Player Matchup

Osiris
Osiris
Bronze III
BigDaddyNoTaill
Osiris
Bronze III
Level 80
God Stats
7W - 6L
1,576 SR
Queue Stats
17W - 20L
1,317 MMR
Solo
Martichoras
Martichoras
Silver I
IIOTFxFuriousll
Martichoras
Silver I
Level 123
God Stats
3W - 4L
1,793 SR
Queue Stats
119W - 128L
1,334 MMR
Solo
Camazotz
Camazotz
Silver I
SONNECA
Camazotz
Silver I
Level 177
God Stats
2W - 4L
1,500 SR
Queue Stats
310W - 333L
1,299 MMR
Solo
Hel
Hel
Gold I
TEENvsBBC
Hel
Gold I
Level 104
God Stats
0W - 1L
1,670 SR
Queue Stats
64W - 76L
1,312 MMR
Solo
Maui
Maui
Silver III
XxDaRkEnDAllyxX
Maui
Silver III
Level 157
God Stats
4W - 10L
1,554 SR
Queue Stats
68W - 67L
1,299 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,619 SR
1,312 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,512 SR
1,351 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
DIeguillito
Cernunnos
Gold III
Level 145
God Stats
7W - 5L
1,717 SR
Queue Stats
683W - 696L
1,405 MMR
Party 2
Ymir
Ymir
Gold V
Danseb03
Ymir
Gold V
Level 128
God Stats
7W - 1L
1,638 SR
Queue Stats
106W - 114L
1,190 MMR
Party 2
Achilles
Achilles
Silver I
KillaKalfx
Achilles
Silver I
Level 107
God Stats
10W - 13L
1,418 SR
Queue Stats
164W - 183L
1,212 MMR
Party 1
Kali
Kali
Gold II
RIchard703
Kali
Gold II
Level 149
God Stats
16W - 10L
1,288 SR
Queue Stats
301W - 298L
1,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 1
12,281
534
14,059
27,797
32,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Martichoras
IIOTFxFuriousll
Martichoras
17
7 / 7 / 3
11,489
500
17,315
24,363
10,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
SONNECA
Camazotz
19
3 / 6 / 1
12,099
526
7,060
30,369
12,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

4
0 / 0 / 1
6,903
300
41
0
0
17
2 / 4 / 9
12,066
525
10,846
26,004
37,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
BakasuraHe BoVamanaHercules

VS

Bans
Ao KuangAnubisChang'eAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
5 / 3 / 4
13,917
605
25,542
14,948
6,875
Cernunnos
DIeguillito
Cernunnos
20
1 / 4 / 6
13,047
567
16,396
19,664
9,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
18
3 / 4 / 8
11,490
500
4,450
22,780
27,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
KillaKalfx
Achilles
18
1 / 0 / 1
11,867
516
8,130
14,938
21,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

20
13 / 4 / 6
16,829
732
29,505
29,655
19,804
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
14
Kills
23
23
Deaths
15
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
3
4
2.33
L
2
6
1
0.42
W
Cernunnos
DIeguillito
Cernunnos
1
4
6
1
W
Ymir
3
4
8
1.75
L
Martichoras
IIOTFxFuriousll
Martichoras
7
7
3
1.21
W
Achilles
KillaKalfx
Achilles
1
0
1
1.5
W
13
4
6
4
L
Camazotz
SONNECA
Camazotz
3
6
1
0.58
L
0
0
1
0.5
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,321
Damage
84,023
108,533
Taken
101,985
92,512
Mitigated
85,443
24,265
Healing
21,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
25,542
2,725
0
774
14,948
6,875
1,396
2,088
12,642
122,196
0
L
14,059
4,471
0
5,010
27,797
32,234
427
6,780
21,017
174
95,389
W
Cernunnos
DIeguillito
Cernunnos
16,396
8,754
0
7,598
19,664
9,492
5,316
4,206
15,402
0
141,558
W
Ymir
4,450
870
0
716
22,780
27,476
504
4,031
18,651
30,054
3,143
L
Martichoras
IIOTFxFuriousll
Martichoras
17,315
5,299
0
4,822
24,363
10,013
0
7,931
16,432
0
80,863
W
Achilles
KillaKalfx
Achilles
8,130
1,491
0
2,720
14,938
21,796
748
235
13,755
0
84,635
W
29,505
19,000
0
9,601
29,655
19,804
3,304
3,097
26,403
0
193,621
L
Camazotz
SONNECA
Camazotz
7,060
2,330
0
10,516
30,369
12,408
0
8,970
21,399
0
102,267
L
41
41
0
0
0
0
0
0
0
41
0
L
10,846
2,803
1,748
2,169
26,004
37,857
0
6,219
19,785
54,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,838
Gold Earned
67,150
535
Minions Killed
764
0
Camps Cleared
0
2,098,624
Distance Traveled
2,334,073
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,917
605
184
8
0
437,502
1
L
Osiris
12,281
534
147
6
0
419,075
6
W
Cernunnos
13,047
567
186
8
0
426,703
2
W
Ymir
11,490
500
40
2
0
462,186
0
L
Martichoras
11,489
500
148
6
0
403,012
9
W
Achilles
11,867
516
139
6
0
476,675
4
W
Kali
16,829
732
215
9
0
531,007
0
L
Camazotz
12,099
526
170
7
0
449,523
3
L
Hel
6,903
300
0
0
0
410,595
0
L
Maui
12,066
525
70
3
0
416,419
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role