Player Matchup

Serqet
Serqet
 
Serqet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
JogadorForte
Baba Yaga
Level 20
God Stats
2W - 2L
1,181 SR
Queue Stats
108W - 98L
1,548 Elo+
Solo
Chronos
Chronos
Kevin ALPS
Chronos
Level 129
God Stats
3W - 4L
1,459 SR
Queue Stats
408W - 414L
1,472 Elo+
Solo
Ares
Ares
detonathorPS
Ares
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,671 Elo+
Solo
Scylla
Scylla
maThew88
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,518 Elo+
Solo
Team Averages
Level 87
1,428 SR
1,542 Elo+

VS

Team Averages
Level 147
1,381 SR
1,472 Elo+
Charybdis
Charybdis
 
Charybdis
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
OlierG
Jing Wei
Level 82
God Stats
6W - 5L
1,120 SR
Queue Stats
301W - 292L
1,477 Elo+
Solo
Bacchus
Bacchus
kero33
Bacchus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,517 Elo+
Solo
Hades
Hades
thelord2
Hades
Level 163
God Stats
0W - 2L
1,285 SR
Queue Stats
153W - 224L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
1 / 4 / 13
8,610
783
5,720
8,410
8,062
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
JogadorForte
Baba Yaga
18
3 / 2 / 11
10,257
932
13,477
8,821
5,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Kevin ALPS
Chronos
15
4 / 4 / 9
9,160
833
9,491
11,622
6,170
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 2 / 11
10,102
918
7,737
19,836
19,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
maThew88
Scylla
16
5 / 4 / 8
9,643
877
13,407
8,894
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 5 / 6
8,645
786
11,087
11,673
4,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
 
Fafnir
7
0 / 1 / 1
6,630
603
800
2,139
3,153
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
OlierG
Jing Wei
14
2 / 5 / 5
8,483
771
10,973
13,599
5,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
kero33
Bacchus
16
5 / 3 / 8
9,317
847
8,169
13,662
19,636
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
thelord2
Hades
18
4 / 5 / 9
10,005
910
10,562
15,054
9,423
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
19
Kills
14
16
Deaths
19
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
4
13
1.88
L
Charybdis
 
Charybdis
3
5
6
1.2
L
Fafnir
 
Fafnir
0
1
1
0.5
W
Baba Yaga
JogadorForte
Baba Yaga
3
2
11
4.25
W
Chronos
Kevin ALPS
Chronos
4
4
9
2.13
L
Jing Wei
OlierG
Jing Wei
2
5
5
0.9
W
6
2
11
5.75
L
Bacchus
kero33
Bacchus
5
3
8
3
W
Scylla
maThew88
Scylla
5
4
8
2.25
L
Hades
thelord2
Hades
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,832
Damage
41,591
57,583
Taken
56,127
43,258
Mitigated
42,808
16,652
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,720
812
500
256
8,410
8,062
773
2,939
5,471
0
12,482
L
Charybdis
 
Charybdis
11,087
3,695
183
986
11,673
4,712
640
9,426
2,158
0
23,224
L
Fafnir
 
Fafnir
800
64
0
210
2,139
3,153
0
1,736
403
912
0
W
Baba Yaga
JogadorForte
Baba Yaga
13,477
713
792
3,682
8,821
5,239
1,949
3,964
4,857
38,658
0
W
Chronos
Kevin ALPS
Chronos
9,491
4,878
318
2,145
11,622
6,170
4,058
4,417
7,205
22,416
0
L
Jing Wei
OlierG
Jing Wei
10,973
5,176
1,998
3,039
13,599
5,884
675
11,555
1,816
0
23,964
W
7,737
333
608
7,437
19,836
19,534
757
4,943
14,893
11,354
0
L
Bacchus
kero33
Bacchus
8,169
147
2,356
3,318
13,662
19,636
91
9,074
4,268
13,744
0
W
Scylla
maThew88
Scylla
13,407
945
0
914
8,894
4,253
1,460
3,268
5,626
22,709
0
L
Hades
thelord2
Hades
10,562
603
562
3,652
15,054
9,423
225
12,321
2,504
23,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,772
Gold Earned
43,080
113
Minions Killed
105
0
Camps Cleared
0
1,127,681
Distance Traveled
866,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,610
783
6
1
0
239,211
0
L
Charybdis
8,645
786
27
2
0
182,429
0
L
Fafnir
6,630
603
1
0
0
53,767
0
W
Baba Yaga
10,257
932
61
6
0
241,743
0
W
Chronos
9,160
833
20
2
0
202,715
0
L
Jing Wei
8,483
771
28
3
0
204,643
0
W
Ares
10,102
918
4
0
0
234,398
0
L
Bacchus
9,317
847
16
1
0
231,809
0
W
Scylla
9,643
877
22
2
0
209,614
0
L
Hades
10,005
910
33
3
0
193,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role