Player Matchup

Sol
Sol
JeginPescado
Sol
Level 53
God Stats
7W - 9L
1,705 SR
Queue Stats
90W - 81L
1,502 Elo+
Party 2
Sun Wukong
Sun Wukong
Lifemourne
Sun Wukong
Level 101
God Stats
1W - 0L
1,576 SR
Queue Stats
15W - 6L
1,478 Elo+
Solo
Ymir
Ymir
MasterjuIlo
Ymir
Level 28
God Stats
6W - 4L
1,705 SR
Queue Stats
264W - 200L
1,449 Elo+
Party 2
Ao Kuang
Ao Kuang
Strobn
Ao Kuang
Level 45
God Stats
16W - 10L
1,524 SR
Queue Stats
69W - 45L
1,518 Elo+
Solo
Merlin
Merlin
The Menace4764
Merlin
Level 74
God Stats
6W - 4L
1,541 SR
Queue Stats
441W - 427L
1,503 Elo+
Solo
Team Averages
Level 60
1,610 SR
1,490 Elo+

VS

Team Averages
Level 145
1,481 SR
1,442 Elo+
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Riku Knightwolf
Ne Zha
Level 184
God Stats
1W - 4L
1,200 SR
Queue Stats
115W - 114L
1,430 Elo+
Party 1
Surtr
Surtr
Stratt05
Surtr
Level 107
God Stats
28W - 28L
1,574 SR
Queue Stats
564W - 584L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
VanDusen31
Kuzenbo
Level 157
God Stats
1W - 1L
1,498 SR
Queue Stats
108W - 107L
1,427 Elo+
Party 1
Medusa
Medusa
xDuby 420
Medusa
Level 129
God Stats
11W - 11L
1,633 SR
Queue Stats
512W - 511L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,335
534
3,970
5,408
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Lifemourne
Sun Wukong
10
2 / 0 / 3
5,912
591
4,938
5,906
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 3
5,331
533
1,071
7,887
4,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Strobn
Ao Kuang
8
2 / 1 / 4
5,608
561
4,391
7,079
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 4 / 1
5,570
557
1,354
4,656
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
5 / 1 / 0
6,399
640
4,801
3,882
1,175
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 1
4,615
462
2,361
7,926
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Stratt05
Surtr
9
0 / 1 / 0
5,212
521
3,349
5,945
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
VanDusen31
Kuzenbo
7
1 / 0 / 0
4,545
455
2,144
5,092
4,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
xDuby 420
Medusa
8
0 / 2 / 1
4,522
452
3,708
4,786
1,729
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
6
7
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
1
0
5
W
3
1
1
3.5
W
Sun Wukong
Lifemourne
Sun Wukong
2
0
3
3.5
W
0
1
3
1.5
L
0
4
1
0.13
L
Surtr
Stratt05
Surtr
0
1
0
0
W
Ao Kuang
Strobn
Ao Kuang
2
1
4
4
W
1
4
1
0.38
L
Kuzenbo
VanDusen31
Kuzenbo
1
0
0
1
L
Medusa
xDuby 420
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,724
Damage
16,363
30,936
Taken
27,631
12,743
Mitigated
12,089
9,535
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,801
531
0
954
3,882
1,175
0
1,774
2,036
41,171
0
W
3,970
2,071
0
2,519
5,408
1,695
526
1,132
4,276
30,228
0
W
Sun Wukong
Lifemourne
Sun Wukong
4,938
570
0
2,127
5,906
2,713
556
98
5,808
0
35,974
W
1,071
296
0
2,384
7,887
4,644
72
1,951
5,936
14,060
0
L
2,361
955
0
2,982
7,926
2,782
0
3,365
4,537
0
20,234
L
Surtr
Stratt05
Surtr
3,349
1,101
0
1,644
5,945
2,240
36
880
5,065
305
35,462
W
Ao Kuang
Strobn
Ao Kuang
4,391
992
0
2,223
7,079
2,154
290
790
6,289
24,809
0
W
1,354
191
0
282
4,656
1,537
429
3,047
1,609
28,343
0
L
Kuzenbo
VanDusen31
Kuzenbo
2,144
862
0
740
5,092
4,163
0
1,829
3,263
13,084
0
L
Medusa
xDuby 420
Medusa
3,708
1,175
0
1,163
4,786
1,729
0
2,832
1,944
0
30,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,756
Gold Earned
25,293
238
Minions Killed
217
0
Camps Cleared
0
929,898
Distance Traveled
918,138
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,399
640
70
7
0
190,933
0
W
Sol
5,335
534
56
6
0
169,752
2
W
Sun Wukong
5,912
591
68
7
0
202,552
1
W
Ymir
5,331
533
21
2
0
185,659
0
L
Ne Zha
4,615
462
37
4
0
187,105
0
L
Surtr
5,212
521
54
5
0
185,488
0
W
Ao Kuang
5,608
561
46
5
0
210,500
0
W
Merlin
5,570
557
47
5
0
161,435
1
L
Kuzenbo
4,545
455
17
2
0
173,785
0
L
Medusa
4,522
452
39
4
0
180,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role