Player Matchup

Ymir
Ymir
DUNKILLJA
Ymir
Level 67
God Stats
3W - 4L
1,419 SR
Queue Stats
47W - 43L
1,411 Elo+
Party 1
Skadi
Skadi
Eggie13-PR
Skadi
Level 86
God Stats
17W - 13L
1,605 SR
Queue Stats
621W - 692L
1,502 Elo+
Party 2
Ra
Ra
FizzyBubz
Ra
Level 49
God Stats
33W - 20L
1,290 SR
Queue Stats
99W - 87L
1,459 Elo+
Party 1
Vamana
Vamana
Samandrielx
Vamana
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 31L
1,418 Elo+
Solo
Bakasura
Bakasura
xxjean47G
Bakasura
Level 87
God Stats
58W - 57L
1,445 SR
Queue Stats
350W - 429L
1,505 Elo+
Party 2
Team Averages
Level 75
1,452 SR
1,459 Elo+

VS

Team Averages
Level 84
1,456 SR
1,525 Elo+
Bakasura
Bakasura
EddieVanDiesel
Bakasura
Level 96
God Stats
6W - 5L
1,516 SR
Queue Stats
65W - 55L
1,427 Elo+
Solo
Surtr
Surtr
ExoGopher
Surtr
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 17L
1,576 Elo+
Solo
Kukulkan
Kukulkan
TheOtherGuyFrank
Kukulkan
Level 29
God Stats
0W - 4L
1,311 SR
Queue Stats
20W - 19L
1,549 Elo+
Party 3
Chiron
Chiron
Zboko
Chiron
Level 117
God Stats
7W - 6L
1,451 SR
Queue Stats
127W - 126L
1,556 Elo+
Party 3
Guan Yu
Guan Yu
fernanguerrero
Guan Yu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 89L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 2 / 7
7,553
581
4,805
8,800
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
11
0 / 1 / 9
6,708
516
6,461
6,015
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 2 / 4
7,601
585
4,142
6,365
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
3 / 2 / 2
8,201
631
8,166
10,356
8,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
xxjean47G
Bakasura
15
8 / 1 / 2
8,860
682
10,047
11,268
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
4 / 3 / 1
8,291
638
7,071
10,633
4,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
ExoGopher
Surtr
12
0 / 3 / 3
6,891
530
7,056
11,859
12,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 1
7,345
565
4,237
7,582
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Zboko
Chiron
10
0 / 3 / 1
6,199
477
4,339
6,724
2,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 7 / 1
5,844
450
3,274
12,440
10,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
18
Kills
8
8
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
7
3.75
L
Bakasura
4
3
1
1.5
W
Skadi
0
1
9
4.5
L
Surtr
ExoGopher
Surtr
0
3
3
0.5
W
3
2
4
2.5
W
Vamana
3
2
2
2
L
3
2
1
1.75
L
Chiron
Zboko
Chiron
0
3
1
0.17
L
1
7
1
0.21
W
Bakasura
xxjean47G
Bakasura
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,621
Damage
25,977
42,804
Taken
49,238
26,172
Mitigated
33,031
9,935
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,805
1,790
0
2,025
8,800
7,880
0
545
8,238
24,106
0
L
Bakasura
7,071
4,399
0
2,564
10,633
4,418
0
1,298
8,811
0
56,862
W
Skadi
6,461
2,400
0
712
6,015
2,014
362
0
6,015
0
47,747
L
Surtr
ExoGopher
Surtr
7,056
2,067
0
2,118
11,859
12,596
0
1,164
9,755
563
48,942
W
4,142
198
533
2,039
6,365
2,560
0
2,093
3,842
56,681
0
W
Vamana
8,166
3,755
0
1,816
10,356
8,673
0
324
9,562
0
73,698
L
4,237
130
0
250
7,582
3,299
0
2,014
5,156
48,053
0
L
Chiron
Zboko
Chiron
4,339
1,310
292
2,462
6,724
2,274
0
1,050
5,524
0
45,893
L
3,274
780
324
1,662
12,440
10,444
0
3,247
8,587
0
17,848
W
Bakasura
xxjean47G
Bakasura
10,047
7,445
0
2,810
11,268
5,045
544
1,215
9,504
0
72,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,923
Gold Earned
34,570
480
Minions Killed
370
0
Camps Cleared
0
1,343,051
Distance Traveled
1,311,333
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,553
581
32
2
0
264,162
3
L
Bakasura
8,291
638
106
8
0
310,003
2
W
Skadi
6,708
516
77
6
0
229,929
0
L
Surtr
6,891
530
74
6
0
227,680
2
W
Ra
7,601
585
100
8
0
272,053
0
W
Vamana
8,201
631
135
10
0
250,611
1
L
Kukulkan
7,345
565
85
7
0
274,686
0
L
Chiron
6,199
477
81
6
0
238,353
0
L
Guan Yu
5,844
450
24
2
0
260,611
3
W
Bakasura
8,860
682
136
10
0
326,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role