Player Matchup

Discordia
Discordia
 
Discordia
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Brutal_Maze
Medusa
Level 105
God Stats
2W - 0L
1,323 SR
Queue Stats
12W - 14L
1,384 Elo+
Solo
King Arthur
King Arthur
NovaPoiint
King Arthur
Level 22
God Stats
4W - 7L
1,500 SR
Queue Stats
97W - 121L
1,364 Elo+
Party 1
Ne Zha
Ne Zha
nepidestroyer2
Ne Zha
Level 81
God Stats
7W - 4L
1,500 SR
Queue Stats
178W - 189L
1,434 Elo+
Solo
Team Averages
Level 83
1,465 SR
1,436 Elo+

VS

Team Averages
Level 54
1,415 SR
1,466 Elo+
Bakasura
Bakasura
BThorn17
Bakasura
Level 58
God Stats
9W - 9L
1,648 SR
Queue Stats
50W - 53L
1,560 Elo+
Solo
Raijin
Raijin
LetJarJarB
Raijin
Level 68
God Stats
2W - 3L
1,180 SR
Queue Stats
298W - 278L
1,443 Elo+
Solo
Shiva
Shiva
Otownsniper22
Shiva
Level 85
God Stats
42W - 32L
1,579 SR
Queue Stats
115W - 98L
1,482 Elo+
Solo
Skadi
Skadi
TotiMateo_
Skadi
Level 42
God Stats
11W - 12L
1,247 SR
Queue Stats
576W - 684L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
sanynahy3105
Cthulhu
Level 17
God Stats
5W - 9L
1,422 SR
Queue Stats
507W - 594L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 1 / 2
6,674
556
5,839
4,679
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
 
Hercules
10
4 / 1 / 2
6,240
520
6,547
8,421
6,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
12
5 / 0 / 2
7,314
610
6,918
5,265
2,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
NovaPoiint
King Arthur
11
0 / 1 / 3
6,352
529
8,665
11,071
10,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 0 / 2
7,251
604
5,474
8,638
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BThorn17
Bakasura
10
1 / 2 / 1
5,988
499
2,873
11,326
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
LetJarJarB
Raijin
12
0 / 3 / 1
6,679
557
4,404
9,054
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 0
6,447
537
7,902
15,391
6,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
9
0 / 4 / 0
5,322
444
1,616
7,459
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
sanynahy3105
Cthulhu
9
0 / 2 / 0
5,602
467
2,241
8,727
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
3
3
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
2
2
W
Hercules
 
Hercules
4
1
2
5
L
Bakasura
BThorn17
Bakasura
1
2
1
0.75
W
Medusa
5
0
2
6
L
Raijin
LetJarJarB
Raijin
0
3
1
0.17
W
King Arthur
NovaPoiint
King Arthur
0
1
3
1.5
L
2
2
0
1
L
Skadi
0
4
0
0
W
3
0
2
4
L
Cthulhu
sanynahy3105
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,443
Damage
19,036
38,074
Taken
51,957
24,175
Mitigated
22,278
10,318
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,839
338
0
403
4,679
1,632
35
2,974
1,265
51,660
0
W
Hercules
 
Hercules
6,547
1,923
199
2,910
8,421
6,875
0
1,680
6,476
0
20,853
L
Bakasura
BThorn17
Bakasura
2,873
2,369
0
3,141
11,326
4,356
0
1,665
9,574
0
34,767
W
Medusa
6,918
3,418
0
3,016
5,265
2,139
1,138
986
4,279
0
52,509
L
Raijin
LetJarJarB
Raijin
4,404
482
0
2,185
9,054
3,196
0
4,035
4,931
50,637
0
W
King Arthur
NovaPoiint
King Arthur
8,665
1,217
0
1,460
11,071
10,217
0
0
11,041
0
41,209
L
7,902
1,390
223
4,478
15,391
6,342
208
0
15,109
0
35,585
L
Skadi
1,616
310
0
467
7,459
2,148
0
0
7,424
0
29,200
W
5,474
1,754
0
2,330
8,638
3,312
0
445
8,118
0
65,002
L
Cthulhu
sanynahy3105
Cthulhu
2,241
206
0
1,858
8,727
6,236
0
139
8,479
22,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,831
Gold Earned
30,038
350
Minions Killed
304
0
Camps Cleared
0
1,279,950
Distance Traveled
1,248,448
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,674
556
83
7
0
238,352
2
W
Hercules
6,240
520
26
2
0
266,613
0
L
Bakasura
5,988
499
79
7
0
294,021
0
W
Medusa
7,314
610
83
7
0
223,059
0
L
Raijin
6,679
557
97
8
0
226,971
0
W
King Arthur
6,352
529
59
5
0
258,718
0
L
Shiva
6,447
537
59
5
0
258,959
0
L
Skadi
5,322
444
50
4
0
222,008
0
W
Ne Zha
7,251
604
99
8
0
293,208
1
L
Cthulhu
5,602
467
19
2
0
246,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role