Player Matchup

Bacchus
Bacchus
HardFlipo
Bacchus
Level 149
God Stats
35W - 49L
1,437 SR
Queue Stats
401W - 447L
1,399 Elo+
Party 2
Charybdis
Charybdis
MUGI_3xG
Charybdis
Level 138
God Stats
14W - 15L
1,490 SR
Queue Stats
452W - 529L
1,399 Elo+
Party 2
He Bo
He Bo
ScaryTerry602
He Bo
Level 126
God Stats
4W - 4L
1,582 SR
Queue Stats
277W - 255L
1,456 Elo+
Solo
Ymir
Ymir
crucial_crumb7
Ymir
Level 99
God Stats
6W - 10L
1,464 SR
Queue Stats
646W - 671L
1,407 Elo+
Party 2
Shiva
Shiva
militar2019feliz
Shiva
Level 85
God Stats
4W - 5L
1,500 SR
Queue Stats
240W - 207L
1,521 Elo+
Solo
Team Averages
Level 119
1,494 SR
1,436 Elo+

VS

Team Averages
Level 97
1,432 SR
1,442 Elo+
Hercules
Hercules
 
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Apr0pos
Hel
Level 158
God Stats
27W - 36L
1,338 SR
Queue Stats
885W - 866L
1,433 Elo+
Solo
Fafnir
Fafnir
El Burro6625
Fafnir
Level 81
God Stats
4W - 4L
1,261 SR
Queue Stats
377W - 355L
1,435 Elo+
Party 1
Heimdallr
Heimdallr
Merexell
Heimdallr
Level 110
God Stats
34W - 27L
1,559 SR
Queue Stats
376W - 355L
1,458 Elo+
Party 1
Loki
Loki
WhyNine_
Loki
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HardFlipo
Bacchus
8
0 / 2 / 1
5,729
382
2,879
7,149
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
MUGI_3xG
Charybdis
9
1 / 6 / 0
6,161
411
3,382
11,162
4,082
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 0
8,048
537
8,019
10,042
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 1
6,107
407
4,886
21,707
13,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 0 / 0
7,799
520
6,548
6,468
3,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 0 / 0
7,586
506
2,338
10,172
11,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hel
14
2 / 2 / 2
8,038
536
11,636
8,918
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
12
0 / 0 / 4
7,756
517
3,640
10,994
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Merexell
Heimdallr
15
10 / 1 / 2
9,573
638
16,981
8,292
3,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Loki
14
2 / 1 / 2
7,961
531
4,214
8,878
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
14
14
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
W
Hel
2
2
2
1.5
W
Fafnir
0
0
4
2
L
Bacchus
HardFlipo
Bacchus
0
2
1
0.25
L
Charybdis
MUGI_3xG
Charybdis
1
6
0
0.17
W
Heimdallr
Merexell
Heimdallr
10
1
2
11
L
2
3
0
0.67
W
Loki
2
1
2
3
L
0
3
1
0.17
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,714
Damage
38,809
56,528
Taken
47,254
31,567
Mitigated
33,775
16,291
Healing
20,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,338
1,339
0
5,565
10,172
11,340
0
648
9,524
0
48,067
W
Hel
11,636
690
1,178
3,310
8,918
3,669
238
5,831
2,918
73,305
0
W
Fafnir
3,640
1,239
399
4,353
10,994
11,544
79
3,834
6,986
13,475
0
L
Bacchus
HardFlipo
Bacchus
2,879
407
0
2,049
7,149
5,683
0
853
6,296
25,433
5,584
L
Charybdis
MUGI_3xG
Charybdis
3,382
1,293
0
1,922
11,162
4,082
0
1,595
9,561
0
32,646
W
Heimdallr
Merexell
Heimdallr
16,981
9,894
148
3,392
8,292
3,926
2,624
2,601
5,685
0
87,052
L
8,019
216
0
1,522
10,042
3,909
0
5,553
4,489
68,853
0
W
Loki
4,214
1,836
0
1,827
8,878
3,296
0
2,347
6,487
0
62,560
L
4,886
976
331
7,263
21,707
13,913
0
7,275
14,432
21,364
0
L
6,548
1,717
0
3,204
6,468
3,980
0
0
6,468
0
55,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,844
Gold Earned
40,914
341
Minions Killed
469
0
Camps Cleared
0
1,383,407
Distance Traveled
1,420,146
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,586
506
90
6
0
270,563
0
W
Hel
8,038
536
114
8
0
294,936
2
W
Fafnir
7,756
517
15
1
0
255,304
0
L
Bacchus
5,729
382
55
4
0
235,206
5
L
Charybdis
6,161
411
54
4
0
253,636
0
W
Heimdallr
9,573
638
147
10
0
261,314
0
L
He Bo
8,048
537
119
8
0
309,845
4
W
Loki
7,961
531
103
7
0
338,029
0
L
Ymir
6,107
407
18
1
0
291,677
0
L
Shiva
7,799
520
95
6
0
293,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role