Player Matchup

Horus
Horus
Corbinight
Horus
Level 34
God Stats
4W - 2L
1,284 SR
Queue Stats
9W - 6L
1,273 Elo+
Solo
Vulcan
Vulcan
CorruptTurtle
Vulcan
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
559W - 535L
1,538 Elo+
Solo
Serqet
Serqet
Grendelshins
Serqet
Level 158
God Stats
13W - 12L
1,426 SR
Queue Stats
556W - 504L
1,480 Elo+
Solo
Surtr
Surtr
KMAN672
Surtr
Level 103
God Stats
395W - 320L
1,605 SR
Queue Stats
606W - 535L
1,508 Elo+
Solo
Cernunnos
Cernunnos
Xenos Cobra
Cernunnos
Level 89
God Stats
7W - 1L
1,907 SR
Queue Stats
110W - 111L
1,464 Elo+
Solo
Team Averages
Level 102
1,545 SR
1,453 Elo+

VS

Team Averages
Level 123
1,540 SR
1,473 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
HGiRes
Baron Samedi
Level 121
God Stats
8W - 11L
1,467 SR
Queue Stats
163W - 183L
1,462 Elo+
Solo
Shiva
Shiva
UncouthLoki422
Shiva
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,360 Elo+
Solo
Discordia
Discordia
zptamdre
Discordia
Level 77
God Stats
14W - 14L
1,731 SR
Queue Stats
330W - 301L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
7
1 / 0 / 1
4,237
530
1,816
3,954
1,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 2
4,975
622
2,295
3,520
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
8
2 / 2 / 2
4,790
599
898
5,332
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
KMAN672
Surtr
8
3 / 1 / 1
5,080
635
5,858
8,349
5,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Xenos Cobra
Cernunnos
8
2 / 0 / 1
4,830
604
3,717
4,895
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 0 / 0
4,780
598
1,729
4,752
1,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anhur
 
Anhur
4
0 / 1 / 0
3,358
420
1,127
3,023
630
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
HGiRes
Baron Samedi
7
0 / 2 / 0
4,136
517
2,258
5,276
3,159
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 4 / 2
4,938
617
4,537
8,240
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
zptamdre
Discordia
9
2 / 1 / 0
4,846
606
2,937
3,710
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
4
4
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
0
0
2
L
Anhur
 
Anhur
0
1
0
0
W
Horus
1
0
1
1.5
W
0
1
2
1
W
Serqet
2
2
2
1.5
L
Baron Samedi
HGiRes
Baron Samedi
0
2
0
0
W
Surtr
KMAN672
Surtr
3
1
1
3.5
L
0
4
2
0.25
W
Cernunnos
Xenos Cobra
Cernunnos
2
0
1
2.5
L
Discordia
zptamdre
Discordia
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,584
Damage
12,588
26,050
Taken
25,001
11,544
Mitigated
10,039
9,509
Healing
6,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,729
1,337
0
1,004
4,752
1,405
0
396
4,176
0
24,535
L
Anhur
 
Anhur
1,127
934
0
697
3,023
630
0
0
2,921
0
9,425
W
Horus
1,816
1,120
519
1,387
3,954
1,926
257
1,191
2,763
0
14,189
W
2,295
586
0
750
3,520
1,212
0
2,049
1,471
31,491
0
W
Serqet
898
148
0
1,612
5,332
1,660
0
413
4,919
0
19,258
L
Baron Samedi
HGiRes
Baron Samedi
2,258
173
297
1,673
5,276
3,159
0
210
4,831
15,958
0
W
Surtr
KMAN672
Surtr
5,858
2,306
0
3,563
8,349
5,099
0
0
8,349
543
28,374
L
4,537
908
0
1,778
8,240
3,692
0
228
8,012
0
34,711
W
Cernunnos
Xenos Cobra
Cernunnos
3,717
2,087
0
1,678
4,895
1,647
391
1,542
3,353
0
35,659
L
Discordia
zptamdre
Discordia
2,937
71
0
1,062
3,710
1,153
0
1,689
1,921
35,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,912
Gold Earned
22,058
227
Minions Killed
221
0
Camps Cleared
0
805,580
Distance Traveled
673,846
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,780
598
43
5
0
173,130
2
L
Anhur
3,358
420
22
3
0
70,197
0
W
Horus
4,237
530
29
4
0
152,617
0
W
Vulcan
4,975
622
55
7
0
161,746
0
W
Serqet
4,790
599
43
5
0
204,919
3
L
Baron Samedi
4,136
517
22
3
0
129,813
1
W
Surtr
5,080
635
41
5
0
156,699
0
L
Shiva
4,938
617
72
9
0
146,915
0
W
Cernunnos
4,830
604
59
7
0
129,599
0
L
Discordia
4,846
606
62
8
0
153,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role