Player Matchup

Fenrir
Fenrir
Dami3n09
Fenrir
Level 18
God Stats
4W - 19L
1,178 SR
Queue Stats
11W - 35L
1,124 Elo+
Party 1
Kukulkan
Kukulkan
Target4u
Kukulkan
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 16L
1,214 Elo+
Party 1
Yemoja
Yemoja
pablooo1111
Yemoja
Level 31
God Stats
2W - 5L
1,339 SR
Queue Stats
29W - 64L
1,136 Elo+
Party 1
Team Averages
Level 19
1,267 SR
1,158 Elo+

VS

Team Averages
Level 49
1,451 SR
1,408 Elo+
Chronos
Chronos
ShadowUwe347
Chronos
Level 26
God Stats
17W - 15L
1,408 SR
Queue Stats
79W - 74L
1,379 Elo+
Party 2
Bakasura
Bakasura
TotalKimball5
Bakasura
Level 48
God Stats
19W - 7L
1,444 SR
Queue Stats
75W - 68L
1,354 Elo+
Party 2
Sobek
Sobek
droblatt
Sobek
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 31L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dami3n09
Fenrir
11
0 / 3 / 0
6,752
563
4,037
10,129
6,626
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Target4u
Kukulkan
13
0 / 2 / 0
7,427
619
12,085
6,880
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
13
0 / 2 / 0
7,843
654
4,255
10,448
9,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ShadowUwe347
Chronos
14
1 / 0 / 4
8,510
709
6,993
6,853
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
TotalKimball5
Bakasura
15
3 / 0 / 4
9,192
766
9,489
9,031
5,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
droblatt
Sobek
13
3 / 0 / 3
8,925
744
6,539
12,428
12,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dami3n09
Fenrir
0
3
0
0
W
Chronos
ShadowUwe347
Chronos
1
0
4
3
L
Kukulkan
Target4u
Kukulkan
0
2
0
0
W
Bakasura
TotalKimball5
Bakasura
3
0
4
5
W
Sobek
droblatt
Sobek
3
0
3
4.5
L
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,377
Damage
23,021
27,457
Taken
28,312
19,184
Mitigated
21,743
3,435
Healing
10,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dami3n09
Fenrir
4,037
438
0
497
10,129
6,626
0
5,000
4,422
0
8,602
W
Chronos
ShadowUwe347
Chronos
6,993
1,866
0
541
6,853
3,410
657
4,309
2,497
41,515
0
L
Kukulkan
Target4u
Kukulkan
12,085
844
0
160
6,880
3,000
0
3,540
3,042
45,135
0
W
Bakasura
TotalKimball5
Bakasura
9,489
6,859
0
2,711
9,031
5,337
240
5,654
3,256
0
28,272
W
Sobek
droblatt
Sobek
6,539
336
1,825
5,869
12,428
12,996
52
6,395
5,864
16,097
0
L
Yemoja
4,255
1,045
1,229
1,549
10,448
9,558
0
5,064
4,222
18,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,022
Gold Earned
26,627
122
Minions Killed
161
0
Camps Cleared
0
649,487
Distance Traveled
687,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,752
563
14
1
0
219,281
0
W
Chronos
8,510
709
66
6
0
229,698
0
L
Kukulkan
7,427
619
89
7
0
217,263
0
W
Bakasura
9,192
766
80
7
0
240,703
0
W
Sobek
8,925
744
15
1
0
217,100
0
L
Yemoja
7,843
654
19
2
0
212,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role