Player Matchup

Anubis
Anubis
ChestaV2
Anubis
Level 88
God Stats
117W - 73L
1,677 SR
Queue Stats
197W - 153L
1,485 Elo+
Solo
Medusa
Medusa
Sweet-_-cherry22
Medusa
Level 118
God Stats
2W - 1L
1,173 SR
Queue Stats
179W - 207L
1,408 Elo+
Party 2
Horus
Horus
TITAN-JackBleiz
Horus
Level 128
God Stats
4W - 6L
1,362 SR
Queue Stats
366W - 371L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
Trisx000
Baron Samedi
Level 128
God Stats
15W - 9L
1,477 SR
Queue Stats
489W - 503L
1,433 Elo+
Party 2
Mercury
Mercury
jehison_131
Mercury
Level 107
God Stats
10W - 7L
1,618 SR
Queue Stats
194W - 197L
1,399 Elo+
Party 2
Team Averages
Level 114
1,461 SR
1,431 Elo+

VS

Team Averages
Level 51
1,663 SR
1,297 Elo+
Neith
Neith
Alumann2005
Neith
Level 14
God Stats
1W - 4L
1,534 SR
Queue Stats
3W - 22L
1,041 Elo+
Party 1
Aphrodite
Aphrodite
XxSensei_OGxX
Aphrodite
Level 37
God Stats
4W - 9L
1,412 SR
Queue Stats
29W - 75L
1,273 Elo+
Party 1
Mercury
Mercury
elberciano_1972
Mercury
Level 89
God Stats
9W - 7L
1,639 SR
Queue Stats
626W - 623L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
emros_game1903
Baron Samedi
Level 48
God Stats
2W - 1L
2,068 SR
Queue Stats
30W - 76L
1,241 Elo+
Party 1
Hades
Hades
joseelkrak
Hades
Level 65
God Stats
1W - 2L
1,662 SR
Queue Stats
15W - 16L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChestaV2
Anubis
16
11 / 2 / 9
10,721
564
23,594
12,272
7,865
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 0 / 8
10,055
529
13,042
11,240
5,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 0 / 10
10,512
553
9,612
17,239
18,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Trisx000
Baron Samedi
13
2 / 2 / 17
8,748
460
11,762
13,213
13,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
jehison_131
Mercury
16
5 / 1 / 16
9,868
519
12,611
13,716
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,785
357
7,197
13,478
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
XxSensei_OGxX
Aphrodite
12
1 / 7 / 3
7,700
405
4,149
18,621
18,974
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 2
7,748
408
7,578
18,674
7,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
emros_game1903
Baron Samedi
12
1 / 12 / 2
7,347
387
8,666
22,818
11,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
13
2 / 6 / 1
8,796
463
8,196
15,081
8,083
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
17
34
Kills
5
5
Deaths
34
60
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Anubis
ChestaV2
Anubis
11
2
9
7.75
W
8
0
8
12
W
8
0
10
13
W
Baron Samedi
Trisx000
Baron Samedi
2
2
17
5.25
L
Aphrodite
XxSensei_OGxX
Aphrodite
1
7
3
0.36
L
1
5
2
0.4
L
Baron Samedi
emros_game1903
Baron Samedi
1
12
2
0.17
W
Mercury
jehison_131
Mercury
5
1
16
13
L
Hades
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,621
Damage
35,786
67,680
Taken
88,672
52,023
Mitigated
52,101
26,089
Healing
18,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,197
2,672
0
1,587
13,478
6,221
0
6,680
6,695
0
40,173
W
Anubis
ChestaV2
Anubis
23,594
200
0
6,487
12,272
7,865
2,139
6,215
6,057
87,821
0
W
13,042
6,625
0
4,324
11,240
5,611
2,382
2,178
9,062
0
71,293
W
9,612
3,562
541
4,223
17,239
18,817
1,537
5,581
11,658
0
65,362
W
Baron Samedi
Trisx000
Baron Samedi
11,762
981
2,769
3,517
13,213
13,751
851
3,814
9,399
54,770
0
L
Aphrodite
XxSensei_OGxX
Aphrodite
4,149
523
2,180
6,656
18,621
18,974
0
6,824
11,654
26,865
0
L
7,578
3,605
0
812
18,674
7,034
0
4,387
14,037
0
56,590
L
Baron Samedi
emros_game1903
Baron Samedi
8,666
965
1,001
1,913
22,818
11,789
0
13,496
9,170
45,466
0
W
Mercury
jehison_131
Mercury
12,611
6,397
0
4,228
13,716
5,979
489
3,223
10,493
0
65,784
L
Hades
8,196
256
397
3,833
15,081
8,083
0
3,969
10,703
51,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,904
Gold Earned
38,376
464
Minions Killed
313
0
Camps Cleared
0
1,825,672
Distance Traveled
1,712,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,785
357
54
3
0
333,188
0
W
Anubis
10,721
564
101
5
0
331,718
0
W
Medusa
10,055
529
98
5
0
341,199
0
W
Horus
10,512
553
103
5
0
408,907
0
W
Baron Samedi
8,748
460
72
4
0
304,289
0
L
Aphrodite
7,700
405
36
2
0
343,345
0
L
Mercury
7,748
408
79
4
0
417,695
0
L
Baron Samedi
7,347
387
53
3
0
285,611
0
W
Mercury
9,868
519
90
5
0
439,559
0
L
Hades
8,796
463
91
5
0
332,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role