Player Matchup

Kuzenbo
Kuzenbo
Silver IV
 
Kuzenbo
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
Parox015
Scylla
Silver II
Level 112
God Stats
5W - 2L
1,781 SR
Queue Stats
7W - 6L
1,536 MMR
Party 2
Hou Yi
Hou Yi
Silver II
bederbetoo
Hou Yi
Silver II
Level 89
God Stats
1W - 1L
1,750 SR
Queue Stats
6W - 4L
1,581 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,677 SR
1,539 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,622 SR
1,421 MMR
Bakasura
Bakasura
Bronze III
Sry4KillingU
Bakasura
Bronze III
Level 68
God Stats
5W - 3L
1,709 SR
Queue Stats
5W - 4L
1,482 MMR
Party 1
Vamana
Vamana
Bronze III
Zevalenski
Vamana
Bronze III
Level 41
God Stats
4W - 2L
1,584 SR
Queue Stats
5W - 4L
1,534 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
meno20_MN
Zhong Kui
Silver I
Level 124
God Stats
29W - 25L
1,574 SR
Queue Stats
221W - 264L
1,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 6 / 2
7,956
612
4,711
17,974
18,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
Parox015
Scylla
15
2 / 5 / 2
9,302
716
13,022
11,625
4,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
bederbetoo
Hou Yi
13
2 / 5 / 2
8,413
647
7,050
10,316
3,531
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
MartichorasOdinThothHerculesHades

VS

Bans
AphroditePersephoneGuan YuMorgan Le FayMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Sry4KillingU
Bakasura
16
7 / 1 / 7
10,242
788
15,713
11,622
6,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
Zevalenski
Vamana
15
4 / 1 / 11
10,195
784
7,387
13,655
16,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
meno20_MN
Zhong Kui
16
4 / 2 / 8
9,971
767
11,134
11,639
8,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
15
16
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
6
2
0.17
L
Scylla
Parox015
Scylla
2
5
2
0.6
W
Bakasura
Sry4KillingU
Bakasura
7
1
7
10.5
W
Vamana
Zevalenski
Vamana
4
1
11
9.5
L
Hou Yi
bederbetoo
Hou Yi
2
5
2
0.6
W
Zhong Kui
meno20_MN
Zhong Kui
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,783
Damage
34,234
39,915
Taken
36,916
26,270
Mitigated
32,759
3,679
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,711
1,751
0
558
17,974
18,581
21
5,074
11,158
10,551
0
L
Scylla
Parox015
Scylla
13,022
1,535
0
2,269
11,625
4,158
45
3,537
7,581
51,090
0
W
Bakasura
Sry4KillingU
Bakasura
15,713
9,762
0
4,939
11,622
6,957
1,431
5,026
6,596
0
46,744
W
Vamana
Zevalenski
Vamana
7,387
2,644
115
2,719
13,655
16,900
1,044
5,889
7,766
0
24,042
L
Hou Yi
bederbetoo
Hou Yi
7,050
3,951
0
852
10,316
3,531
0
2,583
7,236
30
31,974
W
Zhong Kui
meno20_MN
Zhong Kui
11,134
1,020
0
6,039
11,639
8,902
1,238
6,930
4,709
50,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,671
Gold Earned
30,408
142
Minions Killed
190
0
Camps Cleared
0
610,259
Distance Traveled
816,394
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,956
612
9
1
0
208,062
0
L
Scylla
9,302
716
77
6
0
194,643
0
W
Bakasura
10,242
788
70
5
0
295,422
0
W
Vamana
10,195
784
21
2
0
275,731
1
L
Hou Yi
8,413
647
56
4
0
207,554
0
W
Zhong Kui
9,971
767
99
8
0
245,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role