Player Matchup

Sobek
Sobek
Silver V
FireGiantTheif
Sobek
Silver V
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 28L
1,142 MMR
Party 1
Chiron
Chiron
Gold V
Vine_Maniac
Chiron
Gold V
Level 123
God Stats
148W - 123L
1,643 SR
Queue Stats
421W - 430L
1,229 MMR
Solo
Bakasura
Bakasura
Silver IV
jonny99951
Bakasura
Silver IV
Level 104
God Stats
2W - 0L
1,701 SR
Queue Stats
8W - 10L
1,375 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,615 SR
1,249 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 71
1,514 SR
1,257 MMR
Kukulkan
Kukulkan
Gold V
Chrizzlix
Kukulkan
Gold V
Level 123
God Stats
53W - 65L
1,545 SR
Queue Stats
136W - 163L
1,212 MMR
Solo
Izanami
Izanami
Bronze III
Tizy972
Izanami
Bronze III
Level 33
God Stats
0W - 2L
1,496 SR
Queue Stats
7W - 8L
1,302 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
VManJoker221
Sylvanus
Bronze IV
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 10
10,347
739
10,700
23,413
29,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
18
6 / 0 / 3
10,982
784
16,328
9,750
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
jonny99951
Bakasura
16
4 / 3 / 5
10,468
748
13,417
15,322
9,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
KuzenboThothAchillesBacchusCabrakan

VS

Bans
DiscordiaBaron SamediScyllaHadesJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chrizzlix
Kukulkan
14
1 / 3 / 1
8,818
630
14,924
9,093
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Tizy972
Izanami
13
1 / 6 / 1
8,595
614
9,242
13,890
6,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
VManJoker221
Sylvanus
15
2 / 1 / 2
10,234
731
7,560
19,849
21,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
4
4
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Chrizzlix
Kukulkan
1
3
1
0.5
W
0
1
10
5
L
Izanami
Tizy972
Izanami
1
6
1
0.25
L
Sylvanus
VManJoker221
Sylvanus
2
1
2
3
W
Chiron
6
0
3
7.5
W
Bakasura
jonny99951
Bakasura
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,445
Damage
31,726
48,485
Taken
42,832
42,770
Mitigated
32,639
18,061
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Chrizzlix
Kukulkan
14,924
1,719
0
1,295
9,093
4,994
150
3,536
4,996
66,670
0
W
10,700
361
2,547
8,488
23,413
29,295
62
10,161
13,252
22,370
0
L
Izanami
Tizy972
Izanami
9,242
6,399
0
1,484
13,890
6,441
64
3,377
9,874
0
33,009
L
Sylvanus
VManJoker221
Sylvanus
7,560
2,476
3,707
6,479
19,849
21,204
69
3,817
14,364
14,596
0
W
Chiron
16,328
4,533
642
2,875
9,750
4,266
2,928
5,805
3,945
0
63,991
W
Bakasura
jonny99951
Bakasura
13,417
7,302
0
3,509
15,322
9,209
73
6,638
8,684
0
49,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,797
Gold Earned
27,647
193
Minions Killed
187
0
Camps Cleared
0
849,628
Distance Traveled
724,329
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,818
630
123
9
0
244,350
5
W
Sobek
10,347
739
12
1
0
285,343
0
L
Izanami
8,595
614
46
3
0
234,197
0
L
Sylvanus
10,234
731
18
1
0
245,782
0
W
Chiron
10,982
784
93
7
0
262,730
0
W
Bakasura
10,468
748
88
6
0
301,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role