanami
Shawddore
Izanami
19,027
14,943
0
5,556
13,560
4,657
1,943
2,365
10,728
0
80,432
W
Tiamat
WoolFyN
Tiamat
12,085
1,506
0
1,768
9,074
5,685
1,129
2,269
6,693
36,043
0
L
Achilles
XER094
Achilles
8,297
1,182
0
2,463
20,279
32,641
0
5,427
14,501
0
18,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,668
Gold Earned
31,669
129
Minions Killed
176
0
Camps Cleared
0
700,747
Distance Traveled
777,376
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,747
750
22
2
0
277,173
4
L
Anubis
9,600
738
42
3
0
216,668
0
L
Set
9,277
714
61
5
0
228,217
0
W
Izanami
11,620
894
109
8
0
235,950
3
W
Tiamat
10,302
792
45
3
0
264,253
0
L
Achilles
8,791
676
26
2
0
255,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role