Player Matchup

Yemoja
Yemoja
ArtyHendrix
Yemoja
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Loki
Loki
SorryIWasMuted
Loki
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 18L
1,452 Elo+
Party 1
Xing Tian
Xing Tian
Tainted_Scrim
Xing Tian
Level 69
God Stats
1W - 2L
1,283 SR
Queue Stats
197W - 194L
1,434 Elo+
Solo
Danzaburou
Danzaburou
The_RealNick_
Danzaburou
Level 105
God Stats
3W - 0L
1,493 SR
Queue Stats
16W - 15L
1,379 Elo+
Party 1
Hera
Hera
dracoJodyglo
Hera
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,249 Elo+
Party 1
Team Averages
Level 62
1,455 SR
1,403 Elo+

VS

Team Averages
Level 102
1,553 SR
1,472 Elo+
Olorun
Olorun
BKDayWalker
Olorun
Level 82
God Stats
7W - 9L
1,443 SR
Queue Stats
241W - 244L
1,486 Elo+
Solo
Loki
Loki
Free Mojito
Loki
Level 89
God Stats
15W - 27L
1,547 SR
Queue Stats
471W - 463L
1,512 Elo+
Solo
Merlin
Merlin
RavenWolf03
Merlin
Level 137
God Stats
12W - 11L
1,594 SR
Queue Stats
114W - 117L
1,427 Elo+
Solo
King Arthur
King Arthur
snakeboiii97
King Arthur
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 119L
1,407 Elo+
Solo
Danzaburou
Danzaburou
vBlxzerking
Danzaburou
Level 97
God Stats
16W - 8L
1,682 SR
Queue Stats
132W - 125L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 0 / 8
8,852
984
4,517
10,293
5,608
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 1 / 6
10,174
1,130
12,429
8,401
3,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
Tainted_Scrim
Xing Tian
15
0 / 1 / 8
8,864
985
7,373
11,676
12,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
The_RealNick_
Danzaburou
15
10 / 2 / 2
11,741
1,305
15,482
10,830
5,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 0 / 10
9,091
1,010
6,782
3,993
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

300

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 6 / 1
9,198
1,022
7,951
12,355
6,188
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 1 / 1
9,544
1,060
10,637
6,399
2,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
15
0 / 2 / 4
9,151
1,017
12,520
9,259
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
snakeboiii97
King Arthur
14
1 / 4 / 2
8,748
972
8,953
20,135
22,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
vBlxzerking
Danzaburou
13
0 / 1 / 0
7,967
885
1,121
2,502
825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
14
Kills
4
4
Deaths
14
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
8
4
L
Olorun
2
6
1
0.42
L
1
1
1
1.5
L
Merlin
0
2
4
1
W
4
1
6
7
W
Xing Tian
Tainted_Scrim
Xing Tian
0
1
8
4
W
Danzaburou
The_RealNick_
Danzaburou
10
2
2
5.5
W
0
0
10
5
L
King Arthur
snakeboiii97
King Arthur
1
4
2
0.5
L
Danzaburou
vBlxzerking
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,583
Damage
41,182
45,193
Taken
50,650
28,709
Mitigated
35,614
6,533
Healing
1,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,517
2,002
2,940
420
10,293
5,608
0
4,278
6,015
11,068
0
L
Olorun
7,951
4,436
279
1,313
12,355
6,188
0
4,003
8,260
20,368
0
L
10,637
2,123
0
58
6,399
2,738
0
1,998
4,271
0
39,569
L
Merlin
12,520
116
0
162
9,259
3,663
0
2,597
6,358
31,523
0
W
12,429
3,041
0
340
8,401
3,837
0
2,991
5,410
0
42,660
W
Xing Tian
Tainted_Scrim
Xing Tian
7,373
810
0
1,112
11,676
12,505
0
5,975
5,701
14,971
0
W
Danzaburou
The_RealNick_
Danzaburou
15,482
7,889
0
1,401
10,830
5,027
0
6,152
4,678
0
26,470
W
6,782
3,186
0
320
3,993
1,732
0
1,075
2,918
27,264
0
L
King Arthur
snakeboiii97
King Arthur
8,953
343
0
0
20,135
22,200
0
7,820
11,764
0
19,556
L
Danzaburou
vBlxzerking
Danzaburou
1,121
705
0
158
2,502
825
0
1,102
1,325
0
5,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,722
Gold Earned
44,608
174
Minions Killed
171
9
Camps Cleared
3
876,842
Distance Traveled
751,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,852
984
13
1
0
153,741
0
L
Olorun
9,198
1,022
32
4
0
158,511
0
L
Loki
9,544
1,060
63
7
0
207,245
0
L
Merlin
9,151
1,017
51
6
1
167,366
0
W
Loki
10,174
1,130
68
8
6
207,007
0
W
Xing Tian
8,864
985
14
2
1
188,141
0
W
Danzaburou
11,741
1,305
33
4
2
174,013
0
W
Hera
9,091
1,010
46
5
0
153,940
0
L
King Arthur
8,748
972
20
2
0
166,465
0
L
Danzaburou
7,967
885
5
1
2
51,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role