Player Matchup

The Morrigan
The Morrigan
MasonThe
The Morrigan
Level 58
God Stats
4W - 10L
1,653 SR
Queue Stats
543W - 650L
1,402 Elo+
Party 1
Thanatos
Thanatos
UseMyGullet
Thanatos
Level 51
God Stats
5W - 10L
1,267 SR
Queue Stats
294W - 406L
1,406 Elo+
Party 1
Bacchus
Bacchus
WeeSelfridge1
Bacchus
Level 36
God Stats
11W - 14L
1,503 SR
Queue Stats
125W - 198L
1,346 Elo+
Party 1
Ares
Ares
xI Harley81 Ix
Ares
Level 35
God Stats
24W - 45L
1,329 SR
Queue Stats
24W - 45L
1,286 Elo+
Party 3
Neith
Neith
ziziluce
Neith
Level 29
God Stats
1W - 15L
1,297 SR
Queue Stats
24W - 45L
1,286 Elo+
Party 3
Team Averages
Level 42
1,410 SR
1,345 Elo+

VS

Team Averages
Level 64
1,568 SR
1,446 Elo+
Hel
Hel
DragonKing75649
Hel
Level 58
God Stats
8W - 3L
1,674 SR
Queue Stats
50W - 48L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
Me tall yes
Danzaburou
Level 46
God Stats
8W - 5L
1,589 SR
Queue Stats
87W - 90L
1,462 Elo+
Party 2
King Arthur
King Arthur
MichVolc
King Arthur
Level 83
God Stats
301W - 245L
1,534 SR
Queue Stats
484W - 448L
1,472 Elo+
Solo
Anubis
Anubis
TheLordPenguin2
Anubis
Level 66
God Stats
22W - 10L
1,722 SR
Queue Stats
153W - 127L
1,506 Elo+
Party 2
Susano
Susano
UnreaIities
Susano
Level 66
God Stats
1W - 0L
1,323 SR
Queue Stats
66W - 44L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MasonThe
The Morrigan
16
9 / 2 / 1
9,725
608
14,365
9,508
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
UseMyGullet
Thanatos
11
3 / 9 / 4
7,576
474
8,965
18,836
7,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bacchus
11
0 / 8 / 5
7,280
455
5,220
18,900
16,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 5 / 4
7,657
479
6,719
13,712
14,249
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
ziziluce
Neith
11
0 / 6 / 1
6,338
396
4,407
11,834
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 13
8,930
558
7,140
11,768
9,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Me tall yes
Danzaburou
15
4 / 2 / 3
9,578
599
9,038
9,612
3,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MichVolc
King Arthur
14
7 / 2 / 5
9,082
568
10,415
16,756
18,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 5 / 8
9,486
593
18,321
15,248
8,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
15
8 / 4 / 5
9,373
586
12,913
11,803
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
14
Kills
30
30
Deaths
15
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
L
The Morrigan
MasonThe
The Morrigan
9
2
1
4.75
W
Danzaburou
Me tall yes
Danzaburou
4
2
3
2.75
W
King Arthur
MichVolc
King Arthur
7
2
5
4.75
W
7
5
8
2.2
W
Susano
8
4
5
2.63
L
Thanatos
UseMyGullet
Thanatos
3
9
4
0.56
L
Bacchus
0
8
5
0.31
L
2
5
4
0.8
L
Neith
ziziluce
Neith
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,676
Damage
57,827
72,790
Taken
65,187
45,839
Mitigated
45,124
11,657
Healing
22,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,140
1,494
2,851
4,796
11,768
9,885
502
6,197
5,571
33,332
0
L
The Morrigan
MasonThe
The Morrigan
14,365
425
0
1,513
9,508
3,146
0
6,549
2,959
61,592
599
W
Danzaburou
Me tall yes
Danzaburou
9,038
5,148
0
3,085
9,612
3,913
2,677
1,400
8,212
0
79,960
W
King Arthur
MichVolc
King Arthur
10,415
1,319
0
3,936
16,756
18,384
54
6,285
10,471
0
59,112
W
18,321
1,493
0
6,387
15,248
8,142
1,273
9,654
5,594
86,540
0
W
Susano
12,913
1,972
0
1,788
11,803
4,800
0
2,511
9,292
0
76,374
L
Thanatos
UseMyGullet
Thanatos
8,965
3,067
0
6,053
18,836
7,235
0
4,512
14,324
0
38,746
L
Bacchus
5,220
691
0
1,189
18,900
16,813
0
10,645
8,255
19,473
0
L
6,719
213
0
1,291
13,712
14,249
125
1,843
11,869
36,647
0
L
Neith
ziziluce
Neith
4,407
831
0
1,611
11,834
4,396
546
1,912
9,922
0
41,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,576
Gold Earned
46,449
277
Minions Killed
456
0
Camps Cleared
0
1,482,922
Distance Traveled
1,546,647
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,930
558
45
3
0
281,112
3
L
The Morrigan
9,725
608
73
5
0
318,755
1
W
Danzaburou
9,578
599
126
8
0
286,906
0
W
King Arthur
9,082
568
64
4
0
328,617
6
W
Anubis
9,486
593
116
7
0
271,984
4
W
Susano
9,373
586
105
7
0
378,028
1
L
Thanatos
7,576
474
63
4
0
309,086
3
L
Bacchus
7,280
455
22
1
0
304,785
0
L
Ares
7,657
479
39
2
0
291,655
0
L
Neith
6,338
396
80
5
0
258,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role