Player Matchup

Discordia
Discordia
Ajatzu
Discordia
Level 159
God Stats
7W - 4L
1,953 SR
Queue Stats
248W - 231L
1,610 Elo+
Party 1
Charybdis
Charybdis
Dummeldorf
Charybdis
Level 47
God Stats
3W - 3L
1,823 SR
Queue Stats
132W - 112L
1,664 Elo+
Party 1
Surtr
Surtr
Minuzukikun
Surtr
Level 144
God Stats
5W - 3L
1,459 SR
Queue Stats
120W - 108L
1,589 Elo+
Party 1
Sylvanus
Sylvanus
fermax28
Sylvanus
Level 159
God Stats
5W - 6L
1,542 SR
Queue Stats
495W - 511L
1,585 Elo+
Solo
Cerberus
Cerberus
hmd741
Cerberus
Level 108
God Stats
25W - 19L
1,760 SR
Queue Stats
1,789W - 1,862L
1,538 Elo+
Solo
Team Averages
Level 123
1,707 SR
1,597 Elo+

VS

Team Averages
Level 141
1,598 SR
1,513 Elo+
Ishtar
Ishtar
 
Ishtar
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Bischi gotcha
Xing Tian
Level 155
God Stats
7W - 9L
1,476 SR
Queue Stats
550W - 575L
1,515 Elo+
Solo
Skadi
Skadi
NevinDаrk
Skadi
Level 155
God Stats
7W - 1L
1,983 SR
Queue Stats
364W - 359L
1,497 Elo+
Party 2
Chang'e
Chang'e
TheUnmatched
Chang'e
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 165L
1,533 Elo+
Solo
Khepri
Khepri
Похуистичный
Khepri
Level 152
God Stats
2W - 1L
1,532 SR
Queue Stats
128W - 121L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ajatzu
Discordia
15
4 / 4 / 2
8,845
804
18,279
10,655
5,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Dummeldorf
Charybdis
13
0 / 7 / 4
7,424
675
8,791
13,456
8,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 7 / 3
8,400
764
9,988
16,745
22,218
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
fermax28
Sylvanus
15
1 / 5 / 4
8,016
729
7,838
15,967
23,288
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
hmd741
Cerberus
12
0 / 8 / 4
7,320
665
3,769
22,733
26,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
9 / 2 / 15
10,322
938
18,108
11,667
8,533
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Bischi gotcha
Xing Tian
16
2 / 1 / 26
10,511
956
12,529
15,747
22,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
16
8 / 2 / 20
9,931
903
20,014
10,434
7,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
TheUnmatched
Chang'e
17
10 / 1 / 15
10,694
972
15,881
12,377
8,948
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 21
9,308
846
6,373
11,745
16,809
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
128
7
Kills
31
31
Deaths
7
17
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
9
2
15
8.25
L
Discordia
Ajatzu
Discordia
4
4
2
1.25
W
Xing Tian
Bischi gotcha
Xing Tian
2
1
26
15
L
Charybdis
Dummeldorf
Charybdis
0
7
4
0.29
L
2
7
3
0.5
W
Skadi
8
2
20
9
W
Chang'e
TheUnmatched
Chang'e
10
1
15
17.5
L
Sylvanus
fermax28
Sylvanus
1
5
4
0.6
L
Cerberus
hmd741
Cerberus
0
8
4
0.25
W
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,665
Damage
72,905
79,556
Taken
61,970
86,252
Mitigated
64,782
17,310
Healing
34,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
18,108
8,497
456
1,565
11,667
8,533
3,152
7,383
4,284
0
37,638
L
Discordia
Ajatzu
Discordia
18,279
293
659
1,174
10,655
5,767
45
6,243
4,412
36,669
0
W
Xing Tian
Bischi gotcha
Xing Tian
12,529
499
3,410
3,471
15,747
22,783
58
5,515
10,232
26,305
0
L
Charybdis
Dummeldorf
Charybdis
8,791
3,831
0
830
13,456
8,256
0
6,073
7,383
0
20,338
L
9,988
1,632
929
2,256
16,745
22,218
0
7,619
9,126
5,071
12,742
W
Skadi
20,014
8,419
449
1,043
10,434
7,709
3,120
7,443
2,991
0
38,480
W
Chang'e
TheUnmatched
Chang'e
15,881
711
12,484
7,123
12,377
8,948
1,318
7,815
4,562
33,860
0
L
Sylvanus
fermax28
Sylvanus
7,838
1,616
4,061
4,134
15,967
23,288
42
6,943
9,024
13,531
0
L
Cerberus
hmd741
Cerberus
3,769
46
394
2,873
22,733
26,723
0
7,905
14,828
7,294
0
W
6,373
337
2,058
2,807
11,745
16,809
321
5,037
6,708
13,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,005
Gold Earned
50,766
111
Minions Killed
188
0
Camps Cleared
0
914,754
Distance Traveled
1,165,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,322
938
48
4
0
220,467
0
L
Discordia
8,845
804
43
4
0
208,261
0
W
Xing Tian
10,511
956
19
2
0
248,798
0
L
Charybdis
7,424
675
28
3
0
168,403
0
L
Surtr
8,400
764
15
1
0
195,986
0
W
Skadi
9,931
903
38
3
0
232,183
0
W
Chang'e
10,694
972
66
6
0
231,083
0
L
Sylvanus
8,016
729
12
1
0
172,631
0
L
Cerberus
7,320
665
13
1
0
169,473
0
W
Khepri
9,308
846
17
2
0
233,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role