Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Ratrix549
Hercules
Level 154
God Stats
3W - 0L
1,826 SR
Queue Stats
50W - 38L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheOtherGuyFrank
Tsukuyomi
Level 29
God Stats
2W - 1L
1,313 SR
Queue Stats
20W - 19L
1,533 Elo+
Party 3
Agni
Agni
Zboko
Agni
Level 117
God Stats
3W - 8L
1,645 SR
Queue Stats
127W - 126L
1,545 Elo+
Party 3
Ix Chel
Ix Chel
djzohair
Ix Chel
Level 142
God Stats
20W - 20L
1,307 SR
Queue Stats
239W - 258L
1,519 Elo+
Solo
Team Averages
Level 113
1,518 SR
1,514 Elo+

VS

Team Averages
Level 77
1,507 SR
1,534 Elo+
Freya
Freya
KSZCrime
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,708 Elo+
Party 2
Sylvanus
Sylvanus
RoyalFeastVI
Sylvanus
Level 128
God Stats
7W - 11L
1,551 SR
Queue Stats
178W - 257L
1,411 Elo+
Party 1
Janus
Janus
TSGH Ez
Janus
Level 100
God Stats
23W - 59L
1,267 SR
Queue Stats
436W - 522L
1,474 Elo+
Party 1
Chiron
Chiron
Weak33r
Chiron
Level 46
God Stats
7W - 6L
1,638 SR
Queue Stats
31W - 25L
1,547 Elo+
Solo
Horus
Horus
pablobais
Horus
Level 106
God Stats
18W - 14L
1,581 SR
Queue Stats
189W - 197L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 1 / 0
4,264
533
688
4,716
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Ratrix549
Hercules
8
3 / 1 / 0
5,002
625
4,398
5,431
4,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
9
3 / 1 / 1
5,190
649
1,873
5,999
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Zboko
Agni
7
0 / 2 / 1
4,046
506
2,058
3,366
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
djzohair
Ix Chel
9
1 / 0 / 2
5,105
638
4,441
3,530
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
KSZCrime
Freya
6
2 / 1 / 0
4,249
531
2,778
5,476
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
RoyalFeastVI
Sylvanus
3
0 / 0 / 0
3,364
421
729
816
358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
TSGH Ez
Janus
8
0 / 2 / 0
4,296
537
1,361
4,443
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Weak33r
Chiron
10
3 / 1 / 0
5,304
663
5,091
5,911
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
pablobais
Horus
7
0 / 3 / 1
4,228
529
2,815
7,589
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
5
5
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
0
0
L
Freya
KSZCrime
Freya
2
1
0
2
W
Hercules
Ratrix549
Hercules
3
1
0
3
L
Sylvanus
RoyalFeastVI
Sylvanus
0
0
0
0
L
Janus
TSGH Ez
Janus
0
2
0
0
W
Tsukuyomi
3
1
1
3.5
L
Chiron
Weak33r
Chiron
3
1
0
3
W
Agni
Zboko
Agni
0
2
1
0.25
W
Ix Chel
djzohair
Ix Chel
1
0
2
2
L
Horus
pablobais
Horus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,458
Damage
12,774
23,042
Taken
24,235
9,945
Mitigated
8,928
7,795
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
688
532
0
1,257
4,716
1,409
0
227
4,489
0
26,586
L
Freya
KSZCrime
Freya
2,778
1,147
0
1,942
5,476
1,858
0
2,519
2,957
16,784
0
W
Hercules
Ratrix549
Hercules
4,398
1,391
0
1,840
5,431
4,611
0
1,047
4,384
0
27,395
L
Sylvanus
RoyalFeastVI
Sylvanus
729
238
60
194
816
358
0
324
492
6,459
2,690
L
Janus
TSGH Ez
Janus
1,361
0
0
900
4,443
1,376
0
2,182
2,261
25,867
0
W
Tsukuyomi
1,873
352
0
2,252
5,999
1,821
50
429
5,542
0
24,030
L
Chiron
Weak33r
Chiron
5,091
1,861
24
2,071
5,911
2,144
0
1,474
4,437
0
34,648
W
Agni
Zboko
Agni
2,058
269
0
750
3,366
961
0
1,090
2,276
16,812
0
W
Ix Chel
djzohair
Ix Chel
4,441
611
185
1,511
3,530
1,143
0
1,834
1,534
31,984
0
L
Horus
pablobais
Horus
2,815
1,170
40
1,792
7,589
3,192
0
0
7,589
0
20,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,607
Gold Earned
21,441
203
Minions Killed
178
0
Camps Cleared
0
839,754
Distance Traveled
686,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,264
533
49
6
0
169,611
0
L
Freya
4,249
531
32
4
0
157,932
0
W
Hercules
5,002
625
33
4
0
134,686
0
L
Sylvanus
3,364
421
15
2
0
54,879
0
L
Janus
4,296
537
53
7
0
165,482
0
W
Tsukuyomi
5,190
649
44
6
0
198,118
0
L
Chiron
5,304
663
51
6
0
148,918
0
W
Agni
4,046
506
25
3
0
171,058
0
W
Ix Chel
5,105
638
52
7
0
166,281
0
L
Horus
4,228
529
27
3
0
159,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role