Player Matchup

Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Apukohai
Mercury
Level 123
God Stats
3W - 3L
1,453 SR
Queue Stats
47W - 34L
1,494 Elo+
Solo
Ares
Ares
Norsetreeman
Ares
Level 147
God Stats
2W - 2L
1,566 SR
Queue Stats
128W - 111L
1,535 Elo+
Solo
Chiron
Chiron
ScaryShrimp
Chiron
Level 109
God Stats
11W - 4L
1,684 SR
Queue Stats
122W - 119L
1,507 Elo+
Solo
Ix Chel
Ix Chel
TonyBladeSVK
Ix Chel
Level 87
God Stats
3W - 5L
1,500 SR
Queue Stats
100W - 76L
1,504 Elo+
Solo
Team Averages
Level 111
1,541 SR
1,508 Elo+

VS

Team Averages
Level 58
1,494 SR
1,516 Elo+
Anubis
Anubis
Bloodstxrm
Anubis
Level 65
God Stats
9W - 11L
1,580 SR
Queue Stats
306W - 306L
1,536 Elo+
Party 1
Nox
Nox
Shr1kez
Nox
Level 67
God Stats
1W - 5L
1,286 SR
Queue Stats
383W - 368L
1,566 Elo+
Party 1
Loki
Loki
YØkaiX
Loki
Level 86
God Stats
32W - 19L
1,801 SR
Queue Stats
138W - 133L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
awaMius
Danzaburou
Level 27
God Stats
1W - 3L
1,292 SR
Queue Stats
31W - 27L
1,483 Elo+
Party 2
Vamana
Vamana
variungut
Vamana
Level 47
God Stats
2W - 3L
1,510 SR
Queue Stats
40W - 32L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 4 / 0
5,676
516
2,155
7,807
3,339
Mercury
Apukohai
Mercury
12
4 / 0 / 10
7,105
646
6,118
8,611
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 0 / 9
6,791
617
4,638
9,469
7,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
12
5 / 0 / 4
7,262
660
5,824
6,562
2,358
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
TonyBladeSVK
Ix Chel
11
8 / 2 / 4
7,060
642
7,990
8,192
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bloodstxrm
Anubis
9
2 / 6 / 0
5,675
516
4,019
8,806
4,168
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nox
8
0 / 4 / 0
5,620
511
2,162
7,057
6,045
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
YØkaiX
Loki
8
0 / 6 / 1
5,328
484
5,016
10,837
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
awaMius
Danzaburou
9
0 / 3 / 0
5,372
488
4,106
6,673
2,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
variungut
Vamana
12
4 / 1 / 0
7,219
656
7,481
8,570
5,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
20
Kills
6
6
Deaths
20
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
4
0
0
W
Mercury
Apukohai
Mercury
4
0
10
9
L
Anubis
Bloodstxrm
Anubis
2
6
0
0.33
W
3
0
9
7.5
W
Chiron
5
0
4
7
L
Nox
0
4
0
0
W
Ix Chel
TonyBladeSVK
Ix Chel
8
2
4
5
L
Loki
YØkaiX
Loki
0
6
1
0.08
L
Danzaburou
awaMius
Danzaburou
0
3
0
0
L
Vamana
variungut
Vamana
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,725
Damage
22,784
40,641
Taken
41,943
18,986
Mitigated
21,427
13,304
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,155
442
0
2,399
7,807
3,339
481
0
7,807
38,204
0
W
Mercury
Apukohai
Mercury
6,118
3,513
0
1,291
8,611
3,084
0
803
7,808
0
49,571
L
Anubis
Bloodstxrm
Anubis
4,019
187
0
1,621
8,806
4,168
0
4,883
3,923
30,264
0
W
4,638
481
0
2,848
9,469
7,560
0
2,009
7,460
24,041
0
W
Chiron
5,824
3,296
381
2,269
6,562
2,358
335
868
5,694
0
44,133
L
Nox
2,162
722
0
835
7,057
6,045
60
2,080
4,977
25,027
0
W
Ix Chel
TonyBladeSVK
Ix Chel
7,990
1,331
1,593
2,523
8,192
2,645
340
2,501
5,691
38,270
0
L
Loki
YØkaiX
Loki
5,016
967
0
2,005
10,837
3,395
0
3,109
7,728
0
31,872
L
Danzaburou
awaMius
Danzaburou
4,106
2,050
0
1,483
6,673
2,249
807
1,903
4,770
0
28,384
L
Vamana
variungut
Vamana
7,481
4,296
0
2,885
8,570
5,570
337
2,808
5,762
0
53,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,894
Gold Earned
29,214
325
Minions Killed
266
0
Camps Cleared
0
1,068,246
Distance Traveled
1,042,483
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,676
516
65
6
0
173,502
0
W
Mercury
7,105
646
79
7
0
260,482
0
L
Anubis
5,675
516
53
5
0
168,650
0
W
Ares
6,791
617
25
2
0
209,102
4
W
Chiron
7,262
660
83
8
0
201,341
0
L
Nox
5,620
511
32
3
0
206,045
5
W
Ix Chel
7,060
642
73
7
0
223,819
0
L
Loki
5,328
484
49
4
0
240,090
0
L
Danzaburou
5,372
488
49
4
0
227,002
0
L
Vamana
7,219
656
83
8
0
200,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role