Player Matchup

Skadi
Skadi
 
Skadi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DEATHKING2011
Baron Samedi
Level 172
God Stats
1W - 2L
1,435 SR
Queue Stats
129W - 110L
1,528 Elo+
Party 4
Lancelot
Lancelot
JackintheboxJW9
Lancelot
Level 160
God Stats
14W - 15L
1,491 SR
Queue Stats
149W - 132L
1,548 Elo+
Party 4
Ymir
Ymir
Johangonzo007
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,009 Elo+
Party 1
King Arthur
King Arthur
laughingecho
King Arthur
Level 127
God Stats
2W - 3L
1,322 SR
Queue Stats
147W - 161L
1,384 Elo+
Solo
Team Averages
Level 112
1,450 SR
1,394 Elo+

VS

Team Averages
Level 90
1,504 SR
1,401 Elo+
Fenrir
Fenrir
Sakuya the neko
Fenrir
Level 145
God Stats
0W - 3L
1,200 SR
Queue Stats
134W - 143L
1,482 Elo+
Party 3
Vamana
Vamana
SammaCharp
Vamana
Level 149
God Stats
3W - 5L
1,438 SR
Queue Stats
216W - 200L
1,482 Elo+
Party 3
Anubis
Anubis
Trumpet_god8555
Anubis
Level 82
God Stats
10W - 5L
1,632 SR
Queue Stats
58W - 70L
1,410 Elo+
Solo
Geb
Geb
xiHarro
Geb
Level 46
God Stats
1W - 1L
1,749 SR
Queue Stats
175W - 173L
1,341 Elo+
Party 2
Chernobog
Chernobog
xiSnaky
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 85L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
6 / 4 / 1
7,869
492
14,614
11,908
4,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
DEATHKING2011
Baron Samedi
16
1 / 2 / 4
9,040
565
8,397
9,970
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
15
7 / 0 / 2
9,395
587
10,216
10,248
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
0 / 0 / 6
7,640
478
6,156
13,886
14,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
laughingecho
King Arthur
15
1 / 0 / 0
8,515
532
10,408
15,602
16,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
8,934
558
8,226
13,497
6,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
SammaCharp
Vamana
16
0 / 2 / 0
9,440
590
9,663
15,394
13,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 5 / 1
8,697
544
6,604
11,859
6,481
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Geb
12
0 / 2 / 2
7,398
462
5,066
18,356
19,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
xiSnaky
Chernobog
12
0 / 5 / 0
6,940
434
7,058
11,887
5,332
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
6
6
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
4
1
1.63
W
Baron Samedi
DEATHKING2011
Baron Samedi
1
2
4
1.5
W
Lancelot
7
0
2
8
W
0
0
6
3
L
4
1
1
4.5
L
Vamana
SammaCharp
Vamana
0
2
0
0
L
2
5
1
0.5
W
King Arthur
laughingecho
King Arthur
1
0
0
1
L
Geb
0
2
2
0.5
L
Chernobog
xiSnaky
Chernobog
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,791
Damage
36,617
61,614
Taken
70,993
44,690
Mitigated
51,952
10,211
Healing
19,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,614
5,783
0
1,340
11,908
4,531
155
3,404
8,504
0
62,402
W
Baron Samedi
DEATHKING2011
Baron Samedi
8,397
454
411
3,031
9,970
4,505
491
4,028
5,942
69,602
0
W
Lancelot
10,216
2,385
0
990
10,248
4,499
0
1,830
8,273
0
63,509
W
6,156
2,096
0
2,738
13,886
14,494
0
2,408
11,478
23,904
0
L
8,226
1,662
0
1,246
13,497
6,646
0
1,732
11,722
0
87,400
L
Vamana
SammaCharp
Vamana
9,663
4,012
0
5,582
15,394
13,872
462
211
15,183
0
95,598
L
6,604
437
0
4,151
11,859
6,481
0
4,760
6,774
70,471
0
W
King Arthur
laughingecho
King Arthur
10,408
1,174
0
1,701
15,602
16,661
0
0
14,349
307
74,918
L
Geb
5,066
762
155
4,661
18,356
19,621
0
5,537
12,732
20,758
0
L
Chernobog
xiSnaky
Chernobog
7,058
4,856
0
4,101
11,887
5,332
798
2,069
9,818
0
55,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,459
Gold Earned
41,409
447
Minions Killed
517
0
Camps Cleared
0
1,617,289
Distance Traveled
1,546,437
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,869
492
85
5
0
282,995
7
W
Baron Samedi
9,040
565
121
8
0
292,654
0
W
Lancelot
9,395
587
93
6
0
399,173
7
W
Ymir
7,640
478
28
2
0
305,313
0
L
Fenrir
8,934
558
113
7
0
343,561
10
L
Vamana
9,440
590
172
11
0
314,949
2
L
Anubis
8,697
544
122
8
0
261,199
0
W
King Arthur
8,515
532
120
8
0
337,154
0
L
Geb
7,398
462
18
1
0
333,208
4
L
Chernobog
6,940
434
92
6
0
293,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role